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  1. #1

    Unhunched Orc model

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    Quote Originally Posted by TrueHorde View Post


    Saurfang is using the Orc model, without the hunch!
    Last edited by Al Gorefiend; 2017-12-01 at 09:19 PM.

  2. #2
    It's just a unique model.


  3. #3
    The Lightbringer Steampunkette's Avatar
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    There's unique elements on Saurfang's model, but his stance is the same as a normal orc, his shoulder broadness, etc.

    He's the upright orc model, or at least skeleton, with a unique face/hair, and special armor bits.
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  4. #4
    Quote Originally Posted by Ulfric Trumpcloak View Post
    It's just a unique model.

    These aren't the same models. Thrall's is unique true, and his clothing is a part of his base model. Saurfang isn't using it

  5. #5
    MF Saurfang, that is incredible looking.

  6. #6
    Titan Wildberry's Avatar
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    Quote Originally Posted by Ulfric Trumpcloak View Post
    It's just a unique model.
    Garrosh had a unique model, too; however, people still rightfully took it as a preview of the update Orc model.

    OT: Pretty excited, it actually looks decent. We'll have to see what the animations look like, but after the letdown that's been Allied Race customization option datamining, I'm pleasantly surprised with this.

  7. #7
    Quote Originally Posted by Wildberry View Post
    Garrosh had a unique model, too; however, people still rightfully took it as a preview of the update Orc model.

    OT: Pretty excited, it actually looks decent. We'll have to see what the animations look like, but after the letdown that's been Allied Race customization option datamining, I'm pleasantly surprised with this.
    Animations are available in the modelviewer on the frontpage.

  8. #8
    Titan Wildberry's Avatar
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    Quote Originally Posted by Marlamin View Post
    Animations are available in the modelviewer on the frontpage.
    Should have been more clear in the wording of that. I meant the animations for the base model, without the heavy armor. Saurfang looks nice, but I want a better mental picture of what my Orcs will be looking like.

  9. #9
    Quote Originally Posted by Marlamin View Post
    Animations are available in the modelviewer on the frontpage.
    It seems they only really updated a few of them.

    Not that many players will notice their upright orc monks get hunched again in combat.

    I like the sitting animations, though.

  10. #10
    Quote Originally Posted by Wildberry View Post
    Should have been more clear in the wording of that. I meant the animations for the base model, without the heavy armor. Saurfang looks nice, but I want a better mental picture of what my Orcs will be looking like.
    Ah, right. My bad.

  11. #11
    Titan Wildberry's Avatar
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    Quote Originally Posted by Marlamin View Post
    Ah, right. My bad.
    Don't worry about it, the wording was off on my end, but it's late. I've got a feel for most animations, but Saurfang's collar makes it hard to see what's going on in the neck region on others, which I'm concerned about.

    Quote Originally Posted by Soulwind View Post
    It seems they only really updated a few of them.

    Not that many players will notice their upright orc monks get hunched again in combat.

    I like the sitting animations, though.
    I'm hoping this isn't the extent of it, but we'll see. Like I mentioned above, Saurfang's collar makes it hard to see, but there I'd at least change the melee combat ones. Regardless, the running animation is neat.

  12. #12
    Titan Orby's Avatar
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    Saurfang cleaves put your back in an upright position... the average orcs cannot do this because they are not Saurfang

    Ahh Saurfang jokes, it's like 2005 - 2007 all over again, good times :P
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  13. #13
    Immortal rcshaggy's Avatar
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    I am going to love the un-hunched Orc Male Model...<3
    Soon my Orc Male Warrior...SOOOOOOOOOOOOOONNNNN!

    Females don't need a change, since they are standing up.
    For the Horde!

  14. #14
    Combat animations will remain the same. There's no point to change them. Some races hunch over when getting ready for combat too.

  15. #15
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    This Orc feature is probably the best part of BFA.

  16. #16
    Titan Wildberry's Avatar
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    Quote Originally Posted by Nixius View Post
    This Orc feature is probably the best part of BFA.
    True, but proper Orcs are also competing against zero content, removal of tier gear, and cringe elves.

  17. #17
    Orcs with proper posture look and even run 10 times more naturally than the hunched ones...whoever thought they should make hunched orcs in the first place was a bloody idiot.

  18. #18
    Quote Originally Posted by Ulfric Trumpcloak View Post
    It's just a unique model.

    Highly unlikely. Saurfang otherwise uses almost entirely orc player animations. Why would they do double work to give Saurfang an Orc skeleton with a straight back that is unique, only to then have to make another one for players because they said they would?

    This, in my eyes, is a Garrosh v2. Where Garrosh's Siege of Orgrimmar model was a preview of the new orc player model.

  19. #19
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    Looks great i might actually main my Orc warrior next exp pack.
    I am just waiting now to see other Orc clans become playable so we get tattoo and different skin color options.

    If we get a Allied Orc race then there gear set is going to look sick.

  20. #20
    Quote Originally Posted by Wildberry View Post
    True, but proper Orcs are also competing against zero content, removal of tier gear, and cringe elves.
    I can't help but laughing when people make this kind of statements... Like seriously.


    Going on topic, this Saurfang model does not look like all the "unique" models out there. His hairstyle and facial hair look almost identical to some of the available right now.
    Last edited by javierdsv; 2017-12-01 at 01:01 PM.

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