Originally Posted by
TheMork
Hello, first short about me, skip if you like.
I'm a 37 yo gamer from Sweden, always played rpg´s Zelda → Baldurs gate → Never winter night and of course pen and paper rpg´s. So naturally i ended up playing World of Warcraft. Had a friend in the beta an was hooked immediately. Started to play about 2 mounts after release (the game was sold out...). I played non stop for several years, after that i started to take breaks now and then, i still play by the way. In vanilla i played wow all my spare time, raided up to twins in aq40. Never got into naxx as i rerolled class before Burning crusade. I have also played a lot on private servers, first time i stumbled into one was under the cataclysm expansion (i missed the old world to much). On private servers i leveled most classes and done dungeons and raids. I have always been interested in game design and i don´t like the changes that have happened to wow over time. So i was extremely glad that Blizzard finally agrees to start up a classic server.
Prewords
A few thoughts on what things in wow that requires some tinkering to make a good game great. But first, for all you purist out there. I have been yelling about a classic server, i signed the petition and i do not agree that blizzard should just put up a copy of vanilla wow. I do believe that they can make it even better. And now we have that opportunity. And one more thing, the ”vanilla feeling” that we all want to have. It wont be there IF they don´t make any changes at all. Because of todays knowledge of the game and addons. It will not be as it was.
And what is that vanilla feeling? For me it does not have to be a copy of the game as it was, the important parts is the way the game played and felt. It was a lot slower and you had to play more carefully and more tactical. I todays game, everything happens so fast. Everything is so efficient. They throw gear on you wherever you go, and you can never really do any mistakes. You don´t have to think, and there is no challenge outside mythic dungeons/raids. In vanilla you had to prepare, you had to think. In the open world, in dungeons and in raids. You didn't just log in and spamm your rotation newer caring about mana, rage, or energy. Everything in vanilla took time, and therefore you weren't in a hurry all the time. Todays game is stressful, you never have time to socialize or goof off.
So to the changes that i think should be made.
1 Connection to battle net app
This should be a no brainer and i cant understand why people wouldn't want this. Of course i want to chatt with my pals about all the fun i have in classic and also to be able to link them all the great drops i get. I cant really see any downside in this.
2 Updated resolution/graphics
The graphic in wow has aged weary well and is still enjoyable after all this years. But it would be nice if we can have it in some higher resolution. (Ultra wide please). And also, the animations is not always as smooth as it could be, sometimes they are a bit choppy. So downsides to this? I guess for some people it destroys that nostalgia feeling and i can agree on that. But i want to play this game for many years and nostalgia wears off quickly. And when i still play after many years because its a great game, i want it smooth and in higher resolution.
3 Server seizes
In vanilla servers (number of players on a single server) where small, i think they should do them bigger, a lot bigger. Most private servers today have an higher player cap and most people on those servers like that. In vanilla servers used to be quite desolate, hard to find groups when leveling (after the initial rush) and not a lot of world pvp. An higher server population will help this, and will also make it more fun for most people in the long run. Only downside to this would be that gathering and crafting would be a little harder. And would be easy to fix with slightly higher respawn rates.
4 UI improvements
This will come as addons, so why not just make some standard improvements in the base game? If you played in vanilla i´m almost sure that you had addons like atlasloot, threat meter and stuff like that. So why not have them update the ui from the start?
5 Leveling and questing
This is a sensitive question, but I think that they should mix it up some. Add some more quests and remove/change others. But keep the leveling time as it where, its not a sprint its a marathon. And you are supposed to learn about the game, find friends and have fun while leveling. Therefore it should take time, and it should be hard sometimes. To be honest, most people just follows Joana's leveling guide or an questing addon. If the leveling process should have a vanilla feeling at all, they need to change some stuff.
6 Raid difficulty and dungeon, raid release´s
First of, the content has to come staggered. People say there was no catch up mechanics (gear wise) in vanilla. But it was, dire maul gear is way to good for molten core progression, and so is ZG and AQ20. They have to come in the right order to not trivialize the current content. And second, I really think that raids needs to be made harder. We know all the tacts and there are a lot of youtubers that will explain exactly what to do in them. Therefore I think that it would be good for the general progression and longevity if raids was toughen up just a notch. Ps Naxx was really hard in vanilla, not a lot of guild cleared it. Today on private servers several guilds clear it under a weak after opening. Make it harder please we know to much now.
7 PVP
Feel free to add an arena where people can show of there skills. It wont hurt the game. On some servers they had events, tournaments. And they where extremely popular. Make it so premade groups can organize own fight. Important is to make the a arena in a spot where players can watch them fight. Instead of dueling outside the capital city you get an arena where even organized team fights is possible. One of the biggest problems in pvp was that you didn't earn money at all. Throw in a few silvers in the pvp quest. So the pvp community can have some money for consumables and reapers. Most ppl hated the pvp system (ladder grind) in vanilla, an overhaul mayby?
8 Items
I would like the developers to take a good look at the items in the game. There are some that is way to good to exist as green/blues. They should have there quality improved and drop chance lowered. Others are just to overpowered to exist. Also I wouldn't mind if they did an overhaul of the raid gear. Add some new gear, and change some existing gear. But be sure to keep all the iconic pieces still in the game. This point I do not think will be implemented at all. Just because its an tremendous work to pull it of. But i´m also sure that the community would be happy to help finding items that are “out of order” if they would do this epic undertaking.
9 Class balance
Yes, the game would be better with class balance. To many specs are more or less useless. First and foremost, the classes should feel and play the same as they did, second yes there should be an hybrid tax. But hybrid classes should be playable in raids, and still not be overpowered in pvp. How to make this happened. Well I think there is a few tweaks that can be done to make this possible.
a) Debuff slots shouldn't cap, this and only this will help an huge amount to make specs playable.
b) High resistance/immunity's mobs has to get there resistance lowered. Yes it is a little lore breaking that fire mobs can take fire damage and so on, but it is a game, and its magic. This will open up to play more specs and not demanding a certain spec for a certain raid.
c) Most hybrid classes has buffs, but often they are not good enough to counter the loss in raid damage. Changes like: Shaman, only enhancement can put down windfury totem. Paladin, only retri pallas can buff with might, and then buff the buffs.
This can be done for most hybrid classes with small tweaks in the talent trees, I could list all possible changes but I think you understand.
Changes like this would make these specs more accepted in raids, and wont break pvp where hybrids where already strong. (to counter the growth in raid dps you can remove the stacking world buffs, almost all people hated them anyways). And warriors (fury) just need a slight nerf as they to should be under the hybrid tax.
For the pure damage classes small number changers should be enough to dethrone rogues and mages so that hunters and warlocks can have some sunshine. So please change the raid meta.
10 Group finder tool
Absolutely no automated group/raid finder in the game. This would be a game breaker for most classic players. But a tool like the one used in current wow (not the lfg/lfr tool) would be welcomed i think. If you don´t know what it is. Its like an billboard where you just chose what dungeon or raid and role you want to do and then list yourself. People that are looking for more players can then see you on that list and invite you. You can of course also start a group and list it, and ppl that wants to join can see your group and sign on. You of course decides if you want to invite them or not. Nothing is automated. If this is not implemented people will just do it external in addons or a discord channels so why not have it in the game. This will also clean up the chatt.
This is the changes that I would like to see in the game when the servers opens up, they will all amplify the fun in the game without breaking the vanilla feeling. Yes it will break some of the nostalgia. But the game play and longevity will be improved. And its not for nostalgia most of us is going to play here. It is because we think its a better game.
Classic after Naxx?
Lots of people want us to be able to migrate to a burning crusade server and some wants vanilla forever and they are both valid option. But I think that we can do more in classic then just play trough it, this is a chance to restart this massive mmo. And take it down another road, more like it was planned to be. (Watch Blizzcon 2005 on youtube). We can get more world events in the game, maybe more dungeons, new raids, world bosses. Heck! The sky is the limit so why not more zones? It all depends on how popular it gets i presume.
But whatever happens, if the drop the game in patch 1.1 or 1.12 or in a patch newer seen before with all he changes I mentioned or maybe even more. I will play it either way. Because I miss that vanilla gameplay, I miss the slow and tactical playstyle. I miss that things takes time to complete. I´m done getting spoon feed and stressed out in current wow, and the only reason i still play are my friends and the lore.
I hope this could spark some great discussions.