I am voting option A because anything within the scope of the original Vanilla is fair game, and details can be worked out.
Anything added with the release of TBC and after would not be logical if we're trying to recreate Vanilla.
I think that's what "pure" means to me.
I chose else. Patch 1.1 was totally broken i remember it very well. Yes we can experience it but knowing the overhauls that are coming will be frustrating to many. 1.12 was blizzards way to catch people up for them to experience as much as they could before the BC expansion. 1.11 was the culmination of vanilla content to me. 1.12 felt like a toned down version of the game. Ill be happy with anythin above 1.6 but only till 1.11
Progression exactly as back in 2004/6
“Listen... Strange women lying in ponds distributing swords is no basis for a system of government. Supreme executive power derives from a mandate from the masses, not from some farcical aquatic ceremony.” – Dennis
Patch 1.12, progressively release content. Same as the -other servers- (stupid forum rule tbh.)
"Pure vanilla" is creating a time machine and going back to 2004 where no one new shit about WoW and all were wandering around like some fucked up retards.
Pure progression is the only real "pure" option.
1.12 is about as far from vanilla as it gets. The blue gear is so good it can carry you through BWL just fine in capable hands.
Personally I'd be ok with a few nerfs to top classes scaling and to some farming areas (hunters can farm DM:N tribute in 10minutes per run with T2 gear and that's easily over 200g/hour almost no matter what).
Mages/priests and to some extent paladins/warlocks can farm DM:E plants and books for consistent 60g/hour in just vendor trash. Which also can get class books and world drops/greens to DE.
Some things that weren't really figured out in vanilla has been so optimized by now to a point where epic mount is doable in a week on a 3hr/day schedule @60g per hour. First 60 Mage can get epic mount in less than 17 hours after dinging 60 with zero chances at failure (it is easily 60g per hour in just guaranteed vendor trash as a Mage).
Basically, if you're not "in the know" or have been playing private servers and intend to play classic, be in for a shock if it's pure vanilla. After the first 6-7 days, someone will be 60. Day or two after they will have epic mount.
Pure vanilla unchanged would be a mistake. Buffing weaker classes would be a mistake. QOL would be a mistake. The smart thing is to nerf these OP specs like late Warriors/rogues/mages/locks in PvE and not buff the weaker classes. Knowledge and time is all you need in vanilla. Skill is excluded in PvE.
Can't really state it by your poll, the term 'pure vanilla/classic' was a term that came to fruition at the announcement of classic (to my knowledge). Pure Vanilla/Classic is a version of the game as it was back then, doesn't really count at patches but would be expected to start like at launch and up. The other version, 'impure vanilla/classic' (HERETICS!) I would guess it to be where people want certain extras implemented, like QoL's or newer graphics in an attempt to hide something old and outdated behind a thin shell for display.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
1.1-1.11 was more vanilla then 1.12.
Starting the game in 1.12 is not the same as old progression ever, no matter how accurate the numbers.
Last edited by Teri; 2017-12-06 at 10:34 PM.
Six different poll options, two of which are completely open-ended and non-specific is enough of an answer.
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Voted "None"... Vanilla is not a patch or a certain tier of content. That's just a limited view. Vanilla was a much bigger picture.