Arrrrrgh ffs, is everyone on drugs?
It's not a choice, it's the optimal way of things. It's just like flying.
People will always fly if that option is available.
The same way people will always do LFD becase is the optimal way of things
The world is empty because of it. How can people say otherwise? I dont understand.
You have the option of not queuing until you discover the dungeon. Do that if you want. Stop requesting arbitrary limitations for everyone else because you have no self control. Thanks!
But is the choice of most resistance. You are one in a million. You are a roleplayer of sorts.
People dont level by quests anymore. I'm 100% sure.
I've experienced it in my roleplay adventures in Duskwood, no one is there, and the ones there are spaming LFD in the main village.
edit: How many other people have you encountered doing quests in the world like yourself? Yeah...
Player will ALWAYS choose the fastest/optimal option.
Even if all zones gave equally the same exp, people would do the zones that could be done faster.Ignoring the rest of the world.Would you blame those zones as well?
If Bgs gave 1-2 levels every fight, wining or losing, no one would bother with dungeons/quests.Are you going to blame pvp as well?
sorta but not really.
I'll agree that it's optimal to some extent, in certain places.
Nagrand and early HFP are > spamming dungeons.
And the world is *always* "empty" in non max level zones. Barrens was as dry as it is now as it was during WoTLK before dungeon finder.
Now imagine zones like hinterlands and badlands where people rarely went there when it was "current" content.
It's not *the* cause but it's one of the several causes
I think it's far more likely people will realise why those changes were made to begin with. LfD is definitely one of those.
Removing LfD will just make people sit in cities even more, because it's the only way of getting a group. It's not going to make anything better.
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Well, anybody arguing against it also always pretends that people didn't sit in capitals before it was introduced. Even though people spend less time in capitals now than they did back in Vanilla-WotLK.
Yay, another thread by someone totally lacking in impulse control claiming that a choice isn't a choice because one thing is better than another.
You know, almost 100% of all choices faced by humans have one option being at least a little if not a lot better than another and most people still understand what it means to make a choice.
Forcing everyone to level the way you prefer so you can see other people isn't going to happen so get over it and stop trotting out this false argument that no one anywhere could ever choose something they like over something more efficient or more rewarding or what the fuck ever.
If you like something better and choose something else, then you're lying to yourself or to us. I care not which it is but stop already with this horseshit. If zones are empty now with crz and sharding then it speaks mostly to how few people are levelling anything at all and how few care to level via questing, nothing else.
>>Blizz should stop pushing new players into dungeons because the xp is too good with heirlooms
??????????
You realize new players can't get heirlooms right?
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Quests only? No. But I do quest while leveling plenty, especially post-classic when dungeons only give maybe a third of a bar.
Also as for
>>LFD is the entire reason why people dont level in the world. Are people actually serious when they say otherwise?
No, the reason people don't level in the world is because dungeons give xp quickly, and quests don't. The answer to that is not to remove LFD, that's not the problem. The answer is to balance the xp given so that quests in the world give roughly the same amount of xp per time invested as dungeons do.
Well, you are wrong. I have levelled more than 5 toons post LFD and I do see people in the world. Not many but they are there. There were not that much more people levelling before LFD anyway.
To be honest, one reason why there are not that many people in the world is simply not that many people likes to level a new toon. Removing LFD will not suddenly cause more people to be in the world.
Or maybe people don't level in the open world because the open world is slow, boring, and unrewarding. Or...I don't know...it couldn't have ANYTHING to do with the simple fact that a vast majority of the gameplay is centered around level cap progression, often locking abilities, talents, and entire builds behind being max level. Why would anyone want to rush to get there as fast as possible. Gosh! Who knows!?!
But by all means, continue to scapegoat LFD.
Last edited by SirCowdog; 2017-12-09 at 07:35 PM.
Slow boring and unrewarding...because LFD exists. That option exists and is totally overpowering any other ways of leveling.
I agree this is a game with 110 levels. This had to happen because of the nature of the game. I can see that.
But this is "world" of warcraft. Not "instance" of warcraft.
I feel sorry for new players who did not experience the epic leveling system of Vanilla and TBC with lots of friendly encounters in the world. Those times were epic.
I remember doing several low level characters just for the "feels" of meting new people in the world.
Oh there are low levels. Just press /who and search yourself in your server.
There are plenty of low levels.
The problem is that they are all spaming LFD and completely avoid the world because thats the optimal way of leveling.
Last edited by mmocaf0660f03c; 2017-12-09 at 08:37 PM.