Originally Posted by
blehmeh
While I certainly appreciate the background, I'm not really sure what the point is of this post. I mean, games develop. Diablo was originally going to be turn based, but would I ever say that that's what the games INTENTION was therefore real time is bad? No, because again, games develop. Diablo became Diablo because of the development process and going through more then one persons hands. It's inevitable when you have so many people working on one single thing.
The game was released with two opposing factions, with both PvP servers and PvE servers. The released product is the intended product, its when the devs say "this is what we made" and put their final stamp on it. That's a pretty strong intention if you ask me. The case is made right away for validation of both PvE and PvP, and what I see far too often on the forums are PvE'ers trying to say that PvP needs to go away forever. You simply can't have half your subscribers doing a thing, and then completely dismiss it as a "mini game", when for those people it's the entire reason they play the game at all. It's flat out ignorance, not to mention it only hurts PvE at the same time. Push out half the subscribers, and now you have half the budget.
Look at all the WoW videos from Vanilla, they're all world PvP videos. It what garnered a lot of attention to the game in the first place. I'd argue this entire time Blizzard has failed to capitalize on this concept from the very beginning, and the move towards arena-only based PvP system is what has been eroding the strengths of the PvP game. I mean, I tried to watch the WoW arena finals at Blizzcon, I think there were like 12 people watching. No one cares about arena. But this is an entirely different argument all together.
My point is, almost nothing in life came from its very first original design, it comes from iteration and evolution. Then after that it falls on those designers to either take advantage of that, or miss out. PvP was extremely popular through to the end of MoP, then Blizz failed to capitalize on those players for WoD and on, so they left in mass.