I wouldn't be upset if respec was cheaper (like, a tenth of the cost that it was in Classic) or if there was an alternative like Dual spec.
That said, I'm not going to champion the idea either. I'm quite happy with Classic WoW and all of it's flaws and rules and slow combat and expensive leveling and harder hitting mobs and larger aggro radius. In short, I'm sure I'll be pretty excited to play whatever incarnation they give us.
Paying 1000g on something optional isn't casual. It's the opposite.
Secondly stop with that " Character building matters, it's a true RPG " crap. If you truly cared about an RPG feeling and lore and choices mattering you'd be against respec altogether, as it makes no sense for a character that used spells offensively all their life to suddenly become a healer.
A dualspec that costs 1000g would not be used by most people, it would be used by competitive people wanting to do both PvE and PvP. In the long run Dual Cost is far more costly than manually respeccing, which very few do.Dualspec opens up a freedom that hollows out the core of the game that IS vanilla
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Because doing so would ruin the social aspect of Vanilla. Idiotic analogy.
No, it's not. If you think guilds like Nihilium had people in PvP specs in their raids you're nuts. Sure, the casual scrubs went to Molten Core as a Fire Specced Mage, but that's not going to happen again. It only will in guilds that have no idea what they're doing.
Yes and the job of hunters, rogues, mages and warlocks and DPS warriors is to top meters, thanks. WHich is why you don't take PvP talents and make the raid harder for your 39 mates.it was more important to "be a team player" and "do the job required" in Vanilla than to climb the output meters. Raid fights were more about management than rush (in fact, the entire Vanilla experience is more about pacing and management than rush, which is precisely one of the fundamental differences with today WoW).
Having PvP talents is not utility and convenience.close to optimal while still keeping utility and convenience.
No, I am not. WoW was always the endgame. You can enjoy levelling as much as you want, but the real deal was the raids and to a lesser extent PvP. This applies to every expansion.You're wrong on both count.
WoW endgame was still only a part of Vanilla.
You are insane if you think dual spec changes that mentality. No serious guild is going to take a hunter that's Survival or BM for the PvP. Their DPS will be trash and they'll be dead weight while also adding no DPS to their party via Trueshot.And intermediate spec DO work. That's their entire point. You're just using today-WoW "it's number 1 or shit" filter, which is one of the very reasons to keep dual-spec out of Vanilla (to hamper this mentality).
im pretty fine with you "not bothering" with me, since you argument is fucking pointless. at no point did you give a solid point proving that being able to respec with ease would be detrimental to the game. do you think that raiders in would be allowed to have a suboptimal spec unless the guild needed them to have that extra utility in the raid? dont make me fucking laugh buddy.
im super hype for classic, and hope it succeeds, however to say that it should come back with literally all the annoying bullshit is absolutely stupid. Like sure dawg, have terrible mobs spawn rates, also no quest mob "sharing", so enjoy your 5 minute wait while the mob respawns and someone else tags it before you. no one wants that right? so there we go, a QoL improvement that doesnt change how your life in the game.
Dual spec will let you have a grand total of TWO fucking specs. its not the same as being able to freely respect now, so chill the fuck out, and maybe, just maybe, think things through a tad before posting your waffle
Ahuh. Sure. Now go back to farming Stratholme for all of Vanilla because you can't find a raiding guild with your Enhancement spec.
I'll be busy clearing Naxx.
Game balance and content is 100% tuned to the endgame. Don't come tell me this garbage about how fishing and levelling are what WoW's all about, it's not, never was and never will be.
The respec cost gave characters an identity, most people were sticking to their chosen spec 99% of the time. My warrior wasn't just known as "warrior" during vanilla, when people saw me in groups they knew I was the tank because that was my characters identity most of the time. Every week I'd respec arms for a day to pvp or farm and then respec back.
Dual spec would remove all that identity that a character builds up throughout vanilla and if you can't comprehend that, then clearly you didn't actually play vanilla or you were a healer or tank that had no clue how to get enough gold for respecs once in a while.
I think it would be a nice addition if switching specs cost 50g.
That's why Vanilla sucked and we got the glorious WoW of today instead. You can blather your nonsense in an echo chamber all you want. Maybe all the ringing in your ears makes you believe it's true. But it hasn't been that way since WotLK at the latest. Welcome to the real world. Seems like reality past you by long time ago.
The economy would be destroyed. Not only would people not spend gold to respec anymore (one of the biggest gold sinks in the game), but now suddenly half of the playerbase can farm gold when they couldn't before. All healers/tanks can now just freely respec and farm gold when they couldn't really do that before without heavy penalty.
Similarly, there would be less hunters/warlocks running around. Because now holy priests, warriors, etc, don't need a farm characters.
Not to mention, raids would all be easier because you would have tanks/healers frequently respeccing depending on the fight, rather than making hybrid builds that can serve both roles if need be for various fights.
The list goes on. These "simple" changes affect so much more of the game than people who never played Vanilla realize.
That is a really great idea, I hope they implement that in Wrath Of The Lich King when it comes out. Oh wait, what year is it? Oh you're talking about for Classic realms? Oh, no then.
The only part that sounds even partially detrimental is the bit about the raids. The economy being "ruined" means everything is cheap, which in itself is also good. Also have two specs means only that respecing is done approx. 50% less often, since folk are likely to keep one raiding and one farming spec, and only some will keep two raiding specs. so i doubt it will have as big of an impact. respect for different bosses would perhaps simplify a few fights as again, you've only got two possible specs, so you its not a "spec for each boss" like we can do now.
i dont think that seeing less farming alts is an issue at all. in fact, it is possibly a boon.