Hello!
I don't know if anybody has posted this, but how about making one normal leveling and one hard/heroic.
Of course you get better loot if you play on hard/heroic and all people become satisfied.
Thanks for reading,
- Silvador
Hello!
I don't know if anybody has posted this, but how about making one normal leveling and one hard/heroic.
Of course you get better loot if you play on hard/heroic and all people become satisfied.
Thanks for reading,
- Silvador
Well, the issue is that mobs generally take longer and longer to kill and the experience required to level has been increased too. This goes hand in hand with mobs and quest targets becoming a lot stronger. Someone who doesn't have heirlooms will have a painful leveling experience.
I never said the classes were badly designed, just that the talent trees were boring as fuck. All choices except the last 1-2 tiers did basically the same thing in a someqhat different ways, the Hunter for example, who had a talent choice of regaining focus, summon a beast that lets you regain your focus or having a passive that sometimes makes your abilities cost less focus.
Someone who has done it a million times might have a painful leveling experience. Someone whose goal is "max level or bust" might have a painful leveling experience.
There is every reason to believe that people new to the game, or the genre, might ENJOY the slower leveling experience.
Looking for dungeons is slower than questing solo unless you haven't completed a dungeons quest.
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I'd prefer if they just made leveling faster but harder at this points more of a pass or fail activity. It's why I can't jam with Vanilla that shit is mindless as fuck outside of raids.
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Why's that it's still piss easy the problem isn't time spent but actual difficulty and this does nothing to address that problem.
Violence Jack Respects Women!
That is the fucking Problem atm
People that are new to this game, think it's too easy, too fast. They don't realize whats Happening because they one shot everything. It doesn't feel like a good MMORPG. That is what wow has to get back. This Game is also made for new Players, not only for People that want to Level there 10th alt. If u'r not fine with this, god damn then pay 60€...
They should just copy destiny and let zones scale with level up to what ever next expansion caps is so older zones quest at least reward gold or at allow people to complete the game at there leisure. I want a difficulty increase not another fucking mindless time sink.
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Where did you get this opinion from do you polls or data to back this up? It's that why leveling is faster so people can catch up to other players easier rather than dragging them through outdated content. The problem with this update is it doesn't fix the difficulty problem just adds a mindless time sink for everyone involved.
Last edited by Varvara Spiros Gelashvili; 2017-12-16 at 10:53 PM.
Violence Jack Respects Women!
It should be difficult because difficulty causes you to rise to the occasion but to much drives people away the problem is wow isn't hitting that sweet spot or even trying. They could've address that with leveling scaling this just drags a mindless process that demands nothing of you out and out leveling zones will still happen. Leveling scaling would've allowed people to stay in those zones and given max level characters an incentive to revisit them with the increased gold gains. I just think this is short sight and a band aid fix.
Last edited by Varvara Spiros Gelashvili; 2017-12-16 at 10:49 PM.
Violence Jack Respects Women!