I see purists throw this term around just as much as Blizzard throws around "class fantasy". It's just a stupid appeal to emotion because you can't come up with a legitimate reason why dual spec is bad.
"ohhh muh spec identity, muh spec identity!!" forcing people to play one spec is not "spec identity". I don't see how dual spec takes away "spec identity" any more than the spell trainer respec that vanilla already has.
I mean, look at retail. You can freely change between all three of your specs at will....and yet, they're still distinct from each other. Their "spec identity" is not harmed in any way. So why would it be different in vanilla?
Last edited by anon5123; 2017-12-17 at 08:47 PM.
I really hope Classic goes live with a version that make both sides unhappy...
WoW had a lot of conveniences that weren’t in most MMOs at the time, plus death in an MMO was often a crippling setback costing a chunk of Exp (and/or a lot of youe items) and in a lot of cases required a long corpse run back. Compared to WoW’s zero death penalty (and later in Vanilla, more graveyards) So no, WoW was a lot more casual and accessible compared to EQ1, DAoC, ect. (Hell, even Runescape has a tougher death penalty than WoW ever has.)
And yes, asking for an authentic Classic experience and not getting an authentic Classic experience would make people salty. But maybe that’s because that is the whole point of all this.
Really? what did Rhonin do besides spam that bullshit message in Dal for years and drive us nuts? I read Knaack's Stormrage book and I think one other but I can't really place it in my memory. I started reading with Christie Golden's book on the Lich King, so didn't really get into the older ones.
Vanilla netted a postive 8 million after those who both started, and quit.
Burning Crusade netted a Positive 3 Million after those who started, continued, or quit.
Wrath netted a positive 1 million after those who started, continued, or quit.
any way you slice it, Wrath did less for wow then Vanilla and BC did in terms of overall subscription differential.
Well it was monitored by Blizz, but the point stands that even among those willing to vote, most wanted minor QoL changes that wouldn't interfere with the mechanical or functionality of the game.
That is to say: Most wanted the ability to toggle updated graphics and Dual Spec. Majority did not want LFR/LFG.
I see this as well. An ambiguous statement to grasp for something they don't know how to explain, or just can't.Originally Posted by anon5123
For me, it just wasn't in vanilla so I don't want that to be in classic. For others, it's because it adds time and unnecessary complexity to mechanics, which in turn added that flavor which is adored by a lot of vanilla players.
Wanted to change spec? Better ask for a portal or hearth, go to your class trainer, respec, get summoned by a Warlock(if it's up, this could all be going down while the raid is out repairing from their 2 hour raid progression) or fly out and walk/mount up to the instance, and run back where you were before.
I want cheap / free respecs, definitely not dual spec though. I've made my argument several times, so I won't make it here. TL;DR point is, I suffered playing Vanilla as a healer years ago, I don't feel any pride in anything other than healing. If I have to grind twice as much, twice as long to avoid / afford respecs all the time, I won't bother playing it at all. If it's not cancer to play as a healer like it was, I'd be up for playing. I'm impartial, because regardless I'd play classic as a secondary , I have no problems with the current game, I greatly prefer it but it would be nice to play classic once in a while.
I could definitely settle for dual spec only working in rest areas, or just greatly reducing respec costs like what a certain private server did, which starts with K. On that server, respec costs were reduced by 90%, so they capped out at 5 gold. I had a fucking blast there, being able to easily switch between specs on my Paladin, going Prot+Consecrate for tanking dungeons, and then back to Holy to heal. Or on my Mage, swapping back and forth between Frost and Fire (and even Arcane) while leveling, in order to test things out and see which spec works the best.
I just hate being constrained to one spec, after having dual spec for so many years in retail. Yes, yes, "muh authentic vanilla", I understand, and I too want a very good vanilla experience. I just don't believe that being forced to play one spec is what made vanilla fun.
Last edited by anon5123; 2017-12-17 at 09:04 PM.
Rhonin was a half cracked brain child who somehow go Varessa Windrunner double pregnant, time traveled, was the leader of the Kirin Tor, was taught magic by the Blue Dragonflight, fought against the forces of Archimonde, saved almost every important lore character at some point or another, and yet dies to a fucking Mana bomb some chuckle nut half-hazardly lobs at Jaina(who is secretly WINKWINK in love with him). His character depth was about as deep as a petri dish.
If that were the case, the everyone would have quit WoW by now because it wasn't switched to the Crisis4 engine.
Because it doesn't have loot boxes. Because it isn't available (yet) on consoles.
No, the game changed a lot since early 2000's, which is why so many have wanted Vanilla to be released again. They changed it's core design little by little until it really doesn;t resemble WoW anymore except for the 12 hours of leveling. Some people like it.. some love it... but for the most part people jump in hoping for some resemblence of old wow only to leave after a few months.
Classic WoW has the chance to turn it all around... bringing back millions and jkeeping them playing for years to come.
his basic idea is to have quality of life features be a toggle. "aoe loot" is a toggle. "dual spec" is a toggle. don't like them? leave them turned off. i said i could be okay with quality of life features that don't give advantages being a toggle (old models vs new models, etc). but anything that gives an advantage should not be a toggle at all.
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well considering classic wow only saw growth over its two years, and burning crusade did as well, but wrath stagnated largely over the course of its life?
i'll take the ones that only saw growth and not stagnation.