so are these gonna be worth a fortune when allied races come out?
is where you should have stopped.
At some point, the drive for more alts really should be discouraged or at least not encouraged. Part of playing a game that is at least nominally an RPG is that you get involved at some level with a character. IF you can't keep interest with a dozen...
Why would they take out these XP potions, and increase the amount of xp it takes to get to 60? There isn't any real reason to do anything like that when scaling is a thing.
Blizzard is a business. And they probably want to minimize their expansion draught lose. So what better way than to make leveling take longer, and add allied races in 7.3.5 to 'cure' the content draught until BFA. This would cause a lot of people to try to level an allied race, and of course purchase a boost.
Do you think some intern accidentally deleted the potion from the drop table? At what point does a developer think a potion from MoP needs to be removed? It doesn't make any sense unless their was some ulterior motive going on. It's not hard to imagine making money from allied race changes is their goal.
You'd maximize your profits by doing all this for 7.3.5 rather than 8.0. Since players will be more open to leveling a character during the content draught, rather than when a fresh new expansion just released.
Mean while doesn't it seem shady they did this under the hood? No official word as to why they made a pointless change.
I make music https://www.youtube.com/c/AscentToZenith
I have been invested in my Rogue since I started playing.
It was my first character and continues to be my main for 7+ years.
Each class has a unique play style and those moments when then they have their own lore story (Legion Artifacts and Class campaign), how could you not be interested in what is happening on the other side.
My interest is there. I use each of my characters everyday, yet I am being punished for actually enjoying the game.
There is many options they could've taken.
My preferred would've been:
World Scaling
Enemy Scaling
BUFF HEIRLOOMS LIKE CRAZY for those that want to use them and breeze through content.
Having pre- and post-Cata Loremaster.
There is nothing left for me in any zone
The problem is that the increase in experience required to level, as well as the overall mob buffs which increase as your level gets high and higher, are all tuned to the premise that everyone has heirloom gear, meaning good stats and a huge experience boost overall. This isn't true.
Can you imagine how terribly slow the leveling experience will be for anyone who starts leveling WoW on a new account, who just starts playing WoW or who is returning after a few years and wants to level? You need a lot of gold to get the heirlooms you need to begin with. How do they imagine that experience of new players, returning players or players starting off new accounts?
I think that putting whole expansions or a couple of them into single brackets is an amazing idea as it lets you finish zones you start questing in and it lets you decide where you'll level in the first place, but the experience requirement for leveling being raised was completely uncalled for.
Last edited by Magnagarde; 2017-12-18 at 03:29 AM.
As if levelling isn't fast enough already with the xp boost from heirlooms anyway. People are complaining over nothing.
Speciation Is Gradual
As someone who's been doing it in the PTR with multiple toons with and without heirlooms.
No it's not. So yes people are blowing it way out of proportion. And being over dramatic about it.
Without looms it took me a couple days more than it normally does at max. With looms it took a few hours more.
If you really can't afford to spend an extra day or two tops then buy a boost. I mean I wouldn't ever do so over a couple of days more leveling but eh.
As for the XP it's to encourage zone completion and not outlevel the next zones starting level. It really isn't as horrid as people are making out to be or snails pace as you are.
If anything the pace of leveling now I'd say is equivalent to or just a bit more than Wraths from the non heirloom experience.
Last edited by Eleccybubb; 2017-12-18 at 03:46 AM.
The fact that Blizzard can silently remove a powerful leveling tool from the game while increasing the total time it will take to level while offering buyable level boosts and there are people who literally see nothing wrong with that and defend Blizzard is, well, par for the course and completely unsurprising.
Because the people saying it's "snails pace" or oh so hard are being bloody over dramatic about it. It takes a bit more time. That's it.
It's nowhere near what BC/Vanilla used to be. If anything it's comparable to Wrath.
And if you buy a level boost that is completely on you. Not Blizzard, not your friends, not your dog, not your credit card company but YOU. If you want to skip rather than spend an extra day or two leveling then go for it.
Someone said that blizzard made leveling faster and faster every expansion. After introducing paid boosts, they start making it slower and slower. And now this. Some could say blizzards milking schemes become more and more evident.