Oh look, another person who somehow missed private servers and fact that people were playing buggy version of vanilla and still liked it more than current versions of WoW.
Oh look, another person who somehow missed private servers and fact that people were playing buggy version of vanilla and still liked it more than current versions of WoW.
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[QUOTE=Wiedzemir
What you're asking for is caverns of times, by the sound of it. Not classic.[/QUOTE]
Key points for me to get heavily invested in Classic:
- Better class balance.
- Let all tank, heal and dps specs be viable (to handle their role) in both PVE and PVP.
- Itemizations and set bonuses that makes gearing less shitty. Set bonuses for Ret and Prot Paladin, Feral and Balance Druid and so on weren't a thing apart from some 2-3 item sets.
- No Flying! (mounts at 40/60)
- ONE raid difficulty, no LFR/normal/heroic/mythic.
- No LFG queue from anywhere BS.
- Diminishing returns added!
- Active class balance and development by Blizzard to keep the game fair.
I wouldn't say I want a CoT vanilla experience, that's a bit far, but I'm more about keeping the structures that "forced" and rewarded people for being social and well behaved. For me the actual Vanilla game was bad- the people and communities was the game for me- as it is for many others. I still remember some of the names from back then, the friendships and hate for that same fucking Undead Rogue that ganked you and killed NPCs. I don't have many fond memories being brought to raids only to decurse and give Innervate away.
- - - Updated - - -
Yep. A Vanilla 2.0, still all the same but just better developed classes, specs and items.
I also think that's what we'll get- hence why they call it Classic and not Vanilla.
Last edited by Huntingbear_grimbatol; 2017-12-21 at 02:37 PM.
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Are you mad if we are allowed to hide shoulders and belts in classic?
Why "after all" ? I never said the opposite, I said that people who claimed "nobody did" are idiots who project themselves on others, and that it wasn't really much harder to level as a healer or tank (it was slower, but you had more survivability).
There wasn't ever a lack of quests, people who say that are either liars or complete idiots who didn't bother to switch zone.There was a lack of quests, how can you even deny this? I guess me and my friends having to grind orcs in wetlands every time we leveled wasn't a thing? I guess my friends that went all the way to lvl 60 in the more recent vanilla servers didn't have to grind the last few levels either?
You just lost all credibility here.
Dual and triple spec hurts the game by making it less replayable.
Before you could have multiple characters of the same class and they would play and feel totally different because of the spec and race. Nowadays if you have multiple characters of the same class you're wondering why you aren't deleting one to save up a character slot. You're not gaining anything from playing the same thing a second time.
So no, it's not only good that comes from dual spec.
Besides, you arguing for dual spec as a minor tweak and stating transmog would break the game is hypocritical. Someone else can say the exact opposite and be just as right as you are.
The best solution is to leave the game as it was, with the minor inconveniences. If you're going to whine about every minor thing then you might indeed just as well play retail. Because nothing is ever good enough for you.
Could not have said it better myself. Obviously Dual-spec brings some great things, but lets not forget that negatives that come with dual-spec. Not only does it lower replayability like you stated, it inflates the economy and class representation. Now Tanks/Healers don't don't need hunter/warlock/dps alts to farm etc.
Well...people ask for retail stuff, what do you expect other than "go play retail"? The goal of WoW Classic is to bring back the original WoW in all its glory, that's the whole point...you guys don't see beyond your nose and that's why we face palm to pretty much every suggestions.
Warrax, Fury Warrior
Silika, BM Hunter
When the infamous, "You think you want it but you don't," line was said, he was referring to everyone in this thread and all the other threads who want Classic and also want changes. The purists took it away as you really don't want to play classic though they've been playing it on private servers.
Blizzard knows what players want. Not in the active conscious way, but from a psychological perspective. They spend millions of dollars a year doing studies on how to 'engage' players. Legion is a prime example of this to perfection with how much time players invested in the game and the rewards they were given. Player power gradually increasing. World quests. LFR and other means to get players playing in the most efficient way that psychology can provide. This is what retail players want. And they want that in Classic. It's not Classic. It's Retail lite.
Isn't that... Legion?Originally Posted by Huntingbear_grimbatol
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And those are the sort of features you dudes are trying to implement in fucking vanilla, and what we're AGAINST.
You can't pick a couple of the innovations you like and just decide to throw them at vanilla. Then random Joe wants different ones, random Bob wants different ones...
... and you get fucking Legion.
So yea, please avoid fucking vanilla\classic, for exactly those reasons.
(Also, you already had paid character servers in vanilla).