This assumes of course that the game is static. Maybe after playing the community will overwhelmingly want some changes? Hotfixes are still possible.
Ion's comments indicate that they seem to want to make the game for that minority too. Making accomodations for other players will likely result in a product that satisfies neither, potentially making it less successful than if they made a straight replica.
Also worth considering that their expectations for a "success" might be very different than retail. If they allocate resources effectively (admittedly unlikely) then it's possible Classic won't need that much work to build, and certainly not much keep it running, and hence a far smaller playerbase would make it successful enough.
Personal Loot has advantages in many scenarios in Legion, but Personal Loot requires Loot, and Vanilla didn't have much of that.
If a 40-man raid boss drops 2 pieces of loot that would mean that each raider got about 1/20 chance of loot in a 40-man raid, and that in turns gives a 1 in 8 chance of no-one in the raid getting any loot and 1 in 4 chance of only one piece (unless they increase the chances as they did in WoD; but if PL gives more loot and you can trade it, then PL becomes mandatory). That would really annoy people - a lot, especially without any way of getting extra chances.
If Blizzard want to avoid excessive ninjaing I would more assume that the ML-change in Legion was implemented: i.e. the change to guild master-loot, but I am not suggesting that.
No. Personal loot kills all dkp and other systems that were big part of vanilla-bc experience. I love dramas about dkp and loot.
I don't really see how it is possible to make personal loot in vanilla, lot of classes need different gear for different specs, how will you distribute gear properly? Or the gearing will take ages if all the loot table can be droped for 1 player... totally a waste.
Also, nothing have to be done with possibility of ninja-looting if faction change and name change would not be available. Keep in mind, its not cross server, reputation was a big thing. Yes, if you are raid leader and you need some really cool epic you have possibility to ninja it, but on the other hand, you will ruin your reputation, 99% there will be kinda *black list of players* on your server forum, and no one will invite you to guild, or go with you in pug. Does it worth it? Will it happen? How big is risk to ruin your character? It is interesting decision. We, community, have enough possibilities to punish ninja looters by ourselves, by banishing them from any worthy gameplay on our servers.
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The only modern loot feature they should add to classic wow should be the "you can trade this item for 2 hours" clause.
If you are particularly bold, you could use a Shiny Ditto. Do keep in mind though, this will infuriate your opponents due to Ditto's beauty. Please do not use Shiny Ditto. You have been warned.
It was. I played on warsong eu, the population on the server was freaking high, and each time someone ninja looted people started to spam in trade chat about it for a few hours, then someone added guy on black list on forum, and thats it. Every GOOD guild is checking in vanilla who they are inviting, checking those lists etc. Ofcourse you can go in some really shitty guild that dont care. But you will never be accepted in guild that allows you to run aq40+. Thats a punishment. And dont talk like you know more than me. I played classic too, and i ninja looted majordomo's chest (not proud of it, i was like 11 y.o kid). Character was ruined until they added free transfer to snotemaul eu and molten core eu where i changed my nickname. Reputation was a big thing.
No, having to talk about who gets what is important. Personal loot is just one more feature, that turns other players into "those bots, that heal me, while I farm my loot".
"And all those exclamation marks, you notice? Five?
A sure sign of someone who wears his underpants on his head."
Real Vanilla or no Vanilla at all.
People are incredibly stupid. They truly don't know what they want. If you start adding all this cool stuff from retail to Classic, what's the point in having Classic servers anyway? What do you expect from it? What do you actually really want? Other than going back in time and feeling like a carefree 14 year old. Just raid Molten Core on today's client?
Why not? If Blizzard wants to save a piece of gaming history in the way of a calssic server then it needs to be just as vanilla was.
Also, lets face the facts here: They asked what patch players wanted not what extra features to add.
Classic needs to be just as vanilla was or it's just pointless and you might as well play retail. Now stop trolling and do something with your life.