mop bm had execute, usefull stampede, serpent sting as dot, cobra shot as focus generator, arcane shot as filler, crows, glaive toss etc.
That's a pointless endeavour when you consider that we aren't talking about morals here but game design and you want results that are enjoyable and not some unfinished product that ends up not being applicable. Blizzards goal IS equal DPS, but the only way to achieve that with diverse gameplay and unique identities is by using down and upsides, there is no point in trying the impossible.
I can't have the cake and eat it, even if you want to strife for it because that would be the optimal scenario
Last edited by mmoc96d9238e4b; 2017-12-29 at 04:30 PM.
I'm starting to buy into the theory that more people should abandon the class, in order for it to get more attention.
The main problem I have with BM is that this is what my best gear is currently
https://gyazo.com/569fc8455d34c87bf0c1e20cb0d220fb
The stats are all over the place. Set pieces arent useful. Every time we look at gear we have to resim our characters to see if our scaling reverses itself because we equip a single piece of gear.
Why can’t the gap be closer though, like say 50k vs 300? The most likely response will be cause of how easy BM is, but I wanted to ask anyway since I really don’t see it taking away from other players if the gaps for all classes were closer.
Let me ask this, if BM had a closer gap to the top spot do you guys honestly think ALL players that play dps would choose to then play dps even though most of the posts I read from people that state that BM should not do good dps also state they don’t like and/or would never play a brain dead spec like BM?
would be right if the dps gap was only in patchwork sims, and not in actual fight dps - but there is a decent gap still in actual fight dps, after BM's 'mobility' should show its advantage.
Bottom line BM in bottom half of all specs on every single fight (near last place on 4/11), and more than 25% below top dps in 5/11 fights . . . . . MM is a bit better but also not exactly FOTM either
Last edited by silverstarzs; 2018-01-01 at 05:03 PM.
Try again. If we were comparing sims, you could try this argument, but since we are comparing ACTUAL FIGHT DATA where movement is a must (mythic mechanics, etc.) and BM is still bottom-feeding, your argument falls flat. Not that it would be a good argument even if the gap did close with movement, since the game isn't designed with a philosophy of "higher damage for harder specs" and it never has been.
Last edited by Angrox; 2018-01-01 at 09:05 PM.
Ya cos it's a pretty prime example of why bm is well balanced, cos their movement capability makes up for the lower dps than the other classes with movement restrictions that get passively nerfed in their rotations due to mandatory mechanics.
The only thing unbalanced is locks dmg and how well they're designed for antorus.
also ww is pretty retarded
It may somewhat make up for it on single target fights, where BM is one of the lowest but only by around 5-10% behind other classes. But it is nowhere near compensating for the fact that other ranged specs are doing 50-100% more damage than BM on AOE fights. And no, it's not just warlocks. It's every ranged class.
https://www.warcraftlogs.com/statistics/17#boss=2070
https://www.warcraftlogs.com/statist...0&difficulty=4
Last edited by ydraw; 2018-01-02 at 03:12 PM.
Did you read the rest of the post? b/c I found the Q&A that said it. Sorry to burst your bubble, but MM is designed to do more damage because of its lack of mobility. i.e when you look at warcraft logs the higher % you go the bigger the gap between BM and MM gets.
Stop being in denial and accept it.
i hope they buff bm fast............. is it sooo weak bro come on blizz !!!!!!!!!
Ya they surely are poorely designed for the raid in terms of aoe as it's usually never grouped cleave.
How would you suggest they fix this issue without a class design change?
It's hard, i'd just deal with it and go mm for aoe like every other hunter with common sense.
Only thing i can think of is increases range of beast cleave, but even that has it's own issues.
Last edited by Angrox; 2018-01-03 at 10:13 PM.