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  1. #1
    Deleted

    Demo continue to be garbage in Battle of Azeroth?

    Any word or sliver of hope on Demo in the coming xpac?

    All I can find is a buff to health stones lol.

    Or has the community accepted it in it's current state?

  2. #2
    I think we won't see many changes tbh. They did say something about fewer stronger demons I think. But will still be the same spec unfortunately.

  3. #3
    They literally said they're reworking it ffs
    Resident BM Asshole


  4. #4
    They said the specs that changed the most are getting larger changes than the others going into BFA (specs like demo and survival that were basically brand new specs). The current state of the spec speaks to a total overhaul as well considering they did the same thing with it at the end of wod right before it became a new spec in legion.

    We have no specifics yet though, alpha hasn't even happened.
    ..and so he left, with terrible power in shaking hands.

  5. #5
    Deleted
    They mentioned a long time ago that they are going to rework the entire spec from the foundation into something that people can play.

  6. #6
    Way too early to tell anything. They've said both that there wouldn't be big class changes, and that some classes need bigger changes than others. And of course they can always just change their minds.

    Until we have some ACTUAL information, I think it's best not to bait trolls with thread titles like this. "Guys guys what do you think will Blizzard continue to be absolutely horrible to everyone and try to lose as much money as possible? WELL DO YOU?!"

  7. #7
    Quote Originally Posted by spaceape View Post
    Any word or sliver of hope on Demo in the coming xpac?

    All I can find is a buff to health stones lol.

    Or has the community accepted it in it's current state?
    DEMO WILL STILL HAVE GARBAGE MECHANICS next expansion, never forget the class fantasy, you are a dps tower....lol, dont worry warlocks are tanky, unless melee can catch you...lol

  8. #8
    Deleted
    Quote Originally Posted by ThePhantombox View Post
    They literally said they're reworking it ffs
    That sounds promising!

    Was it awhile ago, can't find any info relating to it.

  9. #9
    Quote Originally Posted by spaceape View Post
    That sounds promising!

    Was it awhile ago, can't find any info relating to it.
    I can't recall exactly, but it was in one of the last two Q&As. They said that most classes would have light changes to handle losing the artifact weapons, and a few specs whose Legion overhaul mostly failed would see larger changes. IIRC Demo and Survival were two explicitly called out examples of the latter.

  10. #10
    Quote Originally Posted by ThePhantombox View Post
    They literally said they're reworking it ffs
    link source please

  11. #11
    Deleted
    So far, all they said is that some classes will need reworks and retouches, but no changes on the level of survival, so basically all it confirms is that no spec goes melee from ranged or the other way around.

  12. #12
    Demo just needs the short duration dot high ramp up garbage stationary spec with life stap spam gone.

    Shards need to be generated through a cooldown instead of shadowbolt so haste isn't blowing all the other stats out of the water so badly.

  13. #13
    Quote Originally Posted by Restors View Post
    link source please
    Q&A 16th November, 57ish minutes in.

    Wowhead's recap: "The team will have more to share on this in the future when Beta ramps up.
    There are going to be fewer class changes than there were in Legion, as it was probably the largest set of class change ever.
    Demonology Warlock was not a fully successful experiment. The master of demon fantasy is great, but the execution wasn't right.
    Demonology, Survival, and other specs will probably see more significant changes."

  14. #14
    Quote Originally Posted by Lucrece View Post
    Demo just needs the short duration dot high ramp up garbage stationary spec with life stap spam gone.

    Shards need to be generated through a cooldown instead of shadowbolt so haste isn't blowing all the other stats out of the water so badly.
    So it needs to be completely redesigned... again. Because that is the core of how the spec works.
    When I was younger I used to hope bad things wouldn't happen.
    Now I just hope they're at least funny when they do.

  15. #15
    Power Overwhelming or riot.

  16. #16
    or just remove the shard system

    oh my..

    what did i say ?

    something outrageous or something intelligent ? :P

  17. #17
    Quote Originally Posted by kaintk View Post
    or just remove the shard system

    oh my..

    what did i say ?

    something outrageous or something intelligent ? :P
    Why? Shards were the foundation of the warlock class since vanilla. They existed far long before demonic fury or metamorphosis did.

  18. #18
    Well I mean, shards are just a visual... what they do is very different for each spec.
    ..and so he left, with terrible power in shaking hands.

  19. #19
    Quote Originally Posted by Lucrece View Post
    Why? Shards were the foundation of the warlock class since vanilla. They existed far long before demonic fury or metamorphosis did.
    Being older doesn't necessarily make it better gameplay. Shards in vanilla took up bag space and had to be farmed.
    Also don't forget that specs have diversified significantly since vanilla. Back then you played a warlock, who specialised in some areas. Now you play a demonology warlock, who has no rotational spells in common with a destruction warlock. I think the demons work far better as a unifying feature class-wide than soul shards do. Soul shards as a resource limit class design, and it goes completely contrary to the changes made to other classes going into Legion. Paladin and Brewmaster tanks lost their formerly class-wide resource because it didn't make sense for the spec mechanically. For warlocks they went the other way, and it damaged Destruction significantly until they reverted it halfway through.
    I'm not saying that soul shards are intrinsically bad, but they should not be held on to as a core feature that cannot be disposed of if it limits class design. If they can make a better iteration of demonology while retaining soul shards, great. We'll just have to see if that's the case.

  20. #20
    Demonology is not bad. Demo puts up great numbers. Affliction is just overpowered. (ps make darkglare baseline eepocheer

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