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  1. #101
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    Quote Originally Posted by Djanco View Post
    they've been doing that since like cata. and it's not the same thing. shut off already
    Ah yes, it's only bad when rogues use an aoe ability for single target. Hypocricy at its finest. And for the record, bc arms also used it and i wasn't bitch about it then either.
    Last edited by Video Games; 2018-01-04 at 04:34 PM.

  2. #102
    Quote Originally Posted by Djanco View Post
    https://cdn.discordapp.com/attachmen...103-100923.png

    not for long

    - - - Updated - - -



    my apologies, you're right, using an aoe spell for single target super intentional and compelling gameplay
    No shit. /10char

  3. #103
    Anyone who burned good relics for PK traits is an idiot. It was painfully, painfully obvious Blizz was going to hotfix this.

  4. #104
    Deleted
    lets get one thing straight!
    FoK>mut isnt a bug, its blizzard that didnt take the possibility into consideration.
    the nightstalker poison snapshot was a bug, which made us top sim dps.
    now thats fixed, were middle of the pack, but fok>mut is still better.
    blizz intend to tune the numbers so that mut>fok, we can only hope for a mut buff and not a fok nerf.
    Last edited by mmocb8ddf2b91b; 2018-01-04 at 05:47 PM.

  5. #105
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    Quote Originally Posted by egeszsegere View Post
    we can only hope for a mut buff and not a fok nerf.
    Oh you sweet summer child, I miss having your naivety and positive outlook on blizzard.

    Nerfing is always the answer

  6. #106
    Quote Originally Posted by Video Games View Post
    If us using fok for single target is such a big deal, why don't you go to the warrior forums and complain that arms is using ww for single target with t21 now? Didn't think so.
    Because they have a talent that makes it viable? Blizzard made it a choice intentionally unlike FoK.
    But i can't understand what (apart from the DPS, eksdee) would make FoK more compelling gameplay then Mutilate.
    A witty saying proves nothing.
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    plus ça change, plus c'est la même chose

  7. #107
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    Quote Originally Posted by ymirsson View Post
    Because they have a talent that makes it viable? Blizzard made it a choice intentionally unlike FoK.
    But i can't understand what (apart from the DPS, eksdee) would make FoK more compelling gameplay then Mutilate.
    Getting more mastery and traits make fok viable. I really don't see the difference. This isn't some shady thing like using old tier bonuses and switching gear before the fight. And it's mainly being less cookie cutter and being able to switch from sub which is getting old.

  8. #108
    While sitting at work I was wondering how they may change FoK to be less inviting....this is the scary yet almost too realistic result of thinking about it:
    Fan of Knives
    35 Energy
    Instant
    Requires Rogue (Assassination)
    Requires level 63
    Sprays knives at all targets within 10 yards, dealing (150% of Attack power) Physical damage and applying your active poisons at their normal rate.
    20% chance per target hit to award 1 combo point.

  9. #109
    Quote Originally Posted by Video Games View Post
    being able to switch from sub which is getting old.
    It's about Blizzard's intentions. I wrote that like 5 minutes ago.
    A witty saying proves nothing.
    -Voltaire
    winning
    plus ça change, plus c'est la même chose

  10. #110
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    Quote Originally Posted by ymirsson View Post
    It's about Blizzard's intentions. I wrote that like 5 minutes ago.
    If their class balance is so bad that an aoe ability does more than a single target ability, i don't care what their intentions are. Especially on one of the worst specs in the game.

  11. #111
    Quote Originally Posted by Angryst View Post
    While sitting at work I was wondering how they may change FoK to be less inviting....this is the scary yet almost too realistic result of thinking about it:
    Fan of Knives
    35 Energy
    Instant
    Requires Rogue (Assassination)
    Requires level 63
    Sprays knives at all targets within 10 yards, dealing (150% of Attack power) Physical damage and applying your active poisons at their normal rate.
    20% chance per target hit to award 1 combo point.
    Id rather see them nerf mut and add mut to the pk trait. It would be a slight overall buff and add mastery scaling to our builder.

  12. #112
    Quote Originally Posted by Video Games View Post
    If their class balance is so bad that an aoe ability does more than a single target ability, i don't care what their intentions are. Especially on one of the worst specs in the game.
    then go back to your warrior and stop trolling the rogue forum. you say sub is boring, yet you think playing sin (one of the slowest specs in the entire game) with a scum build is "fun"? you're literally just exchanging one button for another for the sin build. it's obvious you don't even like playing rogue and you just care about damage.
    Last edited by Djanco; 2018-01-04 at 07:43 PM.

  13. #113
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    Quote Originally Posted by Djanco View Post
    then go back to your warrior and stop trolling the rogue forum. you say sub is boring, yet you think playing sin (one of the slowest specs in the entire game) with a scum build is "fun"? it's obvious you don't even like playing rogue and you just care about damage.
    Sure is trolling to want more than one spec to be viable, yup. Lol.

  14. #114
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    Quote Originally Posted by SupBrah View Post
    Anyone who burned good relics for PK traits is an idiot. It was painfully, painfully obvious Blizz was going to hotfix this.
    Why it was painfully obvious ? Took them 3 year to fix double subterfuge bug, they still haven't fix the ShD into DFA. Also the PK -> FoK build was tested by some player in PTR, blizz new about it and did nothing to fix it then.

    Don't get me wrong, going full PK was a risk from the start, but knowing blizz track record when it comes to rogue bug/wierd gameplay it was not that obvious they were going to fix it imo...

  15. #115
    the reason the problems with subterfuge flew under the radar so long is because there wasn't a massive dps increase attached to it (mantle of the master assassin) until legion.

    ive said it multiple times but ill say it again. using shadow dance during dfa isn't a bug. it's the entire reason they took shadow dance off the gcd. there were multiple posts made about it during testing and nothing has been done about it for 2 tiers now. if something that strong wasn't intentional they'd have done something about it by now. (much like the pk scum build and using stealth/shadow dance together for an 11 second shadow dance) just because you don't like it/can't do it properly doesn't make it a bug.
    Last edited by Djanco; 2018-01-04 at 08:19 PM.

  16. #116
    Quote Originally Posted by elfporn View Post
    Id rather see them nerf mut and add mut to the pk trait. It would be a slight overall buff and add mastery scaling to our builder.
    I'd definitely love to see that, but with their track record and knee-jerk reactions....who knows. The above was how I imagined the worst case scenario.

  17. #117
    Quote Originally Posted by Video Games View Post
    Sure is trolling to want more than one spec to be viable, yup. Lol.
    Wait what, sub is the only viable spec? Says who? For whom? In which context?
    A witty saying proves nothing.
    -Voltaire
    winning
    plus ça change, plus c'est la même chose

  18. #118
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    Quote Originally Posted by ymirsson View Post
    Wait what, sub is the only viable spec? Says who? For whom? In which context?
    Should i have said competitive? Without this fok build ass is ass and outlaw just has all sorts of problems.

  19. #119
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    Quote Originally Posted by Djanco View Post
    the reason the problems with subterfuge flew under the radar so long is because there wasn't a massive dps increase attached to it (mantle of the master assassin) until legion.
    If i remember correctly they tryed to fixed it mid WoD but it just broke more stuff so they let it go... also it was actually prty big for sub in WoD. Still toke them ages to fix.

    ive said it multiple times but ill say it again. using shadow dance during dfa isn't a bug. it's the entire reason they took shadow dance off the gcd. there were multiple posts made about it during testing and nothing has been done about it for 2 tiers now. if something that strong wasn't intentional they'd have done something about it by now.
    I don't mind the argument that DFA - ShD is not a bug. Saying it is intended to have a .5 sec window in a middle of a spell is pushing a bit tho... The fact that they didn't fixed it might just be that DFA is insanely buggy spell, that they already had trouble making it work correctly for 2-3 year and they are just to scared that trying to close that window will just break it again.. Or maybe it's just that they don't care about the gameplay that emerge from it...

    Also I've never seen a post saying they took ShD of the GCD so you can exploit the DfA window... it's most likely an artifact of the change.. ShD on GcD was always something feeling strange.

  20. #120
    my reasoning is this: you already could fit all of your shadowstrikes inside dance before they took it off the gcd, so why did they suddenly change their mind? even if they didn't it would likely still be a massive increase to cast symbols/dance - dfa - shadowstrike - shadowstrike. this is simply how it ended up working out. even if it wasn't intended and it's an emergent gameplay feature, they've left it alone which is good enough for me. if blizzard didn't want it in the game it would be gone by now, as it's a huge dps gain.
    Last edited by Djanco; 2018-01-04 at 09:12 PM.

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