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  1. #1

    Where will M+ take us in the future?

    If Legion is remembered for one new feature, it will probably be M+. Like transmog back in Cata, it is a wildly popular change that has forever changed the game we play. The M+ Invitationals are probably the best spectator event Blizz has ever streamed, because the teams were super impressive and yet we could all still relate to what they were doing which only impressed us more how well they were doing it. Now we have streamers completing +27s every other day (JdotB and friends hold 18/20 slots on the current M+ leaderboard - kudos!) and a new 3rd party scoring system to track our own progress.

    Where will M+ go from here? Will Blizz bake scores into the game, as they did with item level, so that advantage isn't gained/lost by your work schedule or the size of your realm? What about the affixes and loot? We have already seen tweaks to both. Have they about dialed it in, or what might they change next? Anyone have ideas for affixes we haven't seen yet? Anyone heard good rumors of what M+ will be in BfA?

    "I Am Vengeance. I Am The Night. I Am Felfáádaern!"

  2. #2
    Maybe they will go away like scenarios

  3. #3
    Quote Originally Posted by Devilyaki View Post
    Maybe they will go away like scenarios
    M+ is more popular than scenarios ever were. Scenarios were something you did once and mostly forgot about. M+ provides fun fast-paced challenges you can play again and again. Pretty sure there were never Scenario Invitationals, and doubt they would have gotten tens of thousands of viewers if there were.

    "I Am Vengeance. I Am The Night. I Am Felfáádaern!"

  4. #4
    I despise M+ and I don't do them at all, however I'm happy to ignore them so I don't want them removed as such. I just hope to hell they stop gating quests and stuff behind them trying to force people to do the wretched things.

  5. #5
    Just putting it out there, don’t think they are going anywhere, but I am not sure how much more they can add to them. I watched maybe 20 min of the blizzard stream, was neat but don’t care to again, I know some love it but it was meh. It is better than pvp to watch at lest. I didn’t enjoy the m+ so I never did any, now it seems like it’s the best thing to do.

  6. #6
    Deleted
    I love it and I hope they stick around.
    It's actually the first time that dungeons stay relevant from beggining to the end of an expansion. And I love that.

    Also, it provides great gear and are challenging the higher they get.

  7. #7
    I am Murloc! Seramore's Avatar
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    Blizzard finally nailed two things: having high end competitive content for players other than mythic raiders, and keeping dungeons relevant; both of which they've been trying to do for years. It's super successful and I would imagine they'll play it safe and keep them mostly the same, but a bit more polished with more affixes. I'm sure they have official leaderbords and/or scores in mind for the future, too.

    - - - Updated - - -

    Quote Originally Posted by Torto View Post
    I despise M+ and I don't do them at all, however I'm happy to ignore them so I don't want them removed as such. I just hope to hell they stop gating quests and stuff behind them trying to force people to do the wretched things.
    Quests aren't gated behind Mythic pluses.

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  8. #8
    Quote Originally Posted by Torto View Post
    I despise M+ and I don't do them at all, however I'm happy to ignore them so I don't want them removed as such. I just hope to hell they stop gating quests and stuff behind them trying to force people to do the wretched things.
    You can do all the quests in 'regular mythics', which are tuned only slightly higher than H dungeons. If you can solo a rare on Argus, you can solo a regular mythic dungeon. Only reason I can think of Blizz puts quests behind them is to encourage players to try out the Group Finder, hoping they will get over their fear of it and learn to use it for the useful tool it can be.

    "I Am Vengeance. I Am The Night. I Am Felfáádaern!"

  9. #9
    Quote Originally Posted by Devilyaki View Post
    Maybe they will go away like scenarios
    I hope not.

    I like the feature. Gives me alternate progression outside of raiding. And finally keeps dungeons relevant at endgame which is what the developers wanted for a while.

    Kinda sad Scenarios went away since some them in MoP were actually quite fun.

    - - - Updated - - -

    Quote Originally Posted by Torto View Post
    I despise M+ and I don't do them at all, however I'm happy to ignore them so I don't want them removed as such. I just hope to hell they stop gating quests and stuff behind them trying to force people to do the wretched things.
    No quests are gated behind it. The bonus dungeon event is 4 Mythic dungeons.

    The only thing gated behind Mythic + is one artifact appearance which is intentional due to it requiring you do a +15 which is still difficult for people to do today.

  10. #10
    Deleted
    More Affixes and new dungeons is all M+ needs.

    I do not think blizzard can make a score system as good as raider.io.

  11. #11
    I could see M+/raid specific loot to give players more incentive to do them as endgame content - as in the equivalent of tier sets for raids up until now. And a better ranking measure, even if it is just extending the leaderboards to make raider.io and wowprogress score more accurate.
    The rankings could also use some recognition of the gap in difficulty between affix combos. So they are less focused on sanguine volcanic week and pushing keys during difficult weeks feels more worthwile. That's probably for the score sites to fix and not Blizzard though.
    Last edited by Alphatorg; 2018-01-07 at 11:35 AM.

  12. #12
    Deleted
    Quote Originally Posted by Iyatsu View Post
    More Affixes and new dungeons is all M+ needs.

    I do not think blizzard can make a score system as good as raider.io.
    Blizzard could make it easier to make a good score system. The Problem with Raider.IO and Wowprogress Score is, that it just shows the highest 100 Runs on the realm per instance. So you are doing a +15 an Monday evening won`t be tracked, but doing it after reset will be shown on the leaderboard and therefore be included in the data.

    Blizz should rework the Tracking system that it shows per Character the highest Keys per dungeon the char has completed. With those Datas the Score from external Sites would be far more accurate for the players who cant do the key right after reset

  13. #13
    They're the reason why I'm still doing dungeons. I like them, they're giving nice items.

  14. #14
    Im fairly sure that M+ is more popular than rated PVP at this moment so i doubt Blizzard will simply removed it. Next expansion there will be more affixes and keystones will be removed. You will be able to decide what kind of M+ level you want to do instead. (like in Diablo right now)

    Also i guess ilvl rewards will scale better with the M+ difficulty, unlike now where doing +15 and +25 gives you the same ilvl gear. They might add some kind of dungeon randomization, similar to the Endless hall maze.

    Quote Originally Posted by klashor View Post
    Blizzard could make it easier to make a good score system. The Problem with Raider.IO and Wowprogress Score is, that it just shows the highest 100 Runs on the realm per instance. So you are doing a +15 an Monday evening won`t be tracked, but doing it after reset will be shown on the leaderboard and therefore be included in the data.

    Blizz should rework the Tracking system that it shows per Character the highest Keys per dungeon the char has completed. With those Datas the Score from external Sites would be far more accurate for the players who cant do the key right after reset
    Agree, tracking Top 100 is a pretty weird decision. They should let sites track all M+ runs but keep displaying Top 100 on their site.
    Last edited by Adlian; 2018-01-07 at 11:37 AM.

  15. #15
    The Unstoppable Force Super Kami Dende's Avatar
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    I want Double M+'s

    A few Dungeons that have 2 alternate Routes and a really strict timer, You need to take 2 teams of 5 in and go separate ways, all bosses before the last Boss require only a 5 man Team and are tuned as such, but the last boss is tuned for 10 people so you need to fight your way to the end as 2 groups then join up against the final boss. Make it so each team still affects the other. Team A defeats a Boss and flips a switch which ups up Team 2's next boss etc.

    I think it would be pretty cool.

  16. #16
    Quote Originally Posted by Siaer View Post
    Something more interesting than Fortified and Tyrannical I hope. A scaling damage/health buff per levels is fine, but Fortified and Tyrannical just feel lazy. I would much rather they come up with a few new things for the 4 and 7 level and save some of the more difficult existing affixes as the 10, sort of like they did with the finals of the Mythic Invitational when they went Explosive, Volcanic, Teeming.

    The third affixes, as they stand, are quite boring and do virtually nothing to change how you run the dungeon.
    Really? I think it makes a huge difference, for example just look at how Arcway changes between tyrannical and fortified.

  17. #17
    M+ is the single one thing that makes Legion great. Legendaries, titanforging, shitty raids, boring class design, poor writing - it all doesn't really matter in the end and Legion will be remembered as the birth of mythic plus. It's not going anywhere.

    The one thing I would like to see added is seasonal rewards. Think pvp seasons, with gladiator mounts and titles etc. That would be neat.

  18. #18
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    Increase the difficulty curve of MM+ and remove tyr/fort as tier 3 affixes.

    That's the only change I would make. Maybe had new T3 affixes. But the 2 are boring.
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  19. #19
    Quote Originally Posted by Siaer View Post
    Something more interesting than Fortified and Tyrannical I hope. A scaling damage/health buff per levels is fine, but Fortified and Tyrannical just feel lazy. I would much rather they come up with a few new things for the 4 and 7 level and save some of the more difficult existing affixes as the 10, sort of like they did with the finals of the Mythic Invitational when they went Explosive, Volcanic, Teeming.

    The third affixes, as they stand, are quite boring and do virtually nothing to change how you run the dungeon.
    Fortified is boring. Tyrannical isn't.

    Tyrannical actually makes some dungeon bosses very challenging, something that hasn't been true since Burning Crusade.

  20. #20
    My wishes for M+ are that dungeons get sets again. Raid set boni should only work in raids, dungeon set boni only in dungeons.
    All dungeon items should be upgradable via a currency. Higher M+ chest means more currency.

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