Originally Posted by
Cracked
F2P implies no box costs, WoW can keep box costs for base game as well as any new expansion for all I care and I don't mind mount / transmog microtransactions. WoW expansions cost the same or more than fresh AAA titles, games that rely on microtransactions are usually free or cost very little (LoL is free, CS:GO costs what, $5?, pubg recently is $30, Hearthstone is free, Dota 2 is free now, ...), then there is a heap of games that have a couple of DLCs, but they don't release expansions that cost the same as a brand new title..
Look, there are reasons for not making the game F2P, but if you really think about it, there are no reasons for sub to exist in the current year, other than the fact that we are willing to pay for it due to the love for the game / community we have inside of it / what have you, since there are few alternatives. The content we receive in patches is no bigger than what other games provide, comparatively. Is the scope of WoW bigger than say Hearthstone? Definitely. And that's why we will basically be paying 8th box price in past 14 years.
All I want is for the game to thrive again with people coming in as well as going out, but sub is currently a wall that is really tough to sell. Pretty much anyone in the gaming community has played WoW at one point or another, all big streamers pretty much started on WoW, and though they are all fond of it, people rarely come back other than to check out the newest expansion for 1-2 months, if that. I'm not saying that sub is the sole reason for it, but when you get an urge to play WoW every now and then and the first thing you have to do is shell out $15, you are far more likely to say 'eeh, maybe I don't want to play it that bad' than if you could just log in.