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  1. #21
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    Quote Originally Posted by klashor View Post
    Blizzard could make it easier to make a good score system. The Problem with Raider.IO and Wowprogress Score is, that it just shows the highest 100 Runs on the realm per instance. So you are doing a +15 an Monday evening won`t be tracked, but doing it after reset will be shown on the leaderboard and therefore be included in the data.

    Blizz should rework the Tracking system that it shows per Character the highest Keys per dungeon the char has completed. With those Datas the Score from external Sites would be far more accurate for the players who cant do the key right after reset
    This is not true anymore, at least for wowprogress. I ran a +13 seat on the last day of the easy week, not even close to top 100 realm (I did check afterwards, 100th was a +15 barely above timer) and it was tracked correctly

  2. #22
    Quote Originally Posted by Devilyaki View Post
    Maybe they will go away like scenarios

    Scenario technology is still used, they're just not called scenarios anymore.

    It's the same underlying tech as phasing, basically. An instanced version of a real-world area.
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  3. #23
    Quote Originally Posted by Sjach View Post
    This is not true anymore, at least for wowprogress. I ran a +13 seat on the last day of the easy week, not even close to top 100 realm (I did check afterwards, 100th was a +15 barely above timer) and it was tracked correctly
    It's true, you just had a player from a low pop realm with you. If it's top 100 on one players realm all players get credit at WP/R.io

  4. #24
    Deleted
    Ever since a rating got tied to M+ it went down the drain imho. People asking silly M+ ratings and 950 ivl for a freaking +10M.

  5. #25
    They would be absolute fools if they did not continue M+ in BFA.

    But I do want to see a in-game Ranking system like they have for PvP. They already have it set up to sync perfectly. They buff Dungeons before the start of a raid to keep them relevant. That is a perfect time to end the "M+ Season" and reset the rankings. No one gives a fuck about the whole Raider.IO ranks until when it actually matters in the +15 and beyond range. So there will be zero issue there, and a HELL of a lot easier to rank up considering how Raider.IO actually ranks us.

  6. #26
    M+ dungeons are going to be much better in BfA too, since Tier is no longer going to be a thing. Right now you need to be a mythic raider in order to push the highest keys.

    Quote Originally Posted by Twdft View Post
    My wishes for M+ are that dungeons get sets again. Raid set boni should only work in raids, dungeon set boni only in dungeons.
    All dungeon items should be upgradable via a currency. Higher M+ chest means more currency.
    Bonuses, not boni. Boni is not the plural for bonus.
    Last edited by mauserr; 2018-01-07 at 02:19 PM.

  7. #27
    Deleted
    Quote Originally Posted by Siaer View Post
    Something more interesting than Fortified and Tyrannical I hope. A scaling damage/health buff per levels is fine, but Fortified and Tyrannical just feel lazy. I would much rather they come up with a few new things for the 4 and 7 level and save some of the more difficult existing affixes as the 10, sort of like they did with the finals of the Mythic Invitational when they went Explosive, Volcanic, Teeming.

    The third affixes, as they stand, are quite boring and do virtually nothing to change how you run the dungeon.
    Corroborating what other people have replied to you already, fortified and tyrannical greatly affect how you run a dungeon, or how you don't, as some dungeons are very rough for some classes in tyrannical, in example. While I agree that it's "boring", it does have a very big impact in talent and class choices. I wouldn't mind seeing it replaced with a third affix that works like the others though.

    Quote Originally Posted by Kaap View Post
    Ever since a rating got tied to M+ it went down the drain imho. People asking silly M+ ratings and 950 ivl for a freaking +10M.
    People, in WoW or everywhere, when looking for efficiency, want the best people for the job. Rating is not perfect, it can even be misleading, but someone with over 2k MS and experience in all dungeons above 17 is someone you should really consider over someone who doesn't match those requirements. At some point there are so many one-shot mechanics that you just need to experience them to be able to deal with them. Silly requirements for some is something that is always going to be present, but it will be the minority.

  8. #28
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    Quote Originally Posted by Ealyssa View Post
    Increase the difficulty curve of MM+
    Ehm what? Just do higher keys and you got your difficulty?

  9. #29
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    Quote Originally Posted by clinophobia View Post
    Ehm what? Just do higher keys and you got your difficulty?
    Hard to read the whole post or too stupid ? Hard to know these days...

    I wrote about increasing difficulty AND supressing tier 3 affixes. One can't come without the other.
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  10. #30
    Quote Originally Posted by Devilyaki View Post
    Maybe they will go away like scenarios
    They were very clear at Blizzcon that they are here to stay for at the very least one more expansion. They are extremely popular and in many ways set up to look like what end game content is turning into.
    "Privilege is invisible to those who have it."

  11. #31
    I hope they stay, its the only fun and challenging thing to do outside of raids.

  12. #32
    Deleted
    I hope they just balance dungeons (and bosses) better. It's retarded how +25 ash'golm is about as difficult as any +18 Seat boss.

    Either that or make harder/newer dungeons give meaningful loot.
    Last edited by mmoce213c955fb; 2018-01-08 at 03:49 AM.

  13. #33
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    Quote Originally Posted by Devilyaki View Post
    Maybe they will go away like scenarios
    Get ready to be disappointed, because thankfully Blizzard already confirmed at Blizcon that mythic plus will be returning in BfA with all the dungeons designed around them (which is hugely important because a lot of the Legion ones weren't and have mechanics that are virtually impossible without a stacked comp at high keys, for example that first shadow bolt volley at the end of BRH on a high tyrannical key.)

  14. #34
    Quote Originally Posted by Siaer View Post
    Something more interesting than Fortified and Tyrannical I hope. A scaling damage/health buff per levels is fine, but Fortified and Tyrannical just feel lazy. I would much rather they come up with a few new things for the 4 and 7 level and save some of the more difficult existing affixes as the 10, sort of like they did with the finals of the Mythic Invitational when they went Explosive, Volcanic, Teeming.

    The third affixes, as they stand, are quite boring and do virtually nothing to change how you run the dungeon.
    I wouldn't say they don't change the way you run the dungeon. Some places are far harder on Tyrannical than Fortified (Upper Kara) while other dungeons see the inverse happening. Tyra in particular can make you very much pay attention to boss mechanics on high keys since you get straight up one-shot by bad stuff, and Fortified makes some trash packs a nightmare.

    Otherwise I agree, more interesting third affixes would be nice. Something that affects the whole dungeon.

  15. #35
    Quote Originally Posted by Nymrohd View Post
    Well we could see more affixes but what I think would be interesting is special events. I had the idea in Legion that at 12/15/18 they could have made the world quest bosses spawn inside the dungeons (and have them be affected by both Fortified and Tyrannical since they are both trash and bosses). Additional events that can be completed as world quests and must be completed in higher M+ difficulties sound interesting to me.
    I like the idea of special events with special rewards to commemorate the occasion.

    - - - Updated - - -

    Quote Originally Posted by Twdft View Post
    It's true, you just had a player from a low pop realm with you. If it's top 100 on one players realm all players get credit at WP/R.io
    Maybe until they fix this - and I support them fixing it - I should start advertising in queue "Tank is from low pop server". I mean, my server is so low pop that I am #1 Brewmaster in my world. I'm not terribad, but I'm not that good.

    - - - Updated - - -

    Quote Originally Posted by Kaap View Post
    Ever since a rating got tied to M+ it went down the drain imho. People asking silly M+ ratings and 950 ivl for a freaking +10M.
    Anyone willing to step up and start a group gets to decide who they want in it. Why should it be any other way? You think other people should get to tell you who to invite to your groups?

    "I Am Vengeance. I Am The Night. I Am Felfáádaern!"

  16. #36
    Deleted
    Quote Originally Posted by Eazy View Post
    They're the reason why I'm still doing dungeons. I like them, they're giving nice items.
    They're the reason why I'm still playing WoW having lost the time required to raid and not wanting to grind same faceroll content over and over again (mythic0 dungeons), while not being a fan of PvP.

    Quote Originally Posted by klashor View Post
    Blizzard could make it easier to make a good score system. The Problem with Raider.IO and Wowprogress Score is, that it just shows the highest 100 Runs on the realm per instance. So you are doing a +15 an Monday evening won`t be tracked, but doing it after reset will be shown on the leaderboard and therefore be included in the data.
    Blizz should rework the Tracking system that it shows per Character the highest Keys per dungeon the char has completed. With those Datas the Score from external Sites would be far more accurate for the players who cant do the key right after reset
    I'm looking forward to a real score by Blizz that would take into account what role you played with what affixes, how your team members performed (did you carry your team? were you carried? did you dps as a healer when there was no need to heal? did you (fail to) interrupt the right casts?) across all difficulties so people can work on their own scores and grow into content they desire.
    Blizz has all information needed and surely can develop an appropriate algorithm for such things ... I hope

    Quote Originally Posted by Alphatorg View Post
    I could see M+/raid specific loot to give players more incentive to do them as endgame content - as in the equivalent of tier sets for raids up until now. And a better ranking measure, even if it is just extending the leaderboards to make raider.io and wowprogress score more accurate.
    The rankings could also use some recognition of the gap in difficulty between affix combos. So they are less focused on sanguine volcanic week and pushing keys during difficult weeks feels more worthwile. That's probably for the score sites to fix and not Blizzard though.
    I had this fantasy idea of small (2 piece? like current CoS/Arcway?) m+/raid sets, that would have different use/proc effects based on the environment they are worn in. If you're running m+ a lot, it would make sense you have different gear setups for different affixes and dungeons. 2sets would seem a reasonable take on this, or? This could be worthless for raids if you ask me - would make no sense to grind 2 m+ dungeons only to have an advantage for a boss in a raid, while avoiding all other dungeons/m+ ... or?

  17. #37
    If Mythic+ hangs around we'll get more pretentious parse lord cultured teenagers that think M+ is even close to the same level as top end raiding. Hopefully it disappears.

  18. #38
    Quote Originally Posted by Kakera View Post
    If Mythic+ hangs around we'll get more pretentious parse lord cultured teenagers that think M+ is even close to the same level as top end raiding. Hopefully it disappears.
    You’re right. I can’t stand them either. We all know M+ is actually much harder.

  19. #39
    Quote Originally Posted by Kakera View Post
    If Mythic+ hangs around we'll get more pretentious parse lord cultured teenagers that think M+ is even close to the same level as top end raiding. Hopefully it disappears.
    Hahaha are you for real? High end mythic plus is at least as difficult as mythic raiding, and if you really think "parse lord" (that's a new one) teenagers are actually log whoring in M+ more than Mythic raids, you have never been in a Mythic raid before. Complain somewhere else.

  20. #40
    Immortal Zka's Avatar
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    Quote Originally Posted by Eleccybubb View Post
    Kinda sad Scenarios went away since some them in MoP were actually quite fun.
    MoP scenarios were fun like LFR if you know what I mean. BfA Island Expeditions are going to improve upon the scenario idea and hopefully they will be actually fun and highly replayable.

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