And you go alliance if you PvP so its 1:1
And you go alliance if you PvP so its 1:1
The racials made a difference years ago when this problem started even if people hand wave 1% now; it was enough for top guilds to change and people followed suit. The hardcore raiding community is deeply entwined with the Horde and it isn't purely racials for the majority of guilds now: it's recruitment. You can do more damage and recruit more people with the Horde. Nothing Blizzard can do now about this mistake now.
Most engineering things are either not usable in instances, or share cooldown with combat pot. Not sure if there's anything that could cheese "off the platform knockback", rocket jump allowed to ignore that, I'm pretty sure if there was a consumable like this people would use it especially on classes that couldn't be goblin (like holy pala). So I don't think it exists atm.
The problem with the racial situation is it is a self-feeding vortex in both PvP and PvE. The racials are not a massive difference but it is a enough to start the snowball rolling. That slightly greater appeal is enough to create a majority that only increases once the status quo is established.
Us PvPers saw the same situation in Cata with many top Arena/PvP players going Human when EMFH was all the rage only to see the majority swing right back to the Horde once racial power swung back to them. You can almost chart PvP win rates and representation on PvP servers by whichever side has the most powerful racials. Even if the majority didn't go that faction for said racials, the success that follows these trends is what people want.
Of course, Blizzard are painfully slow on remedying this situation and why wouldn't they be? When they literally profit of racial unbalance and people transferring to being on the winning team, it takes little to figure out why they have a financial incentive to keep one side ahead only to flip the switch every few expansions.
This is 100% wrong. Blood Elf racial is the strongest PvP racial in the game.
https://worldofwarcraft.com/en-us/ga...aderboards/3v3
Vast majority are Horde, as always.
So many clueless people in this thread. This IS a fucking problem, and it should be addressed. Horde enjoying superior racials must end.
Jeeze, even racial tension in a damn video game.
My main concern with racials is that with the new allied races popularity and the continuation of the system, we can expect to see many more allied races in the future. This is going to add a ton more racials for Blizzard to balance.
I've always been a person who believes that people should play a race based on aesthetic and story than power. I chose a Draenei when I first started because I loved how unique they looked. I had no idea they had an extra healing spell nor would I care if it wasn't there to begin with.
Racials are overpowered, meanwhile Scrubbusters Balance Droods are now ... Taurens and their tanks have all gone ... BloodElves.
Yeah right overpowerness of racials
What kind of tank / melee doesn't want an extra aoe interrupt / silence for m+?
There are only 2 reasons to not go blood elf:
- you are druid / shaman
- you are a range class that is out of range to use torrent in m+ and you don't benefit as much from extra resource on torrent (for example mages going troll)
Btw Tauren have 2% crit damage (same as Dwarves) and it's not a bad racial, I know people on Alliance that would pick Dwarf over Worgen for classes like warlock or fire mage because apparently 2% crit dmg > 1% crit.
Except Horde PVE dominance has not changed since late Vanilla/TBC. So your theory that Blizzard likes to profit from faction transfers only applies to PVP and only happens in US region.
LOL those are nothing compared to the Highmountain racials and the new Nightborne Force Shield.
Last edited by corebit; 2018-01-12 at 02:26 AM.
When we looked at the relics of the precursors, we saw the height civilization can attain.
When we looked at their ruins, we marked the danger of that height.
- Keeper Annals
Please take any spellcaster into a mythic+ or a raid and note down how much did you notice spell pushback.
No, not mechanics that interrupt spellcasting like quaking m+ affix or the stomp from pit lord vilemus. That void elfs won't be immune to (and yes if they were it would be op as fuck).
Actual pushback. Because outside of pvp I doubt you'll find much of it.
Only real solution I see is free faction change. A 1 time unlimited change on every character and then only be able to do it every X days also for free.
Being able to do PvE cross faction they seem to be heavily against, would not work in island expeditions or warfronts and definitely wouldn’t work if they do a mirror faction conflict raid.
When we looked at the relics of the precursors, we saw the height civilization can attain.
When we looked at their ruins, we marked the danger of that height.
- Keeper Annals
Here's the thing, Alliance has some of the best racials still, many racials are only a .6% difference between each other from a raw DPS standpoint. Human is literally the best for many specs in game, including Horde races. The big thing is Blood Elf has 2 racials that drastically change the loadout for a lot of progression encounters. Blood Elf having a free interrupt(that also generates resource) AND 1% crit just smokes anything Alliance has. Its specifically Blood Elf that's overtuned from the others and only Blood Elf that needs to be changed. They need to remove the free interrupt because no one in game has anything remotely as strong as that.
Unless you are pushing top 5 world, play what you like and with who you like, nobody really cares after that