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  1. #261
    Quote Originally Posted by SirCowdog View Post
    Use a max level toon to farm gold tokens and purchase a level boost that way?

    Use the level boost that you got for buying the expansion?

    Play the new hero class that starts near level cap already?
    i tried that, but dh isn't fun and sadly 2 mill to boost a char isnt worth it

  2. #262
    Quote Originally Posted by thunderdragon2 View Post
    seems some1 forgot the difference between real life and a video game.

    video games are built with more choices that real life. in this case it shouldn't just me level super slow or pay £70 to skip it or the 3rd option that i'm not taking just don't want a new toon, i like being able to hit max level about a day after making my new toon i hate levelling so much that i want it over with asap, its just not interesting at all i play this game for max level
    Video games are built to be... played, not to be skipped almost entirely. Oh I know it might be shocking to some, but oh well...

    If someone doesnt enjoy gearing up to be capable of raiding the highest tier, but enjoys riding, is it ok to just add an option to acquire the best gear without actually farming it? Same situation as yours.

    Tell me so that we can see if you are egoistic, dumb, or if you'll actually give a smart answer.

  3. #263
    Brewmaster Wvvtayy's Avatar
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    Quote Originally Posted by Schmittay View Post
    Quite the contrary actually. The "majority" the OP is talking about is most likely the more vocal minority who disagree with the levelling changes. Any true MMORPG lover is all for the experience from start to finish.
    I'll give you some real world examples. Remember the end of MoP when the stat squish happened? That had the unintended consequence of making low levels much more difficult. Mobs took way longer to kill. The backlash from this was MASSIVE. The forums were in constant uproar until they fixed it

    That's what leads me to believe there's a ton of people not yet aware of these changes who wouldn't be too happy about them.
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  4. #264
    Quote Originally Posted by Wvvtayy View Post
    I'll give you some real world examples. Remember the end of MoP when the stat squish happened? That had the unintended consequence of making low levels much more difficult. Mobs took way longer to kill. The backlash from this was MASSIVE. The forums were in constant uproar until they fixed it

    That's what leads me to believe there's a ton of people not yet aware of these changes who wouldn't be too happy about them.
    That is simply a lie. No idea what forums did you lurk at that time, but its simply not true. You are imagining things. Or making them up to fit your already failed argument.

  5. #265
    Brewmaster Wvvtayy's Avatar
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    Quote Originally Posted by keymil View Post
    That is simply a lie. No idea what forums did you lurk at that time, but its simply not true. You are imagining things. Or making them up to fit your already failed argument.
    I get to say I told you so when the patch is released and the same uproar happens, ok?
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  6. #266
    Thats an awesome change lol

  7. #267
    Quote Originally Posted by DarkAmbient View Post
    Having a job doesn't mean you're happy to pay for overpriced services.
    I find it hard to get mad about services that I can now pay for with fake money in the same game.

  8. #268
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    Quote Originally Posted by Wvvtayy View Post
    I don't see this explicitly stated anywhere and only learned it from various forum posts, so I'm gonna help out and tell you here. They are DRASTICALLY increasing the time it takes to level in 7.3.5. Quest exp is nerfed up until either 90 or 100, 1 to 60 now takes more exp, and looms are being nerfed. This is a horrible change and if I hadn't already leveled every class to 100 in WoD I would be furious. So if you ever plan on rerolling in the future, do it now before this not-so-subtle ploy to sell boosts goes in to effect.

    if you like this change then good for you. But I made this thread to inform those who are unaware and don't want to have to suffer through slow leveling. If I helped one person realize this and spared them the pain of slow leveling, then the goal of this thread is accomplished and I am happy. Sorry if me having a different opinion than you upsets you,
    but I just want to inform those who share in my opinion even if I'm in the minority
    Did you try it on PTR?
    I did, it didnt feel any longer than before at all.
    its an amazing change, for once i was able to see all silverpine forest story line till level 40

  9. #269
    Scarab Lord Lime's Avatar
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    Quote Originally Posted by Schmittay View Post
    Any true MMORPG lover is all for the experience from start to finish.
    https://yourlogicalfallacyis.com/no-true-scotsman

    Let's not, lol. There's more to an MMORPG than the leveling. I wouldn't be playing this game if there wasn't.

    Quote Originally Posted by Collected View Post
    I'm not overly concerned. My main reason for delaying an alt until 7.3.5 is to experience the freedom to go to zones and mix it up.
    Pretty much why I'm delaying my leveling. While I don't agree with a forced change to make it take longer, it's not like that's all there is. The zone freedom alone makes it more worth it.

  10. #270

  11. #271
    Brewmaster Wvvtayy's Avatar
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    Quote Originally Posted by Morbownz View Post
    So how long does 1-60 take now?
    30% more exp to level in total, nerfed exp per quest
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  12. #272
    Over 9000! Lahis's Avatar
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    Quote Originally Posted by Visharan View Post
    Am I the only one that just finds playing the game, at any level, fun? I don't like mad dashing to level cap. Maybe I'm in the minority.
    I honestly find occasional leveling to be nice change of pace. At level cap it is just same gear grind I have already done once, twice or thrice on the expansion. Leveling has different goals.

  13. #273
    Quote Originally Posted by Wvvtayy View Post
    I'll give you some real world examples. Remember the end of MoP when the stat squish happened? That had the unintended consequence of making low levels much more difficult. Mobs took way longer to kill. The backlash from this was MASSIVE. The forums were in constant uproar until they fixed it

    That's what leads me to believe there's a ton of people not yet aware of these changes who wouldn't be too happy about them.
    The difference is unintentional vs very much intended. No matter what thread or site I visit and are discussing this topic the majority of posters are all for it.

    Pressing a button or two all the way to max level is not fun, ESPECIALLY for new players which I can attest to, as my gf started playing a while back because she saw me at max and thought it was fun, but her entire experience was walk up to mob, press 1 and sometimes 2, dead. I convinced her not to use heirlooms too. Needless to say she isn't having the best time levelling because how tedious and brain dead levelling has become and the game penalises you for wanting to finish a zone which she also likes to do.

    You don't learn your class like you used to until you are 110 and then it's a completely new experience and that is just bad design. I have to literally slog out 109 levels as a 2 button class to be able to play something I really want, and this is addressing that. You will now have rotations on mobs, especially dungeons when quite a few classes can solo them right now.

    I still think levelling will be quite fast and I think a lot of people complaining haven't even tested it on PTR. Have you yet or are you complaining about something you haven't even tried yet?

  14. #274
    Brewmaster Wvvtayy's Avatar
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    Quote Originally Posted by Lahis View Post
    I honestly find occasional leveling to be nice change of pace. At level cap it is just same gear grind I have already done once, twice or thrice on the expansion. Leveling has different goals.
    Leveling is fun the FIRST time through each expansion. Sure, I have every class at 100+, but not because I like leveling, but because I like playing endgame content as a variety of specs. Leveling to me is an unfunded chore, like I'm paying 15 dollars a month to do work
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  15. #275
    Deleted
    Quote Originally Posted by Wvvtayy View Post
    Good for you. You're in the minority.
    Funny thing is, you're in the minority seeing as how enough people have complained about the fast leveling ruining their experience that devs decided to change the whole leveling experience to accommodate them.

  16. #276
    Quote Originally Posted by Lime View Post
    https://yourlogicalfallacyis.com/no-true-scotsman

    Let's not, lol. There's more to an MMORPG than the leveling. I wouldn't be playing this game if there wasn't.

    Pretty much why I'm delaying my leveling. While I don't agree with a forced change to make it take longer, it's not like that's all there is. The zone freedom alone makes it more worth it.
    Levelling is an integral part to any MMORPG, making it more immersive and less brain dead is a good thing. Sure some people won't like it, but from the threads I have seen, most will.

  17. #277
    Quote Originally Posted by keymil View Post
    Video games are built to be... played, not to be skipped almost entirely. Oh I know it might be shocking to some, but oh well...

    If someone doesnt enjoy gearing up to be capable of raiding the highest tier, but enjoys riding, is it ok to just add an option to acquire the best gear without actually farming it? Same situation as yours.

    Tell me so that we can see if you are egoistic, dumb, or if you'll actually give a smart answer.
    no, tha'ts completely different to levelling levelling is supposed to be done quickly, last i checked wow was about the end game not about 1-X i've always hatied levelling toons i hate it every xpac and every time someone asks me to level for them, ive leveled 8 times the toons i didn't want when i moved i deleted them as i didn't want to see them again, i was planning on levelling a dk just for something to do in game but no with these changes.

    levelling never had a sense of satisfaction even when u dinged 60 now it didn't and it dosen't need to have it also shouldn't take more than a day or 2 but i guess that's something we will never agree on

  18. #278
    Meh I will put off leveling them until after the patch goes live as I am very much in favor of the change.

  19. #279
    Keyboard Turner Tekale's Avatar
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    Quote Originally Posted by Niroshi View Post
    Still faster than it used to be.
    If i could like comments, i'd like yours.

    Hell took me so long to level my first toon from 1 to 70. Sure they might increase the time but, still, i enjoy leveling to an extent, Once you get to max level, it becomes the same shit on every character. While i level i can choose a few different places to grind out my quests, follow the storylines and actually have fun. So, i don't mind that it'll be a bit harder. It still won't be as hard as it used to be.

    also, *GASP* Blizz wants to make money? I had no idea!!

  20. #280
    Quote Originally Posted by thunderdragon2 View Post
    no, tha'ts completely different to levelling levelling is supposed to be done quickly, last i checked wow was about the end game not about 1-X i've always hatied levelling toons i hate it every xpac and every time someone asks me to level for them, ive leveled 8 times the toons i didn't want when i moved i deleted them as i didn't want to see them again, i was planning on levelling a dk just for something to do in game but no with these changes.

    levelling never had a sense of satisfaction even when u dinged 60 now it didn't and it dosen't need to have it also shouldn't take more than a day or 2 but i guess that's something we will never agree on
    Getting to 60 was very much an achievement, it was a slog with a ton of grinding and hitting 60 was so so sweet.

    And your whole metric of "it shouldn't take more than a day or 2? Where are you getting this? I mean if it's meant to be that short why not 12 hours or just get rid of it?

    YOU don't like it. MOST others do. Sorry bud.

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