From that same interview you just linked.
J. Allen Brack: Some of the reason for why we're not ready to talk about that is... we actually don't know yet. The important announcement today was: we're doing this. We've heard the community, we've heard our own internal teams, we've heard all the comments over the years. When it comes to the details, we don't know all of the answers just yet.
There's also the fact that now we've announced this, we might want to partner with the community on some of those answers. WOW changed a lot in the first two years, before The Burning Crusade came along, and so, how exactly should it work? Those are questions we need to talk about, for sure.
I like how you cut out the context to support your stance.
I'll get a couple of questions out of the way here, which I suspect you can't answer. When is WOW Classic going live?
J. Allen Brack: We don't know yet. Just like every Blizzard game.
And I suppose you're not ready to talk, in any detail, about how it'll work?
J. Allen Brack: Some of the reason for why we're not ready to talk about that is... we actually don't know yet. The important announcement today was: we're doing this. We've heard the community, we've heard our own internal teams, we've heard all the comments over the years. When it comes to the details, we don't know all of the answers just yet.
The only question you should ask yourself is why Blizzard is doing this? Because they want money. So how can they earn more money? By releasing a carbon copy of Vanilla which only players from pirate servers would play in the end, or by releasing Vanilla 2.0 a.k.a Classic which would bring more players overall?
Well, we do not understand the same what they said then. If they wanted to release a carbon copy of Vanilla they would have called it Vanilla. Hence they use Classic, so I think it will be some kind of Vanilla with QoL (Double specs, aoe loot but no LFR, maybe premade group tool? and so on...). They can't release in 2018 the shit Vanilla was, even for 2004.
So you simply flat out deny what they've said on record?
http://www.eurogamer.net/articles/20...-big-questions
Is pretty concrete.Do you think there'll be a line to walk for the team, then? Somewhere between creating that authentic experience that people have asked for, while also figuring out what doesn't make sense anymore? For example, with the Intellect buff, is it important to you that players do need to drink after casting it?
J. Allen Brack: Yes. That's part of the level 60 experience. Our goal is to recreate that classic 1-60 gameplay. Some things changed as time went on, with different patches. How does that get manifested? That's one of the outstanding questions. But yeah, the goal is to recreate that exact experience, for better or for worse.
Are you expecting players to come back to vanilla WOW and properly invest in that game, or just have a look around for nostalgia's sake?
J. Allen Brack: Both, I think. One of the things we do know is that by announcing this, we're in the WOW Classic business forever. Once that starts, there's a commitment on our end that we're going to continue maintaining those servers for as long as there is a World of Warcraft. I think there will be people that come and do the nostalgia trip, they go to the Barrens and find Mankrik's wife, and then they're done. That's fine. Some amount of people, however, are going to create a new Classic community and that's what we'll be providing.
Those people don't just want the old gameplay features, they want the constant social connection. And so we can't just support it for a couple of months and then if it's not working out, ditch it. There has to be an assurance that you can build this character, build this guild, build these friendships, and the server will continue.
No, not at all. Legion is the product of 12 years of QoL changes.
You want that? It's right there.
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How so? They asked what patch of vanilla. They clearly stated that they wanted the same feel as vanilla without any changes.
They also said that there would be NO FLYING in DRAENOR. I wonder how that turned out.
i wouldnt care if they did fix some of the bugs if the fixes were sometime in vanilla. but if they werent fixed in vanilla it would bother me but it wouldnt break the game for me like almost all of the changes that are purposed on this and other forums.
the patches thing i dont know. they are something to be discussed.
the copy of vanilla can and does exist as close to it as possible but the implementation is up for debate like i said.
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i hope it wont be like that this time. theyve said as much but there seems to be people out there that want to ruin it for the people who have fought and grinded for it.
You hope but you do not know. We can say the same for Classic. Period Vanilla could be awesome with Qol, but ppl like you would ruin it for other ppl. I can do that as well.
As they said there would be no flying in draenor
So if anyone wants Vanilla that actually lets our underpowered characters be viable through changing Vanilla, it's sad? But if they roll out patches that are already in Vanilla that do the exact same thing even though that's not how Vanilla was, then you're okay with it?
This entire debate is grey, so I don't think you should jump in so quickly to judge what is a good change and what isn't. ANY change to Vanilla be it a bug fix or a mis-matched patch roll-out is effectively changing Vanilla. If the game came out with 1.12 at the start, Molten Core would play nothing like how it originally did because the classes are already better-balanced and the meta is completely changed. Even at a base 1.07, Molten Core would not play the same way.
I think we need to move on in thinking Classic is gonna be a 1:1 Vanilla and move the conversation forward from that. What is important is keeping the spirit of Vanilla alive; the Vanilla experience. A large part of that experience was not knowing what patch changes to expect. That's why someone would main a Druid despite knowing the current patch sucked for them; it's the idea that they could be buffed any moment. Look at any private server stats though, and you will see Druid pops are always lowest while OP classes like Warriors and Mages are always at the top. That kind of predictability never existed in Vanilla yet it does now. No matter how you look at it, a static 1:1 Vanilla would be nothing like what you actually remembered it to be because we all know all the dumb shit to avoid going into it today. That's why a rebalance conversation matters.