Nothing posted in here is saying exactly what you're saying. They say they want to re-create the Vanilla experience; they haven't said minor QoL changes are off the table.
What they have said is that they're going to squash exploits and DC bugs. Meaning it's not going to be a literal copy/paste of any version of the game that actually existed. It's probably going to be a mashup version with some features from early/mid/late Vanilla that never all existed together.
I am the one who knocks ... because I need your permission to enter.
"as close to a 1:1 copy they can make" whats up for debate is the patches or franken patch or if it will be a progression patched thing rolling out as it did exactly when 1.1 went live .
it might not be the exact thing but it is going to be as close as it can. that means no qol changes.
Which of these things is anything but different in Vanilla WoW and Legion? This is exactly the point. Just because they aren't connected as much as the two WoW expansions, doesn't make this idiotic notion stick that Vanilla and Legion are the same game with QoL improvements. If Vanilla was released in 2004 and Legion was released as an entirely separate game with new accounts needed and no progress from earlier expansions, this would be a like for like comparison. They're so different it's like comparing FFVII to FXV, albeit slightly less extreme. Plenty of people prefer FFVII to FXV.
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Except I don't play the game, and I've no idea how many others want this. I do know for sure that plenty of people on this forum want this, and that their opinion shouldn't be worth less than yours or anyone else.
Who said I was happy with Legion? I hate everything about it bar some minor QoL gameplay improvements over the original expansions. They didn't all come in Legion and they didn't all come in TBC.
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I'm pointing out how idiotic your statement is with the same troll logic you've applied until now. If that's too difficult for you please reserve your opinion on the topic for people who can actually grasp the basic concept that Legion and Vanilla are completely different games linked only by a game engine, servers and historical character data. The grown ups are talking.
There is only so many threads you can open on those topics. I feel like they have pretty much been discussed to death. At some point Blizz will come out with some actual models they consider using and then we can discuss those. Untill then, why not build some sky castles and talk about whatever we feel like. Just because we talk about it, doesnt mean Blizzard is somehow forced to do it :>
"And all those exclamation marks, you notice? Five?
A sure sign of someone who wears his underpants on his head."
This ^
They have a track record of listening to feedback. This does not mean they make changes to classic immediately. They could wait months for feedback after players have gotten into the game and to see how the numbers of players level out. Either way they will monitor it and they will discuss what to do among themselves and with the community.
If they decide to make changes, it will be based on feedback and stats/testing. If they don't do changes it will again be down to feedback stats/testing. They won't blindly make changes like some people think. So just chill give feedback and enjoy the game or stop playing it if you find you don't like it.
Anyone else really hoping for LFR in Classic?
They actually said that they want to recreate the exact experience (also mentioned recreating vanilla gameplay but that leaves room.for some changes). That is completely different from creating 1:1 copy of the game. You should read more careful instead of being blinded by your own assumptions/preferences.
Last edited by mmocddaf3ba36b; 2018-01-16 at 12:06 PM.
I'm wanting to play Vanilla without the bullshit class balance (ie pre-1.8 'Druids are Innervate Bots because they aren't even viable heals' bullshit) that was there from the start. The class balance was better at the latest iteration of Vanilla, but all that balance wouldn't work for previous content since the actual stat buffs would trivialize older content.
We should be able to play a Warlock and participate meaningfully in Molten Core content without being gimped because MC came out during a patch cycle where debuffs on bosses were limited raid-wide, making you a trivial addition to the group. That shit was fixed, but in a later patch; and if it was just added to MC then all those debuffs would immediately break the balance of the bosses in MC. If they keep it the way it is, then they're basically saying 'fuck Warlocks this is Vanilla, bitches!'
That's why I want to see a rebalancing of the game to add parity to all classes while keeping the content in the same vein of difficulty. The experience overall is 'Vanilla' because it IS Vanilla but more fine tuned to content rollout without being so intrusive as starting everyone off with 1.12. There is much that can be improved with the overall experience and the overall feel of Vanilla can be kept with balance tweaks in play. I don't believe we need to go through the Class-talent overhaul patch cycles that we went through during Vanilla in retrospect. We have the tools available to adjust the gear and ability numbers to keep them relevant throughout the expansion.
Honestly, a 1:1 Vanilla rollout wouldn't be much better in providing that 'Vanilla experience' considering we'd just game the system in a different way. 60% warriors, 20% Paladins/Druids, and whatever fad-of-the-month class is OP during that patch cycle.
AFAIK Blizzard haven't asked for community input and haven't even said for certain that it will be taken into consideration.
Therefore all avenues of productive discussion are open.