Last edited by Saverem; 2018-01-18 at 09:59 PM.
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
Erm... who knows. Lets just give horde some more AoE CC racials, because they aren't OP at all.
The way you describe it, it's very situational, and while some racials are situational, most of the races who have those situational racials also have 1% flat to a stat, which isn't situational at all. Having a sprint, rocket jump, self dispel or fear break is situational, but all these races have a passive dps increase (even if small). If the damage of lightforged blast is tuned to be similar dps increase to 1% stat in a perfect case scenario (using it on cd and always landing it), then it's gonna be underpowered as soon as you have to hold it off for these perfect scenarios.
That's just because it didn't make much sense to put a vendor there while Blizzard still expected people early on to wipe a lot on this challenge so it was a courtesy towards them they won't have to leave / restart scenario if they die. But engineering anvil only allows smithing and smelting, for repairs it's a different device, auto hammer. And the description of the racial says "summon a forge of light enabling blacksmithing", if they wanted to do something extra they would probably specify it, I think it's an equivalent of worgen racial "can skin without skinning knife", but skinning knife requirement was removed (same with fishing rod for fishing), just the blacksmithing anvil is still there.
Huh? You can put engineering tinkers without any anvil, as long as you have tinker's kit in your crafting mat tab. I never had to walk to an anvil to put glider on cloak / run speed enchant on the belt.
I just double checked, it only requires arclight spanner (gnomish army knife covers that - it doesn't cover anvil).
After removing belt buckles from blacksmithing, I don't think there's any gear upgrade / enchant from that profession any more.
Depends what you're doing, for example Dwarf faster archeology is "more useless" if you don't do archeology. But on average, most people spend lots of time in the endgame, and not that much time levelling in comparison, so anything that works at max level is more welcome. Human extra rep. Highmountain extra meat and fish. Goblin cheaper vendor prices. Even void elf 50% cheaper transmog - I don't even know are people serious saying this is amazing, I always assume they're making fun of it saying it's a best racial ever.
Very weird examples tbh. Varimathras, I don't think I've seen a person die from lack of healing unless they had the healing debuff already so they couldn't be healed by any means, including racials (mostly happened to tanks). Every other wipe was from add casting or necrotic being handled wrong. Norgannon's adds again if you can damage them, you kill them, they have 1 hp. They're just immune to any damage before that, so racial won't help, unless you have a cc racial with enough range (warstomp is probably too small, maybe the nightborne slow shield would reach but you'd have to be very careful as it's a slow not a root / stun).
But generally an idea "frank died and he played a lightforged so this last blast was exact amount of damage boss needed to die" is extremely narrow, obscure case. It's like these stories "everyone died and a shaman ankhed and frost shocked lich king before getting melee hit and that was just enough to kill the boss". They're stories because they're so rare and so much of an "all stars aligned" scenario they're worth talking about. Having a racial that helps all the time is more useful than racial which helps in one in a thousand case.
Interestingly, we had a poll on MMO champ "which racial is the worst" among current races (excluding allied races), and excluding rocket barrage of goblins (can treat it as it doesn't exist, rocket jump replaces it and is fairly useful), the winner was gift of the naaru. So people voted targeted, controlled heal with a good range to cast it, is worse than the rest of the racials, now imagine uncontrollable random heal in a small radius when you die...
eh, the racials are fine i think.
that little blast after you die should be interesting in 2v2 arenas.
They use light as a weapon.
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They have a solid line up of racial actually. So far no existing demo for these guys so there few questions that will be left unanswered.
Forge of light- How long does it last and will it disappear? Aside from the caster who else can use it, party/raid mates? Non-party nearby players?
Demonbane- Level scaling is in play so pretty much a LFD can camp at Felwood. BC zones are packed with demon class creatures. I can clearly see they would ding much faster speciallly with herloom set.
Holy resist- holy damage deals pure damage. Very handy against pvp vs priest and paladin. If only this was turn into an aura instead reducing the effect and damage nearby.
I like them as well, they are just not developed, like not at all. I like variety, its cosmetic fluff that pleases masses of gamers nowadays. If they have more unique animations even better ofc. But there are better options like Jinyu (not sure why would they have to do something about high elves, I dont know why people care so much about them, Blood Elves have a place in this world as they are presented now imo)
Well thats good, I saw some of that stuff, if its just 5% of all void elf related content im hyped. But my point of view is from the current game, I dont care about stuff on PTR nor any books (which is horrible way to tell a story in a game, just like "extra dungeon per patch costs us a raid tier" so does a book in my mind). Currently a subrace is announced, newcomers/returning players have no idea what it is, they log in and there is nothing. Thats a problem. It does feel like "she got powers and now they are here" if you just play the game.
So a newcomer starts the game. What is there for humans? What is there for night elves? What is there for orcs? It's like they have to play the game to see the story...? How is that different from void elves?
Fucking mmoc logic at work right here. You sound like the guy who was angry at worgen druids, that "dog turning into a cat" doesn't make sense, despite "cows turning into cats" were there all along, but that's fine for some reason.
judging from the bfa demo, around 2k is a non-crit templar's verdict. the blast does like 1k damage and healing.
that's enough to make those butthole-clenchingly close fights a little more interesting.
obviously it's not as good as something like void elf. but it's still more interesting than almost any of the base races have.
LFD seems fun to be with. Imagine doing a suicide to deal aoe damage to intended targets only then to be battle ressed/soulstoned. The damage is a bit underwhelming. Maybe if it scales to character level similar to gift of the Na'aru or probably based on % of max health it would be cool and balanced enough.
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Kinda redundant to Priests who already have PW:S.