So you're making up abilities and skills on the fly?
Just because you can't find any reason doesn't mean Blizzard can't.A bear blowing itself up doesn't fit the theme of Druids.
Not if Blizzard deems it too OP considering the rest of the class' kit.Leap, not a charge. AoE damage, not single target damage.
Drop a ground-based attack on a priest Levitating and he takes damage and the levitate is dispelled.Priests tend to enjoy it.
Are we talking gameplay, or model skins? Just to make sure.So all ranged attacks in WoW are the same?
Let me know when the player tinker class gets such an ability. Until they do, they can't do it. See? Two can play this game.Let me know when they get such an ability. Until they do, they can't do it.
It's time for another goalpost moving, you mean.It's time for another review for the Piloted Combat Module:
A pity for you that was not the question, right?Man, that's so much like having a mech-based class.
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Your comparison fails because your original examples can easily be reproduced and have class-like utility, using engineering. Rocket Boosts for example, is just as useful as a rogue's Sprint, for example. An engineer's cloak glider is just as useful as the DH's glide ability. At times more useful because it's much faster.
Because simple traps and wooden kegs are the same thing as big, technological advanced mechs. That's like saying a rock by the riverbed is the same thing as Stormwind's castle.Merely an element of gameplay, like unlimited ammo, traps, and bombs for Hunters or unlimited Kegs and bottles for Monks.