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  1. #41
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by Macilento View Post
    I'm really sad about this. Looking at the model viewer on wowhead, apparently they jsut dapted the animations from the night elves for the nightborne, wich is really lazy. I can udnerstand using the same animations for like, Highmountain taurens, not much differentiation going on there, but damn with the nightborne? They are so culturally distinct from the night elves and pretty different aestetically too!
    I'm sure i saw unique animations for Zandalari trolls so there's that, but at the moment at least all i see is lazy work for the nightbornes since when you play a different race such as they are, you want it to animate and act differently as well.

    I dont want to play a nightborne in Night elves cosplay wtf is this.
    As said as usual by the smart Mr. Bjoramier
    They are not new races, they are "mini races" yes new races, but not 100% new.
    also night elves are an alliance race, so to horde this is a new animation set.
    for example vulpera are one people are gunna say is horde, but same animations as goblin so seems kinda weird... You would think it would want to be an altered gnome one then, so it wouldent share an animation with the same faction.
    so who knows, another alliance race?
    Quote Originally Posted by WowIsDead64 View Post
    Remove combat, Mobs, PvP, and Difficult Content

  2. #42
    Quote Originally Posted by Macilento View Post
    I'm really sad about this. Looking at the model viewer on wowhead, apparently they jsut dapted the animations from the night elves for the nightborne, wich is really lazy. I can udnerstand using the same animations for like, Highmountain taurens, not much differentiation going on there, but damn with the nightborne? They are so culturally distinct from the night elves and pretty different aestetically too!
    I'm sure i saw unique animations for Zandalari trolls so there's that, but at the moment at least all i see is lazy work for the nightbornes since when you play a different race such as they are, you want it to animate and act differently as well.

    I dont want to play a nightborne in Night elves cosplay wtf is this.
    Most of the nightborne animations were already taken from the night elves, just with a few missing (like fishing) and a few slightly glitchy (like the male dance) from my experience with the rogue glyph. Them sharing some animations with nelves is fine they just need to look visually distinctive enough with small details like the posture and eyes that they blend in with the Suramar models.
    Quote Originally Posted by Aucald View Post
    Having the authority to do a thing doesn't make it just, moral, or even correct.

  3. #43
    Quote Originally Posted by Powerogue View Post
    Them sharing some animations with nelves is fine they just need to look visually distinctive enough with small details like the posture and eyes that they blend in with the Suramar models.
    About that...
    Night elf flashlight eyes seem to be coming to a nightborne near you!

  4. #44
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    Quote Originally Posted by Phyrexias View Post
    Using a pre-existing race's skeletons saves blizzards hundreds if not thousands of man hours that would normally be spent creating and rigging a brand new skeleton with its own set of animations from scratch.

    This is the tradeoff and what is essentially allowing them to give us 6 new 'subraces' which is something that the community has been requesting for ages and ages.

    Given that they've also said they will be adding even more allied races in the future I'm more than willing to live with allied races sharing existing animation skeletons with some current races, especially since now it means, for example, that people can play with Blood Elf and Night Elf animations on whichever faction they choose.
    i'm pretty sure they can do some work and add at least some new animations for combat spells, walking running, the animations you ALWAYS see, to feel at least a bit different from all the other races, at least where is enough difference between the race, like in the case for the NB.

    I dont care if they re use the animations for drawning and this kind of stuff, it's not liek they have to do them all

  5. #45
    IMO, the intent was mainly to give the highly popular Blood Elf transmog to alliance and Night Elf to Horde

  6. #46
    The Unstoppable Force Super Kami Dende's Avatar
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    You mean Nightborn are still Night Elves at their core? Blashpemy. Next you'll be telling me Dark Iron Dwarves move like Normal Dwarves!

  7. #47
    The Unstoppable Force Friendlyimmolation's Avatar
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    Quote Originally Posted by Macilento View Post
    Can you show me the correct animations then? i cannot find it anywhere else
    No, but they have a different idle animation, just like the npcs have in screen shots, while its all fucked up in the wow model viewer.
    Quote Originally Posted by WoWKnight65 View Post
    That's same excuse from you and so many others on this website and your right some of threads do bully high elf fans to a point where they might end up losing their minds to a point of a mass shooting.
    Holy shit lol

  8. #48
    Bloodsail Admiral Pigglix's Avatar
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    yeah, dont take the model viewer as the "legit" animations.

    If rumors are true, we will find out in 3 days.

  9. #49
    Of course? You expected otherwise? They are the same race, just mutated from extreme arcane exposure and cut from nature for 10k years.

  10. #50
    All races use the same unified rig. Nightborne actually use deviations of the Tauren animations for some of their animations, which made for some funny bugs on the PTR.



    This happened because the Nightborne import some of their Monk animations from the Tauren.

  11. #51
    Deleted
    Quote Originally Posted by Phyrexias View Post
    Using a pre-existing race's skeletons saves blizzards hundreds if not thousands of man hours that would normally be spent creating and rigging a brand new skeleton with its own set of animations from scratch.

    This is the tradeoff and what is essentially allowing them to give us 6 new 'subraces' which is something that the community has been requesting for ages and ages.

    Given that they've also said they will be adding even more allied races in the future I'm more than willing to live with allied races sharing existing animation skeletons with some current races, especially since now it means, for example, that people can play with Blood Elf and Night Elf animations on whichever faction they choose.
    Nearly all humanoid models made since WoD uses the same skeleton now, the one that Worgen and Goblins were based on. This skeleton allows for blizzard to animate it any way needed and it can also be stretched etc.

    Basically, they dont make new skeletons anymore, they use the basic template and then alternate that. But animations also takes alot of time to get right, so makes sense that they refuse a majority of them as these races are overall very similar to existing races.

  12. #52
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    Quote Originally Posted by Meat Rubbing Specialist View Post
    You mean Nightborn are still Night Elves at their core? Blashpemy. Next you'll be telling me Dark Iron Dwarves move like Normal Dwarves!
    they are as different from Night evles just as much as Blood Elves are different to Night elves from lore prospective. SO dont give me this crap

  13. #53
    The Unstoppable Force Super Kami Dende's Avatar
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    Quote Originally Posted by Macilento View Post
    they are as different from Night evles just as much as Blood Elves are different to Night elves from lore prospective. SO dont give me this crap
    AS are Dark Iron Dwarves and Normal Dwarves.

  14. #54
    Quote Originally Posted by FelPlague View Post
    for example vulpera are one people are gunna say is horde, but same animations as goblin so seems kinda weird... You would think it would want to be an altered gnome one then, so it wouldent share an animation with the same faction.
    so who knows, another alliance race?
    Not sure that's a terribly relevant way to view that: as dark iron share dwarf animations, LF draenei share normal draenei, and highmountain tauren share tauren animations.
    All of which are on the same faction as their animation sharing race.

    - - - Updated - - -

    Quote Originally Posted by Meat Rubbing Specialist View Post
    AS are Dark Iron Dwarves and Normal Dwarves.
    I think he's trolling at this point. He's complaining a race that has always had night elf animations still have night elf animations.

  15. #55
    It's basically a way for Blizzard to incorporate Horde races (animations) into the Alliance and other way around. So if you are an Alliance player but love the Blood Elf animations, you can just go Void Elf instead of faction changing away from your friends. As an example.

    I'm thinking the thin human models are going into the alliance somehow in the future as they seems to be using the Undead features.

  16. #56
    Quote Originally Posted by Bjoramier of Lordaeron View Post
    Learn some lore first, i'm not a blizzard fanboy i'm just not an ignorant moron.

    Nightborne and night elves are THE SAME race, mutated by the nightwell.

    Also, you're ungrateful ass is getting 6 races, not one, this is why.
    This reasoning doesn't work. Blood Elves (and by extension High Elves) are also mutated Night Elves, but they have different animations.

    Lore isn't a good reason to defend this. A better one is to say that we're getting 6 subraces at once and it would be impossible to make them all unique. There's a reason why only 1-2 races come out every expansion.

  17. #57
    Quote Originally Posted by Macilento View Post
    i'm pretty sure they can do some work and add at least some new animations for combat spells, walking running, the animations you ALWAYS see, to feel at least a bit different from all the other races, at least where is enough difference between the race, like in the case for the NB.

    I dont care if they re use the animations for drawning and this kind of stuff, it's not liek they have to do them all
    True. It's possible that they could add new animations to the models at some point for a few specific, iconic actions just to set the allied races apart from the normal races a bit.

    Not sure if blizzard's willing to go the extra mile on that one though, and if you want that sort of feedback heard you should probably post your thoughts on the official forums rather than here.

    As for myself I'll be happy either way.

    After all I was expecting blizzard's eventual implementation of subraces to be literal reskins of existing races where you just picked a different skin color option in character select, but they actually made them into their own things with a new special intro, additional lore, and unique racial customization completely separate from the original race that they take their skeleton from.

  18. #58
    The Unstoppable Force Super Kami Dende's Avatar
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    Quote Originally Posted by Goldielocks View Post
    This reasoning doesn't work. Blood Elves (and by extension High Elves) are also mutated Night Elves, but they have different animations.
    Difference being Blood Elves evolved, the entire story of the Nightborn is that they stagnated.

  19. #59
    Quote Originally Posted by Goldielocks View Post
    Lore isn't a good reason to defend this. A better one is to say that we're getting 6 subraces at once and it would be impossible to make them all unique.
    And that they were already in game and used night elf animations in every iteration we've ever seen them in.

  20. #60
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    perfect example of guys who skip school lurk mmo-c and reddit 10+ hours a day if u do shit like that u end up like the OP acting like a little kid even though no one is on his side ofc he is the only one who is in the right

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