hahahahah ppl still QQ about level is soo funny if you play the game leveling still isnt that slow.
Aside from the brown orcs, can we have non-body builder human male model pls?
I mean, the physique of current human male does not make sense (even for plate classes), with out-of-proportion sized trunk, shoulders, arms and hands, as well as short and thinner legs.
Can we finally have "Scholarly" looking casters ?
The BE male physique do look much more like a "human".
Why are they still working on the 4 slots <_<? LoL. BLAH. Ill pre-order once the slots are out.
The Leveling System works really good in my opinion. Maybe you get a a little bit to much EXP, but they can fix this too. You can leveling from 58(60) to 80 only by doing 2-3 Zones in Nordend or Outland. I think it would be better when you can complet one Expansion from 58(60) to 80. Or the way from 1 to 60, you only need some Zones, but look at Classic, there are a lot of great Zones, and you only need ~30% of that. ( I think a good way would be 50-60% of all Classic Zones, NOT all like back in Vanilla, this would be to crasy)
Last edited by Hoshpakk; 2018-01-31 at 07:58 AM.
I think removing titanforging from weapons would be absolutely horrible.
This would mean that the only chance for a mythic+ player to acquire a BiS weapon, is from a weekly RNG chest with a ridiculously big loot table.
I really want m+ to be a valid form of high end content and not just another "fun minigame".
Don't get me wrong, Titanforging can be extremely frustrating if you aren't lucky. But they should not fix it by f***ing over the casual player base, they should fix it by giving the hardest content the best loot.
It's easy to fix: Let's say the item level cap is 200
With the Legion System, LFR would drop ilvl 120, Normal would drop 140, Hero 160 and mythic 180.
With the fixed version, itemlvl 180 would be the item level cap, OR IMO even better, Mythic raids would drop 200. This would make the hardest content reward the BEST loot period. So if you are a mythic raider and drop your BiS boots, you will have your BiS boots, while a LFR guy still has the chance of getting the same BiS boots if he happens to have ridiculous amounts of luck, which is almost as likely as winning the lottery.
"You should bring the class, not the player"
Aslong as Item level is still in the game, people are going to judge off that, higher the item level they will take them..
Take the ilvl out the game, and let us actually think if it's an upgrade for us or not, instead of going "oh this is iLvl 1000 instead of 950, it MUST be better" when in reality the 950 could be insanely better due to stats and the person who comes in the group with high ilvl doesn't know wtf their doing -.-
everytime they talk about pvp it is the most cringe thing ever
1. no solo q cuz u cant play flexibile classes? not that this is a flawless example but SWTOR has had solo q ranked arenas for the longest time, that is not a valid excuse if people want it. Flexibile or not people already understand that some games you will have a team comp disadvantage. Games like League or overwatch are actually no different, people will pick all mid laners or 6 dps and no tanks or healers, just because those games CAN be flexibile don't mean they don't have those issues, but people deal with it.
2. it will blur the distinction between ranked and casual pvp? maybe for casual pvpers sure, they wont bother gathering 2 other ppl to play with but for the people that only pvp in this game or pvp heavily in this game they will still want to play with their friends. All you have to do is make it so solo queue is a GENUINE solo queue meaning you can only queue by yourself. People will still play teams because people want to play with their friends, stupid logic. Most top end arena players time online is spent waiting for ppl to come online to play ranked. we would love to be able to work towards something when we log on asap.
they non stop do this "you think you do but you don't" shit and its so sad, guess we'll see solo q ranked in a few expansions when the demand is overwhelming.
I think removing titanforging from weapons would be absolutely horrible.
This would mean that the only chance for a mythic+ player to acquire a BiS weapon, is from a weekly RNG chest with a ridiculously big loot table.
I really want m+ to be a valid form of high end content and not just another "fun minigame".
Don't get me wrong, Titanforging can be extremely frustrating if you aren't lucky. But they should not fix it by f***ing over the casual player base, they should fix it by giving the hardest content the best loot.
It's easy to fix: Let's say the item level cap is 200
With the Legion System, LFR would drop ilvl 120, Normal would drop 140, Hero 160 and mythic 180.
With the fixed version, itemlvl 180 would be the item level cap, OR IMO even better, Mythic raids would drop 200. This would make the hardest content reward the BEST loot period. So if you are a mythic raider and drop your BiS boots, you will have your BiS boots, while a LFR guy still has the chance of getting the same BiS boots if he happens to have ridiculous amounts of luck, which is almost as likely as winning the lottery.
The big difference is that the LFG tool at 4 AM has more pve entries than pvp has at peak times.
He is 100% correct when he says that participation is absolutely horrible in pvp. Numbers speak for themselves: People are simply not enjoying arenas. I can even see it with my friends: Everytime we try to get 100 wins for these cool pvp mounts, we get horribly frustrated halfway through, with us getting angry at each other.
yeah then maybe, change it? only took them 5 years to realize lmaoOther than Arcane Torrent, most racials aren't overly powerful now.
"Sometimes you should bring the class, not the player."
""Bring the Player, not the Class" is one of the misinterpreted things of all time. It was a response to a completely degenerate situation, back when there were no raid wide buffs, they were all party based.
When classes have unique tools, it should be easier to find a spot in a group because your ability will be valued, rather than leaders picking whoever is at the top of sims today."
As a Shaman who had to just accept it when Mages (and certain Hunter pets) got Bloodlust and when melee interrupts were all normalized, I am very fucking insulted by this flip-flop. Especially since I *NEVER* saw any fucking returns coming TO me from that ideology!
Enhance Shaman used to be *THE* interrupt class that everybody relied on in boss encounters, and we used to be brought in JUST so we could make the melee group more powerful (RIP Windfury Totem and totem twisting).
I had to beg and scrape and bow just to get my Feral Leap, and it's a freaking talent, even though we Enhance Shaman have been needing it for a long fucking time. I had to put up with bullshit DoT-Spreading as a melee class just to have an effective AOE back in Cata and then again in Pandaria. It wasn't until Legion that we finally got a proper melee-centric AoE.
I still don't have a proper melee CC, either. Oh yeah, a totem that stuns on a 2-second delay, how epi-KIDNEY SHOT! Every melee class has an effective way to CC enemies, but all I can do is spec into a totem, or hard-cast Hex?
When Warlords and then Legion came out, I saw off-spec healing support nerfed into the GROUND, despite that being my ONLY good thing to bring to a raid as a DPS Shaman anymore. Used to be I could toss out so much off-healing that I made an effort to watch my raid frames to see if healers were struggling, or I'd pop off Ancestral Swiftness at the same time as a DPS cooldown, and help keep the raid alive. But no, I can't even do THAT anymore. Back in the Firelands raid, my raid leader specifically *ASKED* me to keep Healing Rains up and spec into Ancestral Swiftness during the aoe-damage cat-cleave phase, because at the time our healers were struggling - AND IT WAS MY JOB TO HANDLE IT! I even spammed out Chain Heal with my Maelstromx5 proc instead of using Lightning Bolt, as my DPS rotation demanded!
Oh, a shitty little Healing Rains knock-off on the ground as a talent - yeah, so strong, and I only have to lose my best mobility closer to use it!
As a melee shaman, half of my rotation USED to have a 40-yard range - Shocks, Lightning Bolt, even Unleash Elements. I was a unique hybrid of melee and ranged, which had limited impact in raids, and never earned me a spot, but felt fucking awesome! AND THEN THEY TOOK SHOCKS AWAY FROM ENHANCEMENT! WTF WAS THAT FOR?!
Instead I now have a 10-yard range on Rockbiter, Flametongue, Frostbrand, and that Windsong talent as a pseudo-replacement for what Shocks used to be in our rotation?!
You fucking FORCED me to be a full-fledged melee DPS in the name of normalization for crying out loud!
And ALL OF THAT is on top of the fact that Shaman DPS *NEVER* fucking tops the sims, because that would be unfair to the all-powerful DPS pures of Mage, Rogue, Hunter, and Warlock. For some reason, despite the claims that classes with support specs were treated as equal to DPS pure classes, the 4 pures ALWAYS got the golden-boy status.
They've been pushing this class normalization bullshit forever, never once including Shaman in it, and NOW they want to make classes unique again?!
Last edited by DrakeWurrum; 2018-01-31 at 11:41 AM.
None of the proposed changes would convince me to buy this xpac.
Irrespective how shiny they would make the garments or environment look, the way you immerse is through your character mechanic. And so far it seems blizz is still caught in the "major breakthrough" talent overhaul they did in legion, so they cannot look further beyond Legion's shadow.
I enjoy choosing my gameplay from a rich spells base, not from what blizz believe i should like, from a 36 standard specs with barely no customization and often blanket nerfs.
PVP wise still i dont understand why we have to play a different mechanic when facing a player, when blizz only need to tone down the dmg somehow when directed to players and let the player chose the relevant mitigation spells which could be useful and fun in pve as well. Why not being able to put Curse of Tongues on a caster mob when fighting it? I had this in keybind since I got the spell while leveling the lock back in vanilla. Conflagrate was stunning mobs since long ago, why all of a sudden this should be useful only against players?
I had good hopes for BfA as a pvp centric xpac, but from what Ion shared so far it's a clear no go for me.
Not to mention that i've been a lock pvp player since Vanilla only due to lore, which in legion is totally lost. Demo spec looks like a broken demon vending machine and neither destro nor affli shine in terms of how they use to function (from fun/rotation perspective).
Last edited by Kryptoon; 2018-01-31 at 02:31 PM.
Aren't they hunched too? Unless they de-hunch them with the allied race update.Draenor Orcs
Sometimes you should bring the class, not the player.What?"Bring the Player, not the Class" is one of the misinterpreted things of all time. It was a response to a completely degenerate situation, back when there were no raid wide buffs, they were all party based.
SERIOUSLY?!?Allied Races
The team is is working to get 4 extra character slots out to everyone in the next few days, regardless of if pre-purchase or not.
Allied Race unlocks and requirements are account wide.
You need a 110 Horde character to unlock the Nightborne, but requirements for that unlock are account wide.
The team has tried to pull back on the raw power of racial abilities in the past few expansions.
Other than Arcane Torrent, most racials aren't overly powerful now.
WHY?
Other allied races are not limited in that fashion and even from (my grasp of) lore perspective this is BS!
Last edited by Puntar; 2018-01-31 at 04:14 PM.