Did I miss something? Every1 is complaining about leveling(I haven't tried it yet, too much work these last few weeks)..but they are saying if you do it without heirlooms its better? Whats the deal? Thanks in advance
Did I miss something? Every1 is complaining about leveling(I haven't tried it yet, too much work these last few weeks)..but they are saying if you do it without heirlooms its better? Whats the deal? Thanks in advance
They are gluttons for punishment and think making leveling take longer is great. The rest of us, you know the sane people, just want to get it over as soon as possible and get to current content with our characters. (and use Heirlooms to help do that)
The last two toons that I leveled, back during MoP, I did without heirlooms cause they were the first toons I ran through the new zones since the Cataclysm. But, I enjoy(ed) playing through the stories of the new zones so I was taking my time. If that's not for you, you should do everything in your power to increase your rate of leveling.
Is there any reason not to use heirlooms aside from making it take longer? like are they weaker now or something?
The people who complain about leveling aren't advocating this. People who like the game are though. It's a lot more fun getting upgrades and caring about your gear, but it obviously talked longer.
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They are about the same strength as regular gear now.
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It's not hard to understand.
People who go to school and play all day like most of us used to do years ago can enjoy the slow leveling, the story, the immersion.
Those who have a job, go to university, have hobbies and social life to take care of choose to use heirlooms because it reduces the time required to reach the final destination which is raiding or pvp or soloing old raids at max lvl for mounts/mogs.
The argument is that there are different people playing this game who have different goals.
In most situations, Heirloom gear is now equal to other gear of its level. Before, heirlooms had a significant stat advantage, but now they are more in-line with gear you'd pick up during leveling.
There are some crazy scaling issues once you start encountering different expansion breakpoints where you'll see greens with significantly more stats than your heirlooms for the next level or 2, but heirlooms always return to being 'average.' Remember that heirlooms have the added bonus experience, so if you're looking to minimize the time it takes to level up, I'd keep your heirlooms equipped at all times. At least, the ones that give bonus xp.
I'm not a masochist, and I leveled multiple toons through vanilla and the expansions that came after, so I'll use whatever I can to speed the process up, short of giving Blizzard the exact thing they wanted with these changes and paying for a boost.
But I will say, I bet this has led to brisk business for character boosts. That was probably the point of the changes too.
Many of the people who "love" leveling so much clearly don't give a crap about everybody else being bogged down by leveling now. So, why the heck should I care about their feelings either?
The fact that this stupid leveling overhaul ruined dungeon transmog runs for many of us isn't helping the cause either.
Last edited by Camthur; 2018-02-01 at 10:13 PM.
I never use loom ������
I always wondered if these non-heirloom "purists" also do not use the heirloom mount and walk around slower
Tbh I wish they would increase heirloom exp gains by 3x. I mean there is literally zero reason not to.
It comes down to what you want. If you want 110 level character ASAP, go for heirlooms (or better just buy boost, it's cheaper than time you'll spend on leveling you don't like). If you want leveling process to be fun, heirlooms are not needed. They make your character unnecessarily powerful, they'll reduce leveling time and most of all, they'll reduce upgrade fun to almost zero. I'm leveling new character now and getting new staff was awesome, I felt my new healing powers! Every upgrade is a joy.
Yeah, forcing new players to suffer through the horror that is WoW leveling is a great idea. It was also made even better by making it take way longer.
It's like forcing someone to eat dirt but not just eating dirt, now you also have to eat it really, really slowly so you can really feel every grain of sand and mud. Super great idea.
I created a be rogue right after the patch dropped and have been leveling it. So far level 29 I havent noticed a slow down using the looms. The one thing I did notice is in lower level instances noone remembers to use silence which makes things take longer
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