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  1. #121
    Quote Originally Posted by Meat Rubbing Specialist View Post
    And I prefer more time spent in actually relevant/current content not taking longer through content I did 10 years ago.

    "And those happy about something do not "need" to legitimise their view through lots of "me too" claims.?"

    Psst. The way I know they aren't happy with the changes is because they voiced that opinion. Which is why I pointed out it was "anecdotal" and didn't claim it as fact like many. Because all forum post metrics are anecdotal.
    And others feel the opposite way, as this and any thread will show.
    If you didn't feel the numbers meant anything, why bring them up as if it were proving something.
    I never claimed a majority, but you have in saying that your "anecdotal" evidence supports that because of numbers.

    Quote Originally Posted by newyorkerr View Post
    If you played the game through once, what is the point of re-playing the same thing over and over.
    Why do a raid more than once if you have killed the bosses already ?
    Because you get something out of it.
    And for some people that can be enjoyment.

    Surely there must be some content you do repeatedly because you actually enjoy it.
    Quote Originally Posted by DeadmanWalking View Post
    Your forgot to include the part where we blame casuals for everything because blizzard is catering to casuals when casuals got jack squat for new content the entire expansion, like new dungeons and scenarios.
    Quote Originally Posted by Reinaerd View Post
    T'is good to see there are still people valiantly putting the "Ass" in assumption.

  2. #122
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    Quote Originally Posted by Glaziola View Post
    It's not hard to understand.

    People who go to school and play all day like most of us used to do years ago can enjoy the slow leveling, the story, the immersion.

    Those who have a job, go to university, have hobbies and social life to take care of choose to use heirlooms because it reduces the time required to reach the final destination which is raiding or pvp or soloing old raids at max lvl for mounts/mogs.

    The argument is that there are different people playing this game who have different goals.
    Especially people who play the game since Classic, who have already leveled so many characters that the process is only important in cases where you do it with friends, for the social element.

  3. #123
    Quote Originally Posted by upirlikhyi View Post
    I just noticed doing stock and then gnomer that quests were added for horde in those areas

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    I disagree its to old to bring in new players. I think imho that is what they should spend some time on new blood

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    oh i never said they were good. I know the poison quest gave like a week long disease that only druids could get rid of. I just mean that people complain about new players not knowing their class this would be a way to teach it
    Yeah, I remember that. Added bonus was the debuff had a hidden -stealth value so stealth practically didn't exist. As an incentive to go get it done and not wait out the week debuff.

    Aquatic form was another "interesting" one. Have to swim way, way, WAY out offshore off several zones then straight down to find some... rocks or something.
    The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.

  4. #124
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    Quote Originally Posted by Goodgoy1 View Post
    Heirlooms should just be a BoA enchantment that increases XP gain, its really no fun to never change your gear.
    Even if they moved the XP to a buff or seperate item I'd still use a BoA neck with Mark of Hidden Satyr enchant, just because it's so powerful.

    Also even with heirlooms, it takes a while to replace wrist/belt/boot/gloves as each zone usually only offers it 1 time, sometimes only after doing the whole zone.

    At least it scales with you now (including drops from WoD rares/treasures), which makes loot more desired.
    Last edited by Teri; 2018-02-03 at 07:40 AM.

  5. #125
    Quote Originally Posted by Glaziola View Post
    It's not hard to understand.

    People who go to school and play all day like most of us used to do years ago can enjoy the slow leveling, the story, the immersion.

    Those who have a job, go to university, have hobbies and social life to take care of choose to use heirlooms because it reduces the time required to reach the final destination which is raiding or pvp or soloing old raids at max lvl for mounts/mogs.

    The argument is that there are different people playing this game who have different goals.
    Speak for yourself. I enjoy the slow leveling despite life circumstances.

  6. #126
    Quote Originally Posted by Fleugen View Post
    That's not what leveling feeling fluid means.

    Whether there's a quest that has you fall asleep/wake up or not, you know that's what you're doing regardless of the fact. Leveling feeling fluid means there's a natural sense of character progression. As you go through leveling, you see your spells hitting harder and doing more damage, while simultaneously the mobs around you are getting stronger and surviving through more.

    Prior to the change, mobs in a zone got weaker as you got stronger. (They didn't delevel, but you got so much stronger even just being at-level of them that they felt weaker.) That is no longer the case. My shadow priest is now level 45, and it takes equally as many spell casts to kill a mob my level as it did when I was level 20 - The actual leveling feels fluid, natural.

    Just as was the case with DKs who had to level through Outland. Outland was over before DKs became a thing, it was just expected you understood that your DK didn't actually go to Outland, you just had to for leveling purposes. There was no quest that said "Now we will show you what you missed while you were busy being dead and all." The same case is being made here with your Nightborne, or Highmountain, or Lightforged, or Void Elf.
    Yeah, that part always confused me. That was the beginning of the desync in the levelling blow. You begin at early-Wrath time with Acherus, then go back in time to BC, before making it back to Wrath and going from there. DKs should've begun at 68, finished their levelling zone at 70, and gone right into Wrath imho.

    I think pandaren have it worst. MoP > Cata > BC > Wrath > Cata > MoP >>>>
    The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.

  7. #127
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    Quote Originally Posted by cparle87 View Post
    Antorus, Argus, Broken Isles, achievements, mythic+, world quests, battlegrounds, arenas, prestige ranks, mage tower challenges, weekly holidays, levelling alts, running old raids for mog/mounts. I've never understood why people get tunnel vision and only seem to consider the most recent raid to be "the only thing to do." I swear there were some people in MoP who if asked would say all of World of Warcraft was composed of their Shrine, SoO, and the distance between them. It's very easy to say you have nothing to do when you're consciously ignoring 90% of the game's content.
    But Antorus is the only thing giving relevant gear. In terms of itemization Broken Shore, Broken Isles and even Argus is not current content, so the same argument can be used: why deal with all that shit instead of focusing on current content that results in the best possible gear? (Gear that will be replaced by questing greens/blues in september).

    I understand ppl not wanting to level, thats what boosts are for. But if someone wants to take their time, let them.

  8. #128
    Quote Originally Posted by Arcarsenal View Post
    Did I miss something? Every1 is complaining about leveling(I haven't tried it yet, too much work these last few weeks)..but they are saying if you do it without heirlooms its better? Whats the deal? Thanks in advance
    Do what you like. Really. I levelled before and after using heirlooms. I prefer to use heirlooms because I no longer worried about getting the upgrades or keeping my gear at my character level.

    Sure, they were OP, but killing a mob slowly does not make it any more enjoyable for me. I like levelling and I like certain zones and complete it even when I out level them. For zones I do not like, it allows me to zip through them relatively quickly.

    Just do what is fun for you.

  9. #129
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    Quote Originally Posted by Kylista6 View Post
    In most situations, Heirloom gear is now equal to other gear of its level. Before, heirlooms had a significant stat advantage, but now they are more in-line with gear you'd pick up during leveling.

    There are some crazy scaling issues once you start encountering different expansion breakpoints where you'll see greens with significantly more stats than your heirlooms for the next level or 2, but heirlooms always return to being 'average.' Remember that heirlooms have the added bonus experience, so if you're looking to minimize the time it takes to level up, I'd keep your heirlooms equipped at all times. At least, the ones that give bonus xp.
    This post is worth quoting, purely because it's a pretty succinct appraisal of the situation.

  10. #130
    Quote Originally Posted by ComputerNerd View Post
    And others feel the opposite way, as this and any thread will show.
    If you didn't feel the numbers meant anything, why bring them up as if it were proving something.
    I never claimed a majority, but you have in saying that your "anecdotal" evidence supports that because of numbers.



    Why do a raid more than once if you have killed the bosses already ?
    Because you get something out of it.
    And for some people that can be enjoyment.

    Surely there must be some content you do repeatedly because you actually enjoy it.
    Raids, yes.

    Leveling 27 alts will also count as some kind of achievement.

    But running through the same old content is extremely tedious in my opinion. So if there some little help, like heirlooms, I say thank you Blizzard. Same goes for RAF experience.

  11. #131
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    Quote Originally Posted by Arcarsenal View Post
    Is there any reason not to use heirlooms aside from making it take longer? like are they weaker now or something?
    They were slightly nerfed this patch; they're around the same strength as questing blues. Dungeon blues are generally stronger, especially since they scale to your level so long as you're in that continent's bracket. Unless you really want to level fast (understandable), you're generally nerfing yourself now by slapping on a full kit of heirlooms rather than just some of the harder-to-fill slots like trinkets, rings, necklace, and weapon (if you have a decent enchant on the weapon).

    That being said, the difference isn't enough to matter unless you're looking to min/max your leveling experience; if you want to level quickly a full complement of heirlooms are still your best bet since it doesn't really matter if you have all your secondaries up to snuff at level 50 or 85.
    Be seeing you guys on Bloodsail Buccaneers NA!



  12. #132
    A portion of the playerbase that hasn't levelled more than a couple alts throughout the years + some content creators who get paid by Blizzard are pushing the idea of how FUN leveling is, especially now that it has been slowed down like 5 times. They are making video guides on how to convert wow ui into an action game to 'enjoy' the story of each zone etc. Some people even act delighted that they have a chance to use more skills before a mob goes down.....what

    Then there is the other part of the playerbase, that had done all the quests in the game multiple times and levelled tens of alts, who just want to get them to max level quickly. Obviously the two groups will never see eye to eye.

  13. #133
    Quote Originally Posted by anyadahalor View Post
    But Antorus is the only thing giving relevant gear. In terms of itemization Broken Shore, Broken Isles and even Argus is not current content, so the same argument can be used: why deal with all that shit instead of focusing on current content that results in the best possible gear? (Gear that will be replaced by questing greens/blues in september).

    I understand ppl not wanting to level, thats what boosts are for. But if someone wants to take their time, let them.
    The argument goes both ways. We got people complaining Antorus is the only thing to do despite titanforging giving almost anything a small chance to match, and on the other side we got people outraged that titanforging gives almost anything a small chance to match the raid.
    The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.

  14. #134
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    Quote Originally Posted by NoobistTV-Metro View Post
    The people who complain about leveling aren't advocating this. People who like the game are though. It's a lot more fun getting upgrades and caring about your gear, but it obviously talked longer.

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    They are about the same strength as regular gear now.
    its hard to care about gear your going to replace 3 quests later. I have to say way to go blizz! Increase the time/difficulty of leveling, then introduce the 110 boost! Great money grab there! Give it a couple months of sales, and leveling will be nerfed again after everyone cries for it.

  15. #135
    I think they went a bit overboard with these changes. The time it takes to level is up to 3 times as slow as before. They could introduce more heirloom-gear for slots that isn't used and then people could literally choose if they wanted to level slow or fast.

    Now max XP-boost from heirloom is 50%, they could make bracers, gloves, belt and neck with 5/10% xp-boost. So if people wanted more like the old speed, they could get all and level faster, and then those who wants to level slow could just ignore all that.

  16. #136
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    Quote Originally Posted by Arcarsenal View Post
    Is there any reason not to use heirlooms aside from making it take longer? like are they weaker now or something?
    By using heirlooms you lose the enjoyment from getting a new piece of gear. And in case of melee character - you lose that old feeling when you say "well i need to get a new weapon", because your weapon levels with you
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  17. #137
    Quote Originally Posted by Azerate View Post
    A portion of the playerbase that hasn't levelled more than a couple alts throughout the years + some content creators who get paid by Blizzard are pushing the idea of how FUN leveling is, especially now that it has been slowed down like 5 times. They are making video guides on how to convert wow ui into an action game to 'enjoy' the story of each zone etc. Some people even act delighted that they have a chance to use more skills before a mob goes down.....what

    Then there is the other part of the playerbase, that had done all the quests in the game multiple times and levelled tens of alts, who just want to get them to max level quickly. Obviously the two groups will never see eye to eye.
    Do I think they went a little to far yea but when you can go from 1-110 in less then 12 hours there is some kind of issue.
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  18. #138
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    I don't know, they are convinced forcing yourself through this makes the game better or something.

    Just use heirlooms, pretty much everything below cap is pointless anyway.

  19. #139
    Quote Originally Posted by Peacemoon View Post
    That’s quite a weak argument to say those who disagree with you are gluttons for punishment and insane. It pays to try understand both points of view before passing judgement.
    Except time is money, and in this case, taking longer provides nothing towards your goal, therefore, does it actually pay to understand both points?
    Insane maybe a little harsh
    Last edited by Dajeki; 2018-02-04 at 06:36 AM.

  20. #140
    Quote Originally Posted by Arcarsenal View Post
    Did I miss something? Every1 is complaining about leveling(I haven't tried it yet, too much work these last few weeks)..but they are saying if you do it without heirlooms its better? Whats the deal? Thanks in advance
    Really? Is EVERYONE saying that?

    Shit, i don't think i read anyone advocating leveling without heirlooms.

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