Yeah. That whole line on board the ship "Did the Light save your son? Was it faith that shone in Rakeesh's eyes as they closed for the final time? Or was it hatred for the father who abandoned him?" That was savage.
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Besides Ragnaros and Geddon had we ever heard of the other bosses in MC before we saw them the first time? We had a mini garothi worldbreaker patrolling Krokuun, the dogs are part of a WQ, one of the rares is talking to the Admiral through a communicator. And Aggramar stomped our shit at Nath'raxas.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
During the invasion of Draenor during the Second War Xe'ra had a vision of an "emerald star". During BC, with so many of Argus' forces being deployed to Outland, Turalyon and Alleria infiltrated Argus and the latter was shown a vision by Argus. So the AotL did know about Argus, at least recently.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
People complain about not remembering their first kill the day after because they were boozed out of their skull when they did it in LFR or normal. Story hasn't really been anything to write home about for a while so I don't blame people for playing how they want. It just emphasizes that the build-up is often missed fx. because they're not taking that additional week to polish before patching. Ideally all the bosses should be taunting you as some of them might as well be made of cardboard. Lore and artistic expression are hard pressed when the devs can't breathe and directed to focus on other things.
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You can do it well or not at all with the opposite effect. They can play into and support sub-plots and make the expansion come together as a whole or they can be so detached that it just further confuses the player with multiple side-stories and sub-plots with strenuous relations to each other.
If you knew the candle was fire then the meal was cooked a long time ago.
Diminishing returns. It would just become predictable if the had a Lich king plot every expansion.
They tried something different with MoP and people also love that expansion (anecdotal evidence from these forums)
This expansion suffered the same one as Cataclysm. When the big bad guy is just utterly too powerful/large for us to deal with we don't get a satisfying final encounter.
And we can't have build up to new villains anymore because the response is 'they weren't in WC RTS games!! BLIZZ pulling lore out their ass!!!'
I thought the "build up" towards the final encounter with Arthas was a bit silly up to the point where I actually encountered him.
His plan did backfire but he did have a reason for not killing you and just taunting you "like a stupid saturday cartoon villain".
He states it out right when he outright kills you in his encounter. Yes, you loose. His plan was to raise you as his most powerful death knight, and use you to destroy everything you were protecting up to that point, his speech felt chilling to me.
Then mary sue Tirion Fordring pulls a bit of a deus ex machina out of his ass and breaks Frostmourne; and the "saving grace" continues as Arthas' father's ghost miraculously raises you from the dead and you deliver the killing blows to a weakened Arthas without his frostmourne and haunted by the countless souls that escaped his now broken sword (millions?).
Anyway, cheesiness and deus ex machina included, I loved the feeling it gave me. Haven't felt like that about a boss in WoW ever since.
Well, one thing to consider is do we have any idea how far spread the knowledge that the Pantheon is dead is, how common the knowledge we as players have about how Titans are born is, and such. Turalyon could know there's some being in Argus, know it's powerful, know the Legion is tormenting and using it, but not know it's a Titan.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
Who are the current villains again? I kinda lost track somewhere halfway Legion.
Exactly. I love pointing this out when people say the LK was well written. The whole Arthas arc is cliched. H whiny little bitch, who didn't listen to his teacher, thought he could do better, and fucked everything up, only to return many years later to get destroyed by the real heroes. I mean The Incredibles did it better with Buddy/Syndrome.
With that, I never really cared who the villains were. Just give me fun game-play with cool raids.
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Player-characters knew nothing of it until Magni learned. Most everything in Chronicles from a cosmic perspective are only know to us as real people. Very little of it is known from a in-game perspective. It is a hard thing for some people to understand.
Deathwing had great buildup as well, was REALLY psyched to finally down that badboy, and then the fight ruined it. But up until his fight he was a great villain, with a lot better buildup than most bosses as well, but he was referenced through multiple expansions/games as well, just as arthas. Azshara/N'zoth can have great archs as well with the correct interactions in game.
I can tell you spot on what made Arthas completely different from other villains: The WC3 cinematics. I don't really read quest texts, I don't really care for what I do, I don't read books nor really care about the lore of a game. But the cinematics have been an eyecatcher in most games in the 90 and early 00s, and I cannot tell how often I've watched those (and considering their age, they still look absolutley stunning).
Together with the theme music those cutscenes together with the Lich King death scenes just give me the chills and made the character so much more memorable than some other unseen but greater evil.
There was no build up for any other WC villain like this. Sure they might have been mighty and their lore might have been there for the first WC game, but who cares if you don't read those.
This a thousand percent. We cant have new characters because of this. We cant have new villains because of this. To quote again.
And we can't have build up to new villains anymore because the response is 'they weren't in WC RTS games!! BLIZZ pulling lore out their ass!!!'
The only advantage Arthas had was him being a central character from a previous game... Basically being the main character of a game that made WoW possible in the 1st place.
In WoW the build up was horrible. We should have been dead on multiple occasions during the leveling process alone...
Not all but most people who played WoW when it was released were fans of the RTS games, hence why Arthas was already super popular before WoTLK even released. People were most hyped about his fight because of nostalgia, simple as that.
Also, Handsome Jack is a bad example. He didn't go around : "imma gonna get you next time!!" like a broken record. He was actually funny when he taunted you, and his revenge action in BL2 was actually pretty devastating, unlike the super serious Lich King who didn't do anything threatening and spouted the same crap after you foiled his plans for the 100th time.
When we looked at the relics of the precursors, we saw the height civilization can attain.
When we looked at their ruins, we marked the danger of that height.
- Keeper Annals
Haha, true. That's what LK was all about .. When next we meet ...
There's no hype these days because blizzard fails to develop characters properly. Arthas had a fantastic story from WC3 and it's a big part of the reason he was so popular. Same thing with Illidan in BC. You barley saw him at all in Outland, yet he was badass and people looked up to fighting him.
And then there's the bringing them back .. what satisfaction can there be in killing the same guy 2 or 3 times. It will be the same if we got to fight Lich King again. First time was , oh awesome, afterwards it's gonna be oh, lich king again.
So to sum it, villains that people get hyped over are the ones with a great background and pretty much pre-wow since wow is pretty shitty in this area.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.