If you push a button that finds you a 'random group' and it gives you a random group of people with random skill and random knowledge then you have no right to complain that a 'random group' button did what it was designed to do. The fault lies in your inability to make friends to play with instead of relying on a button designed to be random. It is a 'random group' button, not a 'best of the best' button.
No, but they will change a hero if that character's current state encourages people to play them in an unintended manner. If a hero that is designed as a healer becomes so good at dealing damage (or poor at healing) that it is better to play them as DPS rather than as a support, that is definitely something Blizzard would look at to balance. They have in the past, and I'm sure they will again in the future.
That said, I don't know that this is the case at the moment. Sometimes it can be hard to tell if a hero has balance issues or people just haven't really gotten a feel for how to correctly play or counter them. It's not uncommon to hear newer heroes called both underpowered and overpowered simultaneously within the playerbase.
To be clear, I wasn't saying that it applied (or didn't apply) to Moira; I'm honestly ignorant on which is the case with her.
I am just saying that there are some situations in which Blizzard will change a hero because they are being played incorrectly: if the reason they are being played that way is because of poor tuning encouraging them to do so.
I'd contest that the damage nerf to Ana was aimed at that, because it wasn't that that was causing her to be overpowered during triple tank. Also 'hide and seek res' apparently wasn't what was intended either.
Anyhow, after a couple of days off from it, I'm right back into Gold. Didn't take many matches to get 300SR back at all. Just another couple hundred to go to get back where I think I should be. Still very comfortable net SR gains so still shouldn't take long, just needs those few wins.
Last edited by Jessicka; 2018-02-07 at 09:48 PM.
McCree, Ana, and Mercy would all like a word with you.
McCree: antiflanker/Pharah counter=played incorrectly as a tank killer because of his early design. He could still do the other 2, but was used more to take out tanks over the other 2. Design changed to make him weaker against tanks while still keeping an antiflanker style.
Ana: healer/damage hybrid. Used mainly as a damage dealer while only using grenade to keep up her team and shooting at enemies. Design changed to nerf her grenade (and I believe damage. Been a while since the change to remeber if damage was nerfed) while buffing how her gun works for the team.
Mercy: main support player designed to stay in a fight and help her team, given Rez to assist with keeping a team fight going. People played her as a "hide and rez" hero, building her Ult and then hiding from all team fights just to come in with a Rez. Design changed multiple times trying to get her away from this while keeping the identity of a main heal and Rez user.
Moira: designed as damage/healer hybrid, able to pick off runners and evade flankers while giving them a little pressure to back off as needed. People play her as a flanker as well as damage dealer in a team fight due to the damage of her abilities, thinking only of healing after the fight is over, either bringing up their team or running away because their team died around them. No design change so far, possibly never to be one (although to expect one isn't unheard of as people are using her the complete opposite as well and running 4 tanks due to her high clumped heals).
Fact is, multiple heroes have been changed because people are "bad" and play them "incorrectly" for what Blizzard designed the hero to be.
If you push a button that finds you a 'random group' and it gives you a random group of people with random skill and random knowledge then you have no right to complain that a 'random group' button did what it was designed to do. The fault lies in your inability to make friends to play with instead of relying on a button designed to be random. It is a 'random group' button, not a 'best of the best' button.
If they aren't contributing to their team as much because their team isn't getting their heals, they're playing her wrong....that's my point.
Why aren't you grasping this.
That is the dumbest shit I've ever read. If you're battle mercy, you're playing suboptimal. If you aren't healing as Moira, you're playing suboptimal. Both of these have nothing to do with the hero, and everything to do with the person playing them.
Sometimes this game just cracks me up. Enemy tries for a last ditch effort to make it to cap B and I'm on Orissa. Enemy Moira shifts past me, 76 trying to dash to point and I just body block him, punch once, shoot him in the head once for a death, orb Reaper out from behind a wall and kill him.
So much fun hodyblocking people that just look like they are having a panic attack trying to get to point.
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Are you new to this arguement? Since the beginning I've been stating people are playing her wrong, which means Blizzard should (opinion) nerf her damage to get people to play her correctly. A nerf to her damage and you suddenly won't start seeing Moira players trying to flank and 1v1+ enemy players and will focus more on healing. Keeping her drain recharge the same but nerfing the damage of it will keep players with their team more while healing with her.
Being the dumbest thing you've ever heard is exactly the point; however, when a playstyle encourages 1 over the other (such as Moira's does) then playing suboptimal in terms of healing will happen; however, when a character excels at what Moira does it is not suboptimal play until higher ranks (as I've also stated numerous times). Just because playing her in a way that some conceive wrong does not mean she is being played wrong. Good Moira players, again at lower ranks, can play to her current strengths and act as a flanker and only throw out minor heals, relying on their other support to keep the team alive until Moira is back.
As stated, that's considered suboptimal, but there have been plenty of games where Moira's are now being talked about as OP and carrying a team, simply because she can excel at harassing a backline support and picking off stragglers. Even if she doesn't get the kill, she can usually still get 1-2 people to fall back, simply playing damage.
While I understand the frustration with Moira players not healing and wanting her adjusted so they might (more likely they just stop playing her), as someone who plays support to actually support I'd rather not have her nerfed. Being able to duel flankers myself on Moira is one of her important points, because the fact is that 99.99% of randoms won't lift a finger to help their support in trouble. It takes more time and effort, or might have lower chance of success in the first place, to fend them off on other supports, which means directly less time spent on actually healing / helping out the team while I'm forced to do that or end up dead. (Which inevitably leads to someone on the team to bitch about no heals, of course...) I'd much rather be healing than fighting flankers, but what can you do.
It would only encourage it if her dps was the better option vs healing. If that was the case, you shouldn't be complaining about her not healing, because she's doing what is most beneficial to the team.
If it's not suboptimal then you shouldn't be complaining about it. You're complaining because her not healing is losing you games, meaning it is suboptimal, which means she isn't encouraged to be DPS only.
Exactly, this is the kind of support we need, the ones that are fun to play and don't feel like a sitting duck. Just makes them more fun to play, which makes more people play them, which is good for everyone else.
This is about the most unpleasant, least fun Blizzard game I ever played.
"It's 2013 and I still view the internet on a 560x192 resolution monitor!"
Would have been nice if they said thats how they rolled back when you brought the game but eh.
And people that bad mouth their job/boss on social media deserve the shit they get because its so incredibly stupid to do that. Anyone clueless to the idea people in your life might be checking your social media need a reality check.
"It's 2013 and I still view the internet on a 560x192 resolution monitor!"
Looks like Sombra is getting a dps buff by reducing her spread by 10%, hack goes off faster (.65 seconds rather than .8) and her hack removes Genji wall climb, Pharah hover jets and mercy hover. She will no longer get ult charge from hacked healthpacks.
If you push a button that finds you a 'random group' and it gives you a random group of people with random skill and random knowledge then you have no right to complain that a 'random group' button did what it was designed to do. The fault lies in your inability to make friends to play with instead of relying on a button designed to be random. It is a 'random group' button, not a 'best of the best' button.