@ID811717 https://www.warcraftlogs.com/statist...000&bracket=20 So I remembered correctly people did 400k dps in Emerald Nightmare. You'd think since then we had several rounds of buffs to artifacts, legendaries started dropping like candies (they were hard to come be in EN) and so forth, people would actually do more than then, but guess not.
Even in heroic Nighthold, where 890 was normal ilvl, you'd see every class is above 400k and some are closer to 600k: https://www.warcraftlogs.com/statist...000&bracket=17 And that's before crucible was even added to the game.
Took Ursoc / Krosus as examples because they were considered single target dps check bosses back then.
The problem with recent logs is you're gonna have some legit people but majority of very low ilvl (880-890 etc.) showing up in Antorus are people being boosted either by friends, guild or paid boosts. Hard to judge the class potential from that. If I go to logs 908 is the bottom ilvl I can even pick. If you see historical data from EN or NH there are thousands of parses in the ilvl bracket, but in TOS it drops off as majority of people were already above that ilvl.
Maybe people are right that 890 is too low of a cutoff point for Antorus LFR, but if I take normal and the lowest bracket (908+) it's hilarious the disparity: https://www.warcraftlogs.com/statist...et=1&boss=2069
How come "average" at 75% is 500-700k but max is 800k-1,4mil? So 2 people in the same gear one does double the dps of another (both being members of the same class and spec)? Seriously I wanna know how. Again picked single target boss to eliminate cases of "aoe cheese".