Recent Blue post on these changes: https://www.mmo-champion.com/threads...1#post48884018 -Daetur
-------------------------------------------------------------
Haven't seen discussion on this around here yet:
On the alpha, hunter pets received some changes!
Every pet class has now a special ability.
The baseline spec of some pets (Ferocity, Cunning, Tenacity) has changed.
Each spec comes with more distinctive abilities.
- Ferocity gets Primal Rage (i.e. Bloodlust)
- Cunning gets Master's Call
- Tenacity gets Survival of the Fittest (Which reduces incoming damage to you and your pet by 20%)
Most importantly, the baseline spec is fixed! (meaning: you can't change it)
I'm uncertain how I feel about that. On one hand, it's great to see special abilities return. Then again, being shoe-horned into specific pet classes?
I play PvP mostly. That means taking a Cunning pet. Ideally, my pet would also have either a slow or a purge for the special ability, which reduces my choices roughly down to Moths, Spiders and Warp Stalkers.
There may be one or two others that fit the bill. You get the idea though. It's limiting.
Same goes for PvE -- You'll probably wanna get a Ferocity pet.
Is having pets be more individually unique worth the restrictions?
Edit: Blind old me oversaw some posts in the BfA thread. Oh well. I think this deserves a thread on its own.