Originally Posted by
shanthi
The question I'd have for you or Blizzard is how you build a compelling playstyle around a spec that has both melee and ranged abilities. Like, unholy DKs have some ranged abilities (Death Coil, Outbreak, Clawing Shadows) but they're pretty clearly a solid melee class. Aside from a few edge cases (boss flies in the air for a short time, add leaps away), they're not really going to be attacking from ranged. Is that all a "melee/range hybrid" Survival hunter would be, too, or is there any way to make it meaningful to have some ranged attacks and some melee attacks?