The best part is Blizz is just gonna put their head in the sand and say literally nothing about any of this.
The entirity of 7.3.5 has been an absolute disaster from the day it dropped.
Bravo.
The best part is Blizz is just gonna put their head in the sand and say literally nothing about any of this.
The entirity of 7.3.5 has been an absolute disaster from the day it dropped.
Bravo.
Dungeon by higher level character outside of you leveling bracket definitely have been nerfed. Yesterday I was boosting my mage 63 to 67 in Gundrak and VH with 100 paladin.
Today tried same thing and im getting only fraction of the experience. Tried with exp locked and unlocked on pally, no difference.
Damn you, blizzard.
This is why we can't have nice things
What's with Blizzard and having options anyway? I know we're playing a theme park MMO but come on, players still should be able to have choices...
They always told me I would miss my family... but I never miss from close range.
They never should have nerfed heirloom gear. We worked to obtain the gear to increase the speed we level. If people want to take it slow to level they are not forced to wear heirloom gear. I have leveled so many alts, I dont want it to go slow at this point. I have leveled by questing and runing dungeons. I have experienced the quests on horde and alliance. I have leveled 2 of each class to have 1 of each class for each faction. I really dont need to see the quests another time. Now I am feeling like the heritage armor just isn’t worth it.
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It is a sad sad day......
This is what I have an issue with. Heirlooms feel so usless now, enough for me to not waste time leveling a void elf after the lightforged paladin. I was really enjoying the faster leveling routes with some friends, really sucks to see it go. I LOVE leveling, but they've managed to make me hate it with how grindy it is now. Someone mentioned how, "I don't have to watch netflix while doing dungeons now"... well that's exactly what I'm doing still. It still doesn't require much attention even with the new changes.
Seems like the buffed queued XP
Originally Posted by Blizzard Entertainment
The problem is that the XP for finishing a dungeon will never be worth the hassle of having to do a leveling dungeon properly with CC and shit after literally almost a decade of not needing it. 99% of the playerbase probably doesn't even know what CC their class even has, let alone how to use it.
Cheerful lack of self-preservation
Remove the paid boost choice and I might be incline to agree with you.
Leveling is part of the game, true, but what if you've done it more than once? Twice? Going on round five here and after stopping and smelling the roses I want to hurry it up. I'm glad some people want to enjoy leveling but this game is bloated with the leveling gap and the fact several zones past the 60's are relics in terms of questing/lore/rewards.
Questing was fine before when someone could breeze through the stuff they've done in haste. Meanwhile new players without heirlooms still could go by quickly but manage to catch up. When BFA comes out we're going to be at 120. With added races being thrown in I'm finding it hard to believe this is nothing more than an attempt to hook people into staying online and subbed.
I can tell you personally I'd have a lot more fun at max level with a toon over spending the same amount of time leveling. That to be max level is what would be fine--being able to enjoy farming/raiding/collecting/whatever I can do instead of mindless grind from the faux difficultly spike they have in place now.