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  1. #41
    Quote Originally Posted by xcitng View Post
    Blizzard fixing the only way to power level past content people have done 20+ times, nickel & diming customers as a billion dollar company, great stuff!

    Can't tell me they aren't pushing boosts now when you introduce a system that is longer than before then removing every single way to power level through content, taking away all options but to level slower or buy a boost.

    Pathetic.
    Quote Originally Posted by Appelgren View Post
    Preach! Its fkn ridicolous. The only thing more pathetic is the people that deny and defend it. Brainless sheeps.
    So upset you aren't allowed to AFK in our instances now... NOT.

    "I Am Vengeance. I Am The Night. I Am Felfáádaern!"

  2. #42
    Quote Originally Posted by Yuelle View Post
    Blizzard implements molasses speed leveling after several expansions of relatively quick leveling.
    People opt not to kill themselves and pay people to chain run them through dungeons/or run themselves
    Take a hint, blizzard. a Stockholm syndrome-suffering minority wants this to take forever. I'm on alt number 47. I'VE EXPERIENCED THIS CONTENT. This is quite telling about the mindset of the devs and pushing me towards leaving the game actually. The horrible decision to not give us Zandalari paladins was already pushing me away. Keep pushing, Blizzard.

    47 alts is your problem. I have 14 alts and im leveling my new 2 allied races and i have 0 issue with the new system.

  3. #43
    Quote Originally Posted by Brewmaster Kolee View Post
    So upset you aren't allowed to AFK in our instances now... NOT.
    What are you talking about? we are referring to power leveling with a 110 like you could always do... until now....

  4. #44
    Quote Originally Posted by Dhru View Post
    "we have significantly increased the experience awarded" Just to be clear here it means 15% (tested) which is nothing...
    So basically they have removed the fast leveling methods completely just to force their sub base to pay 60$....
    No. They have removed exploits, while continuing to tweak the intended leveling experience. And yes, you can still buy a boost if you don't like leveling.

    "I Am Vengeance. I Am The Night. I Am Felfáádaern!"

  5. #45
    Quote Originally Posted by xcitng View Post
    What are you talking about? we are referring to power leveling with a 110 like you could always do... until now....
    Dungeons with a 110 was never worth it, it always reduced your XP gain by too much. Was only worth it if you were RAFing with someone else and a 110 was running you through a dungeon. Where is your "always" coming from?

  6. #46
    Quote Originally Posted by Fjordkeeper View Post
    D-Dungeon exp buffed?
    FML
    So I completely wasted my time leveling for over 50 hours...
    Nah. I wouldn't think of it like that. The only way to 'win' this game is to have fun. Did you have fun? If so, you're winning. I mean, you could look at ALL time spent playing a video game as "wasted". Or you could look at it as entertainment, in which case the only way to judge it is by whether you were entertained.

    - - - Updated - - -

    Quote Originally Posted by xcitng View Post
    What are you talking about? we are referring to power leveling with a 110 like you could always do... until now....
    I was referring to the exploit where players were leveling by AFKing inside Argus invasion points. Was never intended, so of course Blizz hotfixed it when they found out about it.

    "I Am Vengeance. I Am The Night. I Am Felfáádaern!"

  7. #47
    Quote Originally Posted by xcitng View Post
    So because its an RPG, its ok to be nickel & dimed by a billion dollar company? you really think they would "fix" the leveling experience (in turn making it take longer) then removing every way to level faster cept for heirlooms isn't a way to push people to pay for boosts?
    I have been asking for a leveling system like this for many years. I have no desire to buy a boost. How am I being nickel and dimed? I'm not nieve, I understand the financial motivation for doing this. On one part, they are cashing in on the player base that only cares about 110 and the quickest possible way to get there. On the other hand, they're keeping players that actually like the *slightly*slower leveling system who care more about the journey than the destination.

    And yeah, slightly. It's absolutely not as bad as most of you are making this out to be. But lots of players are now spoiled, that's where this reaction is coming from. You want results in as little time as humanly possible with the least effort exerted.

    To me, that contradicts an RPG or a good MMORPG. But feel free to voice your opinions. Me and my level 17 warrior are having the best time ever.

  8. #48
    The Patient GSN's Avatar
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    Quote Originally Posted by Binki View Post
    Or maybe, just maybe, instead of demanding instant rewards you could try playing game? Game is not only at max level, unless you are one of those players who made a mistake confusing WoW with MOBA.
    Leveling pre-7.3.5 with heirlooms and dungeon spam took maybe 20-30 hours for most people. That's not "instant rewards", people just don't want to have to put in twice the amount of time to level an alt as they have to do now.

    They did not make leveling more challenging or more exciting, only slower. If you spend thousands of gold on heirlooms/xp pots/RaF, why should you have to spend so much more time to level now compared to the past 5-7 years?

  9. #49
    Bonus xp went fron 15k'ish to 45k'ish at level 69. Slightly more incentive to go there now. Some of them is still horrible xp per hour due to length and difficulty.

    Does feel stupid that leveling dungeons are harder than mythic dungeons.

  10. #50
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    Quote Originally Posted by Quixef View Post
    Now we need to actually play the game we are paying to play? NANI?!?!

    (Leveling is part of the game, there are pretty horrible examples out there -like some Korean MMOs- and WoW's' is childplay compared to those. If you feel the need to experience a certain race/class combo at max level, you have to level it. Suck it up)
    You know that before 7.3.5 you could level with dungeons or with questing. Both have been equally viable in my view. I usually mixed questing with running dungeons, depending on dungeons available and if I liked them, and what zones I could quest in, and if I liked these. Especially when you level tank or healer characters, it's a much better experience to do this in dungeons, because you can actually play the intended role for that character. If dungeons are viable now, then things only return to the intended design.

  11. #51
    Quote Originally Posted by xcitng View Post
    What are you talking about? we are referring to power leveling with a 110 like you could always do... until now....
    AFK or "power level", does not matter. Both means you leveled by letting others do the heavy lifting.

  12. #52
    Quote Originally Posted by Flarelaine View Post
    AFK or "power level", does not matter. Both means you leveled by letting others do the heavy lifting.
    That's a perk from having friends. Not our fault if you didn't have any willing to do you such a favor.

  13. #53
    Quote Originally Posted by AndaliteBandit View Post
    That's a perk from having friends. Not our fault if you didn't have any willing to do you such a favor.
    Where do friends figure into leeching xp from invasions?

  14. #54
    The Patient GSN's Avatar
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    Quote Originally Posted by Flarelaine View Post
    AFK or "power level", does not matter. Both means you leveled by letting others do the heavy lifting.
    Many people boosted their own characters, and/or took turns boosting and getting boosted by a friend. It didn't hurt anyone.

  15. #55
    Quote Originally Posted by Yuelle View Post
    Blizzard implements molasses speed leveling after several expansions of relatively quick leveling.
    People opt not to kill themselves and pay people to chain run them through dungeons/or run themselves
    Take a hint, blizzard. a Stockholm syndrome-suffering minority wants this to take forever. I'm on alt number 47. I'VE EXPERIENCED THIS CONTENT. This is quite telling about the mindset of the devs and pushing me towards leaving the game actually. The horrible decision to not give us Zandalari paladins was already pushing me away. Keep pushing, Blizzard.
    I think you don't understand the definition of the word "minority", because the person in the minority is most likely the person on alt 47. I'm an altoholic and I only have 8 max level toons, for example.

    Quote Originally Posted by Meat Rubbing Specialist View Post
    Leveling through old expansions instead of the current one is not playing the Current game. People that want people to spend more time in Old content are idiots.
    Or maybe instead of idiots they're.... new players (god forbid!) or people that enjoy the leveling experience (remember kids, fun is subjective!).

    The "current" game is Legion plus everything else that is available. Or have they implemented something that stops me from farming old instances/bosses for mounts etc.?

    I don't understand why it's so hard to grasp the concept of what one person considers fun isn't necessarily the same as what another person considers fun. Continued ignorance around this coupled with fallacy-laden statements to try to pass off opinion as fact or that one's opinion is shared by the majority are tired and weak.

  16. #56
    Quote Originally Posted by Flarelaine View Post
    Where do friends figure into leeching xp from invasions?
    I was talking about having a friend run you through dungeons, something people have done since Vanilla.

  17. #57
    Quote Originally Posted by xcitng View Post
    So because its an RPG, its ok to be nickel & dimed by a billion dollar company? you really think they would "fix" the leveling experience (in turn making it take longer) then removing every way to level faster cept for heirlooms isn't a way to push people to pay for boosts?
    Nobody is being "nickle and dimed". They have always hotfixed methods of leveling that were too fast. The players are the people that wanted leveling to take longer so Blizzard gave it to them. There were going to be people happy about the changes and people not happy about the changes no matter which way Blizzard changed the process. Just because you don't like it doesn't mean Blizzard is out to get you.

    The funny thing about all of this though is that the leveling doesn't really feel slower anyway. Level scaling allows people to stay in zones until they're fully completed so I can see that contributing to the feeling of things taking longer but if you remember, people almost never leveled with quests before, it was all dungeons. I've been leveling with two other friends lately using the same old dungeon method and we've been blowing through levels. This entire thing just seems like an excuse for people to complain about something.

  18. #58
    Quote Originally Posted by AndaliteBandit View Post
    I was talking about having a friend run you through dungeons, something people have done since Vanilla.
    Oh, that. I always preferred running with friends to being run by friends.

  19. #59
    Epic! videotape's Avatar
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    Speaking of the Iron Man Challenge, I bet it's waaaaaaay harder now.

  20. #60
    Quote Originally Posted by SaneyBoo View Post
    Bonus xp went fron 15k'ish to 45k'ish at level 69. Slightly more incentive to go there now. Some of them is still horrible xp per hour due to length and difficulty.

    Does feel stupid that leveling dungeons are harder than mythic dungeons.
    Last night I was just doing quests and queueing as DPS for dungeons to break things up and the improvement was pretty noticable XP wise for completing dungeons.

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