Love love love it.
Cap it at a reasonable number (idk, +150%? +200%?) everyone goes home happy.
Why does “i don’t understand” lead to “i am going shit on them because i dont understand”?
Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor
who the hell still has a ton of alts to level?
heirloom, raf bonus, 3x xp pots, legion invasions, wod bonus quests, dungeon grinding, hoarding rested xp. if you wanted to level a bunch of alts and for some reason you've waited until this month, well i'm sorry. but you've had more than enough time to grind everything up to 110 the fast way
i'm leveling a VE with a friend through questing, mostly because we were bored and wanted to see the alliance side of things. and even with this new xp crap things are going smoothly. we haven't felt like "oh this is taking forever" because we have a billion alts at 110 already and are looking to just quest through zones not really paying too much attention to the number that represents our level. it's been fun, and its making some things actually feel like an achievement again, whereas before it was just some shit you unlocked after doing 5 or so dungeons with raf while sitting in org...
I like that idea.
You can't take what ya can't see... *rolls d20* You rolled a natural 20* The skill of stealth is successful.
Duelingnexus name: Jaina1337
Blizzard Battle Tag: Jaina1337#1396
I'd be on board with something like this. I hate the aesthetics of the heirloom sets so a tabard that I can turn off the visual of that does the same thing basically would be great.
I'd cap the XP increase from the tabard at whatever the current heirloom maximum is though and if you wore the tabard + heirlooms cap the total xp at like 75% or something. Having it scale completely off of number alts at 110 with no xp cap would be too OP.
I love raiding. To be perfectly ready to raid I should have all 12 classes up to spec. Plus I have friends on both factions. Because Blizzard is pathetically sticking to the "Oh you have friends on both factions well we're not making it so PvE you can make mix faction groups." means that frankly to be in a good place for both factions you need 24 characters. 1 of each class on each faction.
So why not let those who want fast leveling have the fast leveling while those who love slow leveling can have slow leveling. You know we have heirlooms at the moment so why not increase their XP gain. How does it affect those who like to level slow?
It doesn't.
No. You do not need all 12 classes to be ready for raiding. Again, seek help (mind you if you WANT all 12, that's fine. Accept that you need to level those or boost them then. But you do not NEED all 12 classes.)
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Not an insult. A statement of fact. If you have an army of alts and you're still leveling more... you need help for compulsive behavior
Look, I get having a few alts at or close to max level. A tank class, a healer, a couple of DPS. I have 2 110s (a lock and druid) and those cover all of the roles. I have a few other classes at 100+ due to the pre-event invasions. And I'm FINE if people like to have more alts than I'd have.
What's compulsive is the need to have 10, 20, more and more.
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Well, you have to decide what's more important... dozens of hours of your life doing something you admit you despise or seeing the lore.
its not hunters but dks actually. and they are usefull for example pet selling/buying, doing love is in the air mount farm *damn u silly rocket!*, etc
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no blizzard should make it harder for all people who only have one toon alts is a good thing that keeps people online and doing stuff.
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yes because allied races where avail before recent and zandalari / di and the rest have yet to be release. you know some people like to see more then 1 side of the story.
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PLEASE for the love of Blizzard seek help dude, you seriously need it when you think YOU can decide how others enjoy the game!. Get help now!
We get it you only raid and dont care for lore, story, etc other people do - let em enjoy the game just because you HATE it doesnt mean others have to.
PLEASE get some help, seriously, you think of yourself as a Freud...
I wouldn't mind the current lvling pace if I could fly at lvl 20 or 30. Kalimdor is a pain in the ass. EK is barely better.
The idea is good but doesn't sound like something that would ever happen sadly.
We are just a couple weeks after the biggest nerf to leveling in wow history, they are clearly not trying to make it easier/faster.
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It really has nothing to do with compulsion or addiction. There are many activities in this game that directly benefit from the # of capped characters you own. Especially now, with connected realms, when you can literally get 2 servers worth of characters in the same realm eco-system. Raiding isn't the only thing you can do in this game, not by a longshot, and it's actually probably not what most people do on a hardcore level.
Here are some more or less obvious examples:
-MOUNTS: farming 1/2000 world bosses for mounts, big love rocket 1 in 3333 drop rate, paragon reputation mounts etc.
-gold farming, the more alts, the more dough - class halls, professions, ah etc.
-WQ system (legion specific) - you need a 110 to be allowed to do a WQ, pet/toy/pet charm farming
-transmog farming...why you actually benefit from having more than 1 of each class
-less significant / minor things that get really meaningful when you can do them 20+ times: claiming 1 per character free items, darkmoon etc.
Don't get me wrong. I am in a semi-hardcore raiding guild myself, but WoW is just so much more than hitting a big dude with 10 other people. Try to consider other people's perspectives too.
Better suggestion - one that reduces your XP based on the number of alts.
Sort of like a nicotine patch for smokers.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
I'd be ok with this.
http://thingsihaveneverdone.wordpress.com
Just started my 24/7 LoFi stream. Come listen!
https://youtu.be/3uv1pLbpQM8
Never gonna happen. The changes they just made to the leveling system were so that it didn't feel like a mindless and meaningless zerg to max level. Just relax and enjoy the leveling experience. It's fine how it is now... I find it way more fun now than it was previously. I have 24 110s... So I've leveled a lot in every expansion. This current iteration is the best it's been in a while.
As someone who wants lvling to go back to where it was "an achievement" to get to max lvl, or at least make it feel as part of the game and not just a hurdle to get over to get to end game, I think it's a splendid idea!
You will get to lvl faster every time you lvl a new character, but still requires you to actually lvl!
Much of the problem with the lvling the past...what, 7 years(?), was that you were uber powerful, slaying everything with ease, having to pull packs of 10-15 mob to even start thinking about if you could kill them all. Lvling should feel rewarding, like a progression, something to work towards, but it doesn't necessarily have to be slow as molasses. Rewarding, engaging and fun is what it needs, and some challenge to the lvling made it just that. That was of course trivialized by Heirloom gear, and it also took away the excitement of getting new stuff to equip.
The heirlooms can ofc stay, but I think the tabard would be a good inclusion. People who run youtube channels, like Preach, do not have an interest in lvling more at all, because he's done it so many times and want to get to the end game, cus that's what his channel is built for. Give ppl the option to get through it quicker, without taking away the challenge and engagement.
And that can easily be done with the new scaling tech!
(just make the mobs hit harder aswell ;P)