Originally Posted by
Ithekro
So it would be something like:
(game starts, go to first quest giver) "Ishnu Alla weary traveler. I need you to go kill 10 boars and 10 panthers that are overpopulating our beloved world tree. Oh and take this torch of the everlasting Azerite Flame and burn the bodies. No need to have it smell around here for days."
Turn in quest: "Ishnu Alla weary traveler....it seems the fires aren't going down. Could you try to put them out?
(Azerite Fire cannot be extinguished by your mortal pale of water)
Turn in quest: "Run for the harbor!"
(long scenario to reach the portal in Darnassis at level two as the tree burns around you.
Turn in quest: "All thank Elune you are safe, "name". We need to make it across to Darkshore at once. Take the boat to the west and avoid falling debris."
(Get to boat, short in game cinematic of the burning tree as you move away, maybe evena glimp of the top falling into the sea, the wave pushing your boat to Darkshore. the ship wrecked)
Find survivor, turn in quest: "You live, "name"! We need to make for civilization and see who else survived."
Turn in quest: (short in game cinematic of Tryande facing of with Sylvanas) "So the Horde has burned down my home. I will not forgive this!."
(NPC guy you are with and you know this is your fault, but you might not want to tell Tryande that...just yet).
Tryande gives you the next quest at level 3 or 4: "Take the boat to Stormwind. Tell the humans of what has happened. Send reenforments. Go. Go!"
(Take boat to Stormwind, talk to Anduin about what the Horde has done. Be sent out to Goldshire to help out while the Alliance gathers its forces.) Resume normal questing from level 5 to 110, return to invade Lorderon....for the Alliance....Remember Tedrassil!"
(The whispers come: "Deep down...you know this was always your fault, 'name'")