Let me try this again after my previous fail
I was hoping for a more intellectual and deep conversation about this fact.
The funny part is that this thread is going to be forgotten unlike the previous one xD lol
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FACT: There is no in-game activity at max level that
everyone does in WoW to pass the time. Everyone plays the game differently and the MMO genre is formed by several "niche communities"
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I think there is conclusions to be taken from this.
Like:
-MMO's are formed by several "niche communities" and everyone is playing the game differently
-No activity is more important than the other
-That is not right to make one activity more rewarding than all the others just to try and make people do it. You will only end up making people do something they don't like and "be there" for the wrong reasons.
-Every "niche" should be equally important and should have a progression system as well as rewards