Its not super impactful but I think its pretty cool and really adds to the "class fantasy" that Blizzard harped on about not long ago. Hope it stays maybe as a 2.5 or 2 min CD.
Its not super impactful but I think its pretty cool and really adds to the "class fantasy" that Blizzard harped on about not long ago. Hope it stays maybe as a 2.5 or 2 min CD.
And how exactly is that different from other artifact skills?
Apocalypse: Push a button, and some Ghouls Pop out.
Wait until it's available, push again.
Consumption: Push a button, get some leech
Wait until it's available, push again.
Rinse and repeat
The skill totally fits the class Fantasy. Hopefully it stays in the game in some way
If you liked seeing big numbers, Sindragosa's Fury was probably the single most satisfying button push in the game. I'll be sad to see it go.
I liked it but I won't miss the terrible animation.
Personally I think it sucks, it's really not good but I hope they give us something else and more fun.
For exemple, my WW monk 40 second CD, Strike of Winderload, hit almost as hard as Sindragosa but it's on a 40 second CD not fucking
5 minutes!!
My dragon ;-; nooooooo
Put it back, along side the Legendary effect so that it is a 2.5min cd and freezes.
Mage Tower Final Result:
Dk:3/3 Mage:3/3 Mage:3/3 Mage:1/3 Dh:2/2 Warlock:3/3 Hunter: 3/3 Priest:3/3 Paladin:3/3 Warrior: 3/3 Rogue:3/3 Shaman:3/3 Monk:3/3 Druid: 4/4
theres literally no dk change yet on alpha
Originally Posted by Blizzard Entertainment
Bro Sindragosa's Fury (potentially) hits far harder than Strike of the Windlord as it scales with Attack Power and Strike of the Windlord does not, it scales only with weapon damage. Not to mention that one of these things does only magic damage which is not mitigated by armor, and the other does not.
One is designed to be used regularly in your rotation, the other is a massive aoe burst cooldown.
I'll say this about it, it's a fun ability and it has it's uses. Although I doubt classes will change much from alpha BFA, keep in mind this is only the first alpha build, there are classes with blank placeholder talents, they are most certainly not close to finished with class design for BFA so can't really make a definitive statement about this until we're at least past this initial phase.
Last edited by Shakou; 2018-02-22 at 04:53 PM.
Never made sense for frost frostmourn doesn’t keep dragons in it.
You just mentioned that between 2 different alpha builds there was differences. That means you understand that it's not the last build, some changes are still to come and nothing is set in stone.
With this information you should be able to realize that making a post about such things is completely useless, irrelevant and a waste of time.
If anything write to Blizzard directly about it, they don't come here to read tearposts.
Oh, you mean rando pug DKs won't pull half a dungeon with Sindragosa anymore?
Neat.
This is the kind of thought process that took Wake of Ashes from ret and made it into a talent.
>:(
But seriously, if they remove Sindragosa's Fury but keep Army of the Dead...I'd be extremely confused, and also quite mad. Sindragosa's Fury is easily one of the coolest abilities in game, while Army is like "Oh, better channel this thing before the fight and then forget it ever existed!"
Last edited by Jester Joe; 2018-02-22 at 05:47 PM.
"El Psy Kongroo!" Hearthstone Moderator
i could care less for such a shit ability long ass cd the dmg it provides don't justify the long cd even if u can reduce it with these fucking swords its still useless and who cares about epicness? ya wow u push an ability once every 5 min or so hits like a wet noodle for how long u have to wait and the actual Sindragosa looks just shit anyway