Hell, as a LFR only player, it way hurts more than it helps. You pretty much are guaranteed, unless you literally don't do anything in the game at all, to have gear as good as, if not WAY better than what will drop in LFR, before LFR even unlocks. Which murders all the enthusiasm for it.
I like the idea of war/titanforging. It's just done all wonky. (Some of the catch up mechanisms they've added aren't much help either with the problem I just stated).
I'd be okay if gear only dropped that was only able to "forge" up to one tier in ilvl above what the highest possible item level is from the content you've completed (and the drops themselves' base ilvls being at least a little lower by default than the tier of difficulty you're actually doing). So you don't find yourself, as a low difficulty player, pretty much negating your content before it's even out.
TBH, if that doesn't change, and it's kept like it is, which is how it was in this and in WoD, I'm just going to only sub when the game launches, and only for very, very major patches. I still enjoy the content, I just have zero motivation to repeat content for like... such a teeny slim chance of something to grow my character. Maybe would even go so far as to say I'd maybe only sub at the start and at the end of expansions.
I still think everything was perfect in MoP until SoO. I want the pre-SoO method of gearing back