Originally Posted by
Lathais
I don't think they dropped the ball, I think it's intentional. It makes it so there won't be as many people at max level as quickly. There are already people at level 50. This server is supposed to last for a year. If we consider three tiers per expansion, then vanilla, SL, NT, that's 9 content releases, not even including the current expansion. If you add in 3 tiers for the current expansion, that means about a month at each tier. So it should be taking about a month to get to 50, not a week. Then in about a month, tier one will come out and you chill on that for about a month, then tier 2 for a month, then tier 3 for a month, then level to the new cap for a month....etc, etc. The XP gains are where they are so that people did not hit max level in a week then complain when there was not end-game content, because it's not coming for three more weeks. Obviously these are just estimates, and yeah, it seems like if they do it monthly like that, it will last a bit longer than the year they have estimated, but it's close. Maybe it will be a three week release cycle? Will really depend on when the majority get to 50. If it's going too slow, like it appears to be, they will adjust as needed, like they are doing.
Take your time leveling. You don't need to be 50 yesterday. Won't make a lick of difference if you are anyway because they level 50 content isn't even there yet.
It's obvious you just don't like the game, so you see it as dropping the ball. However, it's by design, and I kinda like it. Dungeons are active and I get insta-ques instead of waiting all night and never having it pop. It's making it possible to do dungeons where previously it was not. People are actually doing Rifts in lower zones and while yeah, I'll burn out on that after a while, plenty of other people seem to love it and I don't have to do it because I can do Dungeons or PvP if I want instead.