Originally Posted by
Teostra
"There was (were) no:
--Flight (besides flight paths, which dismounted you at each stop until 1.10)
--Dual-specs
--Death Knights, Monks, or Demon Hunters
--Draenei, Blood Elves, Pandaren, Worgen, or Goblins
--Alliance Shamans or Horde Paladins
--Jewelcrafting, Inscription, or Archaeology
--Outland, Northrend, Pandaria, Draenor, Broken Isles
--Cataclysm zones (Hyjal/Vashj'ir/Twilight Highlands/Deepholm/Uldum)
--Cinematics
--In-game “cinematics” (e.g. The ones they used to introduce the villains in the opening to Warlords)
--World Quests, Bonus Zones, or the pop-up dialog boxes for world quests [where Khadgar makes a quip]
--LFG
--LFR
--Arenas
--Any battlegrounds besides WSG, AB, and AV
--Difficulty levels
--Flexible raid sizes
--Modern lockouts
--Extending lockouts
--Multi-tagging or AoE loot
--Loot Specs
--Vehicles
--Bank access anywhere but cities
--Guild banks
--Barber Shops
--Dungeon Maps
--Cross-realm or bind-on-account anything. Battlegrounds, friends, heirlooms, nada.
--Auction Houses anywhere but Ironforge, Orgrimmar, or Gadgetzan
--Server transfers*
--Transmog
--Bloodlust / Heroism
--Death Recaps
--Enchanting vellums
--Currency Tab
--Catchup mechanics*
--Warforging, Titanforging, or Reforging
--Achievements
--Discord
--Wowarmory
--Wowprogress.com
--Mmo-champion.com
--Wowanalyzer.com
--Warcraftlogs.com / Worldoflogs.com
"
Everything you listed as a negative besides the different races, currency tab and guild bank is a plus for me that it WONT be in game. Everything else helped to RUIN what used to be a TRUE rpg-mmo. Is vanilla perfect? Hell no.. but they shouldve build apon the CORE what what vanilla was.. not cater to casuals and make the game streamlined, remove RPG elements and completely remove any positive social interaction.. LFR and LFG helped destroy the social community. the removal of RPG mechanics in cata turned the game into just an MMO, not an MMO-RPG. And various other things helped turn it into the bore fest it is now....
If you dont have time to play it, or its to hard. then get the fuck out, and find a new game.. that is with EVERY game, not just WoW.. I HATE when you feel like you should play a game, then bitch about changing the game to fit you.. that ruins it for everyone elose who likes the game. that is why people are HUNGRY for a TRUE RPG and are wanting to play Kingdom come deliverance, even if it is buggy to hell.. its a fantastic RPG that should be continued down the line! go back to the days of Morrowind. Morrowind gamplay with skyrim graphics. hell yes! (skywind ftw) Old school runescape, and any other form of older RPG.. Vanilla wow was especially that with MMO aspects that REWARDED you for grouping.. not only that, you WANTED TO.... and from grouping up and taking on the challenging content you felt progression, rewarded and made friends along the way.. with out CRZ you get to know everyone on your server. and it becomes a knit community... I dont know anyone on my server anymore!! No one WANTS to group. they HAVE to, and its formed in such a way, you click 1 button, join, kill the mob, then leave back to your server.... there is no social interaction anymore! WoW isnt even an MMO anymore! Its a linear AF campaign! That kind of shit should stay in CoD alone with its fast romp dungeons.. dungeons are not about fast romps through.. its about exploring! getting lost, overcoming challenging, finding hidden treasure chests ( WHICH BTW BLIZZ ALSO RUINED since mists / wod and legion)