Originally Posted by
Krigaren
As someone who was super hype about the game back when it had ground-breakingly epic graphics and promised to be the next generation of Wing Commander back in 2011, I've long ago lost my luster once they started selling 3D renderings of ships for $2,000 or more without a single bit of actual playable data. This, after they had the single most successful crowd funding campaign of all time, easily raking in AAA game title sums of money already.
Then the feature creep started, and I gotta tell you, after 7+ years of broken promises and buggy, nigh unplayable test environments, I have no doubt the game will come out, but have significant doubts about the quality of the finished product. I've been burned by Chris Roberts before and bought into this same hype when Freelancer came out, and he Molyneux'ed us.
My prediction? We'll get Squadron 42 by 2020, and then some shell of Star Citizen a few years after that, which will never live up to all the promises due to "technical issues".
Meanwhile, Elite Dangerous will be there the entire time, providing all the features Star Citizen promises, but in a (by that time) 5+ year old game that managed to launch within 2 years of it's Kickstarter.
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Why?
Why did they spend time, money and valuable resources developing 50+ ships, the vast majority of which were sold before they were little more than concept renderings and promises. There's only one obvious answer: Money. They wanted more money.
This game should be finished by now. It should have released and had operating servers for at least a year by now. There's no excuse for the time and effort being used to develop an unfathomable fleet of ships when the game has been in development for 7 years and is no where near complete.
Could you imagine WoW delaying it's release for 7 years due to feature creep and devoting their time to developing 50+ different races and all of their cosmetics? That's insane, and it's extremely telling how completely messed up CIG's priorities are. But as long as they're still pulling in hundreds of thousands - if not millions - from their whales over all that time, where's their incentive to produce a finished product? They have infinite time and evidently infinite funding, and that is NOT a good omen for this game.