The only problem I see with this change is that some guilds will try to tell people to trade their items to other raiders which will probably create drama. It doesn't really affect me, as I mostly pug HC nowadays, but I hope they address that.
The only problem I see with this change is that some guilds will try to tell people to trade their items to other raiders which will probably create drama. It doesn't really affect me, as I mostly pug HC nowadays, but I hope they address that.
Currently you can't trade personal loot that is higher than your current ilvl for that slot. This is good since titanforging has been completely removed in BFA and warforging and other procs are much rarer. This means when you do proc, and it's better, it can't be stolen from you.
They are not removing master loot... They said set gear is going away and they therefore they don't anticipate it to continue as the main way for guilds to distribute loot.
I am not really a high end player. only cleared Heroic and have no plans of entering mythic. but from my PoV I really would hate to see ML go. its just way more social imo and gives people a reason to come for progress runs (DKP etc). I feel like personal loot is (for a lack of a better word) so unpersonal, it makes it feel like players are there for themselves and not the raid. I frequently pass up loot from ML to my guildies that would benefit more from it than me. that might not be possible with personal loot because of all the trade restrictions it has.
it wont make me stop playing if they remove ML, it will just take a social aspect out of raiding that I enjoy and have enjoyed since vanilla.
So many trinkets will go to waste unless they lift the stupid ilvl Req.
Whats bis for one spec is complete dogshit for another spec/class.
At least half of the people currently cheering for this change will be here month after release crying that stoopid blizz rng never gives them good loot, just you watch.
I'm pretty sure blizzard did it to save raiders from themselves. because they feel "forced" to do split runs to be come competitive on a meta they created themselves.
It is very disheartening to see so many people on this forum, clearly not having any clue on what they are advocating for and treating Master Looting as if it touched them in forbidden places...
Personal loot is not an answer... Not to split raiding, not to ninja looting in guilds, not to guild progression... And not for personal benefit in the expense of others.
Just leave the Loot system the way it is...
Madness will consume you!!!
Because gearing right people first is better for the progression.
I do enjoy playing with friends. I do not like slot machines though. I like to have a choice.
Choice and control is being removed in WoW for whatever reason and it's not fun.
Just as it would not be fun if say healers get every good item the first 5 weeks and you'll fall behind others guilds that were just that much more lucky.
There is simply no good reason to remove ML. If you don't enjoy that loot rule then you don't have to use it. Why ruin the expereince for others though? It'll add nothing for you.
To everyone that didn't know already, GEAR IS A MEDIUM-LONG TERM CONSUMABLE THAT HELPS GUILDS KILL BOSSES FOR FUCK'S SAKE!
Reinforcing my above stated argument, pretty much all the competitive guilds (by that i mean top 2000 or around that) use various loot systems.
My guild uses Pawn (https://wow.curseforge.com/projects/pawn). What pawn does is that it can quite accurately tell you as a player and the loot master how much % is it of an upgrade. People can also talk to each other about the reasons they need it more or less, like eg. capping a secondary stat for a specific spec etc. Also in my guild gear prio is raiders then trials. Just so you can be sure the gear doesn't leave with the player.
So what Asmongold (even though i don't like him that much) is saying is completely true. Why punish everyone for the 1%. Seriously now why?
First of all personal loot is crap.
Second of all master loot was in game since very begining.
Third of all personal loot allready maked an mess in 7.3.5 at least for now in dungs, where players wanted collect transmogs but they can't. Unless you make party right now and change loot. But this is going fixed in BfA with Legacy Loot Mode.
Four of all personal loot is crap.
.
You can trade personal loot though, only the bonus rolls are what you can't trade. While there are players who are too short sighted to see that their 2% gain won't help them progress as much as the other players 5% gain, I would say most raiders at the cutting edge do realize that if they get the BiS for another player, they should trade it to them.
I guess in the end it will just test a mixture of players trust, as well as a player's desire to down the content, not just preform well.
so then obvious solution is removal of loot trading
wouldnt surpise me if they blocked it completly with release of BfA and reveling of their cross realm connections tool
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and that slowing down is one of main goals of this system
you are giving agruments pro removal of ML not against
think a bit
you are missing the point entirely
the problems is not 1% that nobody gives even a single f.... k about
the problem is 99% who mindlessly copy 1% playing model for any aspects of game
wouldnt surprise me if next announcement would be blocking every retarded addon like raider.io which influences game just as much as toxic loot councils and stuff.