Why RIP? Not only did it put it back to the same cooldown it is right now, but I still get my 3% mana back..
Still way too good to not be a blood elf..
Why RIP? Not only did it put it back to the same cooldown it is right now, but I still get my 3% mana back..
Still way too good to not be a blood elf..
Can't wait for the tears.
"If you are what you HAVE and you lose what you have, what then are you? But if you are what you ARE and you lose what you have, no man controls your destiny".
Too bad Aggramar will be a trivial last expansion boss that you'd be able to solo when this racial comes out...
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It just sucks because my main is a DH and I'm stuck with that shit race. Gone is the day where I can single handedly keep a pack of Imps in CoS from casting by using my 3 Sigils and AT.
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
Unless you're going into raids with no Mages/Priests/Shamans then the racial is pretty useless. It might be good for that 1 boss fight in ALL OF THE EXPANSION, but it'll be worthless the rest of the time. They need to make it also dispell a magic debuff from yourself, then I can see it being decent.
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
Next is War Stomp, an aoe Stun on a 1.5min cd is way too good in a world where most of the stuns got pruned from the game.
It may have niche uses, but I'd still say it still is better than many racials, certainly isn't at the bottom of the heap. There are some races I don't even bother binding my racial actives, because they're so terrible. Considering they gave druids the ability to Soothe again (can't recall if they gave hunters enrage removal again, probably did), perhaps there will be more enemy buff removal in our near future. However, this nerf definitely needed to happen, as I remember mythic raiding as Horde, and the racial made class comps so flexible when it came to cast interrupts... if I did more horde for Legion, it would've been broken in M+.
*edit* - I'd certainly prefer mirror racials for each faction, or maybe something similar to a talent tree (think structured like relic traits at the forge, or the placeholder Azerite UI on the alpha) where you can choose your racial path.
Last edited by exochaft; 2018-04-20 at 07:20 PM.
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
An AoE dispel is useless because your raid probably has several dispels, but an AoE interrupt is useful because...your raid doesn't have a lot of interrupts or stuns? Those are far more common than purges.
The resource gain is also pretty great for non-mana classes on fights where the dispel component.
Don't get me wrong, it's a nerf, but it's not as bad as people are making out.
Plus the top level of the game is pretty small, there will still be elves everywhere because they're pretty.
Well it's nice to see EM4HM get crapped on again. The time of man and elf has come to an end.
EDIT: Does Arcane Torrent remove divine shield? That would be hilarious from a paladin vs blood knight perspective.
Are you trolling dude? You honestly comparing a dispel's usefulness to an AoE silence? There are TONS of areas in Antorus alone where the AoE silence is useful. Just off the top of my head: High Command Pyros, Portal Keeper Imps, Enor's Destructors, Coven's fire chick, Argus' add phase and that's not even counting the numerous casting trash packs. Now compare that with fights where having a magic dispel is useful: M Agg...
No comparison.
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
Well.
High Command : The pyro guy is dead before his cast is 1/3rd finished.
Portal keeper : Have a good melee and he can solo the imps by himself without using interrupts.
Eonar : Singular interrupts cover it, belf not required.
Coven : Singular interrupts cover it, belf not required.
Argus : Singular interrupts cover it, belf not required.
So basically you make these points and they are literally not valid in any setting on mythic as long as people use their singular interrupts, not gonna miss it, because we never really relied on it other than in a mythic plus setting and even then, if it's below a 22, you'll blow those adds up before they can even get their casts off.
NB racials are perfectly fine for casters. Their active racial is pretty good for tanks in BfA since their snares all got nerfed to 20% making the 50% snare pretty good for kiting and such in M+. I'd say only thing it needs is a shorter CD, 3min is too long for what is basically just an AoE snare. Should be 2min max.
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Never said it was required, just like the AT dispel won't be required for M Agg... It's USEFUL, not required. No racials should ever be required for any fight.
I've used my AT to interrupt Imps/Pyros/Destructors all the time in M TBT. Not required, but definitely very useful for those 3 fights.
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
As a pvper I'm all for the nerf, but now it just seems like they're making all racials pretty subpar - or at least some of them. Maghar? Pretty bad, especially compared to regular orcs. Human? Almost seems worthless in PvP now. At this point I'd finally like to see them remove all combat related racials and just have them all be fluff/flavor stuff. I feel like they could go nuts and make some interesting stuff that doesn't affect combat.