This. I have no problems with new characters and animations in Classic WoW, so long as it doesn't effect gameplay mechanics in anyway. Personally, I'll most likely keep original graphics and animations, as they were in Vanilla WoW. With that being said I don't think that it should inhibit having the option to play classic wow with modern graphics and animations for those that prefer it.
Play the way you want to play.
They've already remade most of them, especially with BFA.
I don't have any problem with that. What I loved from vanilla was the design behind the game (not visual design, but the core mechanics).
Everything on foot, grinds, linear progression over raids, world wide quests, RPG elements, etc...
Graphics wasn't what i would say the best part of the game. But I don't have any problem if they don't update graphics.
You could just not play....? And let us enjoy classic?
I couldn't care less one way or the other. But I will say that the current live option of "old models" is somehow even uglier than the actual old models. The way they basically stretch the old textures over the new models looks unsettling in close-ups of emote animations.
I'd mind a little bit. I think keeping it as original as possible is ideal. A lot of people enjoy the older models.
i wouldn't mind them adding a 3rd faction called dino where you can choose to be a t-rex and just run around 1 shotting people like thok... fortunately for everyone though, what you and i wouldn't mind doesn't matter and it's a firm no to my stupid idea and the same answer for yours.
classic is being made for the people who cried for it for years, they deserve to have the game as it was 15 years ago, and if you don't like that, then classic isn't for you and that's fine, go play live.
Need to be careful asking for updated graphics with this dated engine. Even on high end machines, when more than 40 people gather in an area and start casting spells all at once, the game can grind to a crawl. For example, there was an alliance raid on Orgrimmar on my realm last week and we went to go fight them. People were consistently complaining about lag and I was experiencing it myself. Not only framerate drops but some weird issue where just being in the same zone (not even near the people fighting) was causing my client to have a latency issue where everything was delayed until I left Orgrimmar. The engine can *barely* handle where the game is now, updating the graphics further is just going to make that worse.
People are braindead if they think Blizz will release Classic with awful 2004 graphics. Look at what they did with Starcraft Remastered: No changes to the gameplay, but complete overhaul of the graphics and some extra UI stuff. That's likely what they're going to do with vanilla.
I'd love to have updated graphics. Giving a good old game a fresh coat of paint never hurt.
That's mostly due to CPU, not graphics. WoW is most bottlenecked by CPU, not GPU. When you're "lagging" from lots of players being in the same area, it's not solely from the graphics, but also from your CPU having to handle all those players and their movements/actions. Even in retail WoW, it's not fully optimized for multi-core CPUs, so it still gets bottlenecked a good deal.
Besides, it's WoW: there's going to be a graphic setting slider(s) just like every other game, so that you can still play the game on a toaster.
Last edited by anon5123; 2018-05-08 at 09:55 PM.
Well, you don't see many reboots with their original graphics being used. This is a special case, however.
I'm surprised you said night elves, the original night elf model was notorious for having terrible flipper hands. lol