According to my wife, I do my best work in the dark, so appreciate Blizzard not saying much.
Your mother was a hamster, and your father smelled of elderberries.
OP getting smashed harder than Hulk did by Thanos.
spoilers.
I played vanilla from beta to end of AQ40, it was fun.. but very long.. Naxx was way out of my reach back then,.. but all in all vanilla was a pretty long and arduous period of wow. I appreciate the nostalgia, but the ruckus that's been had over this seems wholly out of proportion to me. I'd rather have them invest and work on new stuff
I'm far from happy with all the changes that's been done over time, but going back to vanilla won't change that moving forward.
I stopped playing a few weeks into WoD but for me the game has gotten to a point where you run out of things to do, especially if you raid, and you're usually chilling out in the main town/garrison/equivalent and leaving it to do weird stuff like collect old world mounts of pet battles. In particular just going out into the world, you pretty much never encounter a moment where you could die. I did some of that LFR stuff for example, and was purposely trying to do stuff to die and found in many cases the game was death proof. I did the mythic equivalent of raids but I found outside of that 3 hour raiding period, I'd pretty much just be on my flying mount bored out of my mind.
For me vanilla was a lot more fun because there was an element of danger when stepping out into the world, especially in dungeons, and in raids... nowadays I see stuff like DK's being able to solo raid bosses though lol. I dunno for me I think a lot of the changes sucked the fun out of the game. I realize that wow has changed to be less grindy for a lot of good reasons, but i think in the process it kind of alienated a lot of the core fan base that loved the original.
Run LFR Coven; half the raid will beg to differ.
The outside world stuff has most certainly lost that sense of danger. However, if you don't feel in danger in dungeons then you aren't pushing the keys high enough. And, although I only remember one raid boss being soloed (Kazzak), I remember Death and Taxes 5-manning Loatheb.
I think we're all waiting for more news, I guess we just got to be patient.
I'm actually fine with the radio silence, to be honest.
No announcements are good announcements to me, because frankfly speaking, if they release classic in the way I'm imagining (no changes!), there just is very little to announce.
Maybe the patch schedule as well as the release date, but that's about all I can imagine. And as for the release date, I'm fine with them just working along and announcing that when they're ready, even if that's just a month in advance or so.
There's been a few LFR bosses over the years that required some level of coordination but for the most part it's mostly been collecting epics without ever having to know the fights you are doing. Personally, I just think that type of thing has watered down the game too much.
The Loatheb thing was a pretty interesting mechanic (shadow priests with vamp embrace) but it got nerfed, eventually he was able to clear the debuff and putting up vamp embrace put into the effect the 1 min CD on heals (in addition to vamp embrace). That being said while there's definitely more challenging fights now, but for me personally the stuff was getting too homogenized. Most classes had a few damage boosting CD's, a few damage reduction CD's, and knowing when to pop those as well as when to use lust pretty much meant you could clear all of the content. There's been some good with raids no doubt, but part of what made having different classes fun was the strengths and weaknesses that each could bring.The outside world stuff has most certainly lost that sense of danger. However, if you don't feel in danger in dungeons then you aren't pushing the keys high enough. And, although I only remember one raid boss being soloed (Kazzak), I remember Death and Taxes 5-manning Loatheb.
I agree that LFR is essentially free loot, but to understand the real issue, we need to stop referring to loot as 'epics'. Other than a small handfull of exceptions, all max level loot is of epic quality. So using 'epic' as a measuring stick is not really fair. you can run 5man content and get 'epics'. PvP gives epics, crafting, WQ, everything gives Epics.
The idea of LFR has always been pushed as a way to see content and enjoy the story, but that has never REALLY been the truth. Its been used as a catchup mechanic for alts. Sadly, with the changes to gear procs, it is almost a valid gearing option now.
What im getting at is i dont care if the loot is green, blue, purple or red, what i care about is its powerlvl in relation to other content. And currently, the gear rewarded is FAR too high. i personally see that as the issue.
sorry your having trouble accepting it. kinda sucks a video game is your biggest problem. ahh! i remember when I was a kid with no obligations. those were the days.
This is totally normal behavior for a AAA publisher to do. They announce a game and talk about it for a little bit and then nothing for a long time until they're ready to open it to testing. A perfect example is Cyber Punk 2077 which is in development by CD Projekt Red. The only things we know about it is that it's by the company that brought us the Witcher series, and that it's a dystopian future sci-fi RPG. It was announced in 2016 IIRC, and the only thing we have is the announcement trailer which is essentially a music video.
Not to mention, we don't need a whole bunch of information about Classic. We know what it is, what it's going to be like, and most of what is going to be available from day one. The only things we need to know about it is, testing dates, release dates, what changes they're making, what patch they'll be launching from, and if it'll be a progression server. All of that information we don't need until we have either the test dates or release dates.
did you honestly think this was happening? Are you so dependant that you believed this was anything more then a lie wrapped up in failsafe excuses? In 3 years when they announce this is never happening they'll cite as many problem as they need to in order to look as though they tried- knowing you will stay subbed all the while. Classisc servers are never happening. All of this is a lie to keep the nostalgia idiot crowd paying for as long as possible
Wrath baby and proud of it
That was WoD.
We've had an expansion which did the 180 of what WoD did, since then. Legion released more content in 1 year than other expansions had in their entire lifetime, along with keeping world and dungeon content relevant throughout.
The complaint from some in Legion was more along the lines of "there's too much to do".
- - - Updated - - -
... That's some next level tinfoilery, but Classic is happening. I'm all for letting the nostalgia crowd sweat in favor of the Live game, but Blizzard announcing something only to then not follow through would lead to a huge blowback not only from players that want Classic, but also from people with a sense for what's fair.
Hell, even I would be mad as fuck on account of the fans that just want Classic if Blizzard pulled such a stunt.