Hows the queues to dungeons these days? I remember quitting because I got tired of waiting for a dungeon group Shame that not many mmos offer a scaling system for dungeons. From solo to 5 players usually.
Hows the queues to dungeons these days? I remember quitting because I got tired of waiting for a dungeon group Shame that not many mmos offer a scaling system for dungeons. From solo to 5 players usually.
Depends. For DPS, the 24 person stuff like the Alliance Raid Roulette will be a minute or two. For everything else, you will likely see a wait. Tanks and healers as always will get instant queues but then have a little bit of a wait on the 24 person stuff (at least tanks) due to the limited slots - but even then, it's not too bad.
FFXIV has been steadily growing overall since ARR so yes, it will stick around for a while.
Possibly, I'm just surprised to see they're going to do more story/new content on the PC as a result. The last patch was supposedly the final update and offered a conclusion to the main story. I expected the mobile to be a way of re-releasing the game to let new players go through the whole thing rather than adding new stuff to it.
I'd love it if they could do a single player console release of XI and XIV after they're truly done and ready for shut down, but that's an insanely costly project I can't see any studio undertaking.
I don't think anyone here is trying to claim it is other than you. What outliving WoW has to even do with the topic is beyond me either.
All the OP asked was will it last for a decent amount of time.
Mostly because I imagine some MMOs in the market are volatile or DoA.
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Not gonna lie. If it came to PS4 or even got a new story I'd reinstall.
Last edited by Eleccybubb; 2018-05-21 at 01:57 PM.
Let me tell you a little story about a game called EverQuest.... or Ultima Online.
Now I'm seeing an MMO version of that scene from Billy Maddison....
"WoW is the best MMO ever."
"I disagree. While WoW is a very good MMO, EverQuest is the best MMO ever."
"EverQuest sucks."
"Yeah, well y'know what, you suck."
Last edited by Faroth; 2018-05-21 at 01:59 PM.
Or Runescape for that matter.
But again this has zero relation to the topic.
I don't give a shit whether another game can outlive WoW personally. It's not relevant. All that was asked was will the game last a fair amount of time.
To me as long as I had fun playing the game throughout that time then I'd say money and time well spent.
To be fair in the JP datacenter they do follow a philosophy where DF is utilized for players with confidence and skill. PF is for practice. Speaking personally - I'd be ok with that. I'm also ok with the current iteration.
The root issue, IMO, is friction; which is the catalyst of toxicity. The games content design formula isn't great with regard to this concept. It very frequently meshes player mentalities in some instances where it shouldn't and doesn't in some instances where it should.
While I loved my time in FFXIV the only problem I had was that you had to do the dungeons to proceed the main story line. I know you only have to do it once, but it seemed to kill the pacing for me as a DPS.
Because we have a real world case of the same company continuing to not old keep servers on for an mmo already older then wow but release new stuff for it despite it supposedly being done dev wise..
Seems the guys in charge if maintaining it go overboard lol
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Never knew that..even for story/dungeon stuff?
And i always think kf going premade as for the more hardcore side because you can know what you are getting and organize it better.
As for friction definitely agreed. As i have sajd before i do not have issues with hardcore players or their playstyle(getting too old and worn out to min max everything especially with irl shit) my issue is when it bleeds kver to the casual side and especially random stuff. Not saying don't expect a minimum of effort but also don't expect everyone to be even semi raider mentality or be geared/pulling like crazy. If the tank/healer aren't used to it. More if a middle ground between the two groups would honestly be great i feel.
It depends on what type of content you do. If you actively pug savage you'll see friction there from people trying to get carried. If you do a lot of DF content, you'll see friction about "you don't pay my sub" playstyles.
Regarding tanking. Because I never half ass it, and I have a good beat on what party levels can handle what, I don't have anyone telling me how to play (move faster/slower, face x instead of y), etc. because I do all of that instinctively.
There's was a decent amount of healer talk back in the day, but in my anecdotal experience healers are considerably better these days at contributing damage than they used to be.
Lots and lots of DPS who can't push a 1 button AOE dps rotation in DF though. Even more people who can only push a GCD once every 10s types too.
Final fantasy xi is still going and it's been out longer than wow. I think as long as there is a dedicated group of players, they'll keep servers up.