Originally Posted by
zetitup
What i gathered so far from this thread is "I don't want to put in work to achive something, i just want things handed to me" :P Don't get me wrong, forcing someone to have a certain legendary is bad game design, but TF isn't really that big of a deal, since several guilds are downing bosses without full TF gear. Imo the TF is what actually brings me back to the raids, i cba to do something if i can't be rewarded or someone can be rewarded, imagine if there was no WF/TF, your raidgroup gets the standard items, now you are done. Sure TF shouldn't interfere with next raids ilvl, but they are aware of it.
EDIT: my point is, there is way less RNG than before, when you could get items with shit stats, Spirit/Str combo etc, the stats are set on every item, they don't vary, imagine if bosses had the chance to drop loot like the once you can get from WQs, like trinkets, main stat + random secondary stat, that would be annoying i get :P