Whoever thinks classic was amazing clearly have never played it. Enjoy questing, farming, and doing (1:30hrs) 5 man dungeons forever cause you can forget making 40 ppl to show up for raid.
Not to mention the 1 hr queue for bgs.
--------------------------------------------------------------------------------
Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
http://masteroverwatch.com/profile/pc/us/Tharkkun-1222
I think it was Chilton who said that their record keeping was crap back then, and they were over-writing the database and not saving the original values - so if they changed a variable on fireball, they have no record of where it started at. Considering the endless revisions that probably exist, and how many variables have to be recreated, is why this is a large job. For the client, yeah, they have dev backups, but don't forget that the heart of the game was live databases, which didn't get backed up, or only partially, and they didn't long-term archive everything.
But they're "lying", lol. They have no reason to lie about it. They had shit records and workflow back then. This stubborness of the usual suspects to accuse them of lying all the time is hilarious, it's like they did it on purpose, that Chilton sat there in his office and twirled his Snively Whiplash mustache and gloated "They'll never play classic again! Muahahahahahahah!"
It's so fucking childish, and pointless. They lost a bunch of numbers, get over it already. But nooooooo, you can't be glad they're making the effort, they're LYING. Because I don't get what I want RIGHT NOW. Or something.
Glad they're putting so much effort into something that people will play, and quit after a week.
Scheduled weekly maintenance caught me by surprise.
So much wasted effort. Put more people on content for Battle for Azeroth.
Seriously now, I don't think it will litterally kill retail. But I expetect a slow down in Retail.
Let's just say, I am not really confident with BaF success.
Blizzard will be carefull upon the release of Classic (IMO), for exemple, at end of the expansion and even wait before releasing another expansion.
Some people will stick to it, like they stick on private server, some will play for the nostalgia and after the first walk in the capital city, they will log out.
1:30 dungeons? Maybe Ragefire, or that prison one in Stormwind. Most, if not all of the rest of them could take all night to clear. Zul Farrack, Uldaman, LBRS, UBRS, all of them took a decent amount of time to work through. Remember, this is 1.12 - no heirlooms, no boosting, just found gear on 1.12 era content, and shit took forever to die, even trash, in lower level content. You had to actually take your time and pull carefully. You died, fast. Wipes happened, a lot. Plus, graveyard runs eat up a lot of time. High end stuff, like BRD, Scholo, Strat - one wing was easily more than 1.5 hours.
1 hr for BGs...later on, sure. I remember signing up for pre-1.12 Alterac Valley, and playing for hours, and not getting in. People would just go to the Crossroads or Tarran Mill because it was easier than waiting for a BG. They didn't really get efficient queus for BGs until TBC, from what I remember.
Crossroads, before HK was even a thing, now THAT was fun. Nothing to win, or lose, just good old beat the brat with the ball fun. Just seeing how far into Tarran Mill you could get as Alliance before getting dogpiled was a blast.
- - - Updated - - -
I don't expect this to release before the end of BfA. But even if it does, it will barely make a dent in current Wow. 6 to 8 months, that's my bet, and I'm sticking to it.
Last edited by Kendros; 2018-06-15 at 09:17 PM.
Are you crazy? Xrealm wwas added only in WOTLK before that you had to wait ppl on you own server to do content. And before TBC you had to spam in trade chat do find ppl to do stuff, while on TBC they added the dungeon group finder tool but only with ppl from your own server.
Last edited by Kendros; 2018-06-15 at 09:36 PM.
http://wowwiki.wikia.com/wiki/Battlegroup
Battlegroups were introduced in Patch 1.12.
xrealm bg's were added LONG before the pve side of the game went xrealm.
It ignores such insignificant forces as time, entropy, and death
Honestly, the only part that appealed to me was getting the things I had or could get BEFORE Cata changed it all. But the number one thin, the thing that I have lost sleep over some nights, was my mottled red raptor. I am sure it is my autism, but it haunts me! If we could get our stuff again (I deleted a warrior once that had the plate armor from ZG- including the helmet I could never get again) AND still use them for transmog/mounts and such, Blizz might get more people to go to the classic to grind and fight and work to get them. It will still take the same amount of effort it once did, so I don't see the problem with it. Without it, though, not that anyone cares, but I for one won't bother going back to do all that again if the hard work just stays on that server.
Zandalari are now the right height! https://i.imgur.com/4Tgu3K0.jpg Thank you to everyone that helped make this happen! https://us.battle.net/forums/en/wow/...9447661?page=1
Maybe one wing of Mauradon. And even then, it took a while. I don't remember doing the whole place in one run, because it took so long. Getting to the Princess was the point.
I didn't run the live side of Strat until nearly the end of vanilla, because nobody wanted to run it, because it took too long, and the drops weren't that good.
Great now put it all onto my phone!
I wonder if there will be a beta for this?