And isn't that a shame.
Because I was responding to multiple people and wanted clarification. I've been in too many discussions that went on for pages because people were arguing two very different things.
What defines an "oddball"? For me, it's people who like fishing or pet battles. That's bizarro land as far as I'm concerned. And yet Blizzard "caters" to them by continuing to create and release new content.
WoW is a pretty diverse game that allows and provides for MANY different playstyles. FFS, they spend time going back to make sure old raids can be solo'd because they know people still enjoy that content. I don't understand why it's such a strange concept to think that they might also give Challenges the same treatment if there was enough interest(which there very clearly is, since these types of threads pop up literally every expansion).
Oh well, like I said before, it's not like either one of us is going to convince the other.
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TL : DR version of the guide. My fastest run from 1-110 has been just over 30 hours /played over a period of a real time week. That's JUST leveling, and using the "Method-0" technique. This doesn't take into account any gearing or other activities at cap. The average player will spend closer to 40-50 hours leveling.
So anywhere between 30-50 hours JUST to level up(assuming you didn't buy a boost, and taking into account shorter leveling times for DKs and DHs) per character. Obviously, if you had other characters lying around half-leveled from previous alt attempts you could get it done faster. But I think with the advent of allied races, a lot more people will be playing more alts, very likely on different classes.
That's just one more reason to allow continued access to the CM appearances, but w/e.